Difference between revisions of "Electric charge/ja"
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=== 打ち上げ支柱 === | === 打ち上げ支柱 === | ||
− | [[TT18-A Launch Stability Enhancer]] | + | [[TT18-A Launch Stability Enhancer/ja|TT18-A Launch Stability Enhancer]]には1基あたり1.0 E/sの充電機能があるため打ち上げ前は電源枯渇を防ぐことが出来る。 |
== Storage == | == Storage == |
Revision as of 00:08, 28 September 2014
Electric charge(電力 electricity、energyとも)は動力源の1つで様々なパーツを機能させるのに利用されている。無人機にとっては生命線で枯渇すると操作不能になる。有人機でもリアクションホイールなどの機能に不可欠である。
Contents
発電方法
エンジン内蔵発電機
分類 | パーツ名称 | 発電量 | Usage |
---|---|---|---|
Rocket engines | LV-T30 Liquid Fuel Engine | 7.0 e/s | 1.691 l/e |
LV-T45 Liquid Fuel Engine | 6.0 e/s | 1.835 l/e | |
Rockomax "Poodle" Liquid Engine | 8.0 e/s | 1.436 l/e | |
Rockomax "Skipper" Liquid Engine | 10.0 e/s | 3.782 l/e | |
Rockomax "Mainsail" Liquid Engine | 12.0 e/s | 7.715 l/e | |
LV-N Atomic Rocket Motor | 5.0 e/s | 0.3055 l/e | |
Toroidal Aerospike Rocket | 5.0 e/s | 1.828 l/e | |
Jet engines | Basic Jet Engine | 4.0 e/s | ? |
TurboJet Engine | 5.0 e/s | ? |
Many rocket and jet engines have alternators installed which produce electricity. The exact output varies based on throttle level, and engines not running will not produce any electricity. The adjacent table shows the engines which provide electricity, their production at full throttle and fuel usage in vacuum. Jet engines only generate electricity when supplied with intake air.
太陽光パネル
Solar panels are a lightweight source of electrical energy. However, they need direct sunlight to work, so they won't produce electricity on the night side of a planet, in the shadow of a spacecraft or during eclipses of the sun, although the craft is illuminated while in an eclipse. Due to this unreliability, it is recommended to have some energy storage as a buffer when supplying a craft solely with solar panels.
All panels except for the OX-STAT Photovoltaic Panels need to be extended using the right-click menu or action groups before they will generate energy. Unpacked solar panels are very fragile and will easily break off when colliding or experiencing atmospheric drag, so they must be retracted during liftoff, aerobraking, or atmospheric re-entry.
The energy output of solar panels depends on their orientation to Kerbol. Except for the surface-mounted OX-STAT Photovoltaic Panels, all panels will automatically pivot around one axis to face the sun as much as possible. Reorienting a vessel to manually aim the panels at the sun and eliminate shadows cast on them will also improve power generation.
Generated power will also decrease with increasing distance from Kerbol, but rather than following the real-life inverse-square law it experiences a spline curve of 3 piecewise cubics defined from 4 points:
Distance (m) | Power | Comment |
---|---|---|
0 | 10x | |
13,599,840,256 | 1x | Kerbin's orbit |
68,773,560,320 | 0.5x | Jool's semi-major axis |
206,000,000,000 | 0x | Almost 3x Jool's orbit |
原子力電池
The PB-NUK Radioisotope Thermoelectric Generator is a constant and reliable source of energy which doesn't require any sunlight and is much more resistant to atmospheric drag than solar arrays. Unfortunately it has a very impractical shape and is significantly heavier than solar panels with a comparable output of electricity.
打ち上げ支柱
TT18-A Launch Stability Enhancerには1基あたり1.0 E/sの充電機能があるため打ち上げ前は電源枯渇を防ぐことが出来る。
Storage
Storing electric charge helps a craft survive longer without energy supply, deal with peak loads (like transmitting science results) or bridge time gaps when solar panels aren't usable. The following parts store energy:
- Unmanned command modules offer very low capacities and constantly consume energy.
- Manned command modules offer significant storage capacities and do not consume energy (unless when reaction wheels or SAS are used) but are relatively large and heavy.
- Batteries are small and offer high storage capacities at the same time. All have the same capacity/mass ratio of 50 g/E or 20 E/kg.
- The Probodobodyne RoveMate functions like a large low-capacity battery.
All energy storage available to a craft is fully loaded at launch.
Consumption and requisition
- Unmanned command modules constantly use 1.7 or 3.0 units of electric charge per minute and can only store enough internally for a few minutes of operation.
- Reaction wheels, both the stand-alone parts and as part of command capsules, consume energy while operating.
- In career mode, antennae require large amounts of energy for a short time when they transmit science to the space center.
- Electric lights and environmental sensors use small quantities of electricity when switched on.
- Ion engines, and rover wheels require particularly large amounts of electricity to operate.
If an unmanned craft has no electric charge available, it becomes entirely nonfunctional and no parts may be operated (notably, this includes motorized solar panels which might have allowed it to recover). However, it can still be saved if another craft docks to it and supplies it with electricity, or if a kerbonaut on EVA manually extends the solar panels.