Duna

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Duna
Duna
Duna as seen from orbit.
Planet of Kerbol
Orbital Characteristics
Semi-major axis 20 726 155 264 m [Note 1]
Apoapsis 21 783 189 163 m [Note 1]
Periapsis 19 669 121 365 m [Note 1]
Orbital eccentricity 0.051
Orbital inclination 0.06 °
Argument of periapsis 0 °
Longitude of the ascending node 135.5 °
Mean anomaly 3.14 rad (at 0s UT)
Sidereal orbital period 17 315 400 s
801 d 3 h 50 m 0.1 s
Synodic orbital period 19 645 697.3 s
Orbital velocity 7 147 - 7 915 m/s
Physical Characteristics
Equatorial radius 320 000 m
Equatorial circumference 2 010 619 m
Surface area 1.2867964×1012 m2
Mass 4.5154270×1021 kg
Standard gravitational parameter 3.0136321×1011 m3/s2
Density 32 897.302 kg/m3
Surface gravity 2.94 m/s2 (0.3 g)
Escape velocity 1 372.41 m/s
Sidereal rotation period 65 517.859 s
3 d 0 h 11 m 57.9 s
Solar day 65 766.707 s
3 d 0 h 16 m 6.7 s
Sidereal rotational velocity 30.688 m/s
Synchronous orbit 2 880.00 km
Sphere of influence 47 921 949 m [Note 1]
Atmospheric Characteristics
Atmosphere present Yes
Atmospheric pressure 6.75500 kPa
0.066667 atm
Atmospheric height 50 000 m
6.7×10-8 atm
Temperaturemin -123.15 °C 150 K
Temperaturemax -40.15 °C 233 K
Oxygen present No
Scientific multiplier
Surface 8
Splashed N/A
Lower atmosphere 5
Upper atmosphere 5
Near space 7
Outer space 5
Recovery 5

  1. 1.0 1.1 1.2 1.3 The distances are given from the body's center, not from the surface (unlike ingame)

Duna is the fourth planet of the Kerbol star system and Mars analog for Kerbal Space Program. It is mostly red with polar icecaps and has one natural satellite, the moon Ike. Ike's size and proximity tidally locks it and Duna to each other.

With proper aerobraking, a round trip from Kerbin to Duna's orbit and back requires roughly 1700 m/s of delta-v, less than a round trip to any other planet. Duna is often the easiest planet to encounter because its orbital inclination is low.

Topography

A topographic map of Duna made with the ISA MapSat plugin

Duna's terrain ranges in altitude from 124 to 8264 meters. Its mountainous ranges are a peril to landing craft, especially considering the thin atmosphere, which permits very little safe aerobraking and causes Duna's expansive, icy poles.

Duna has several craters, but they appear quite eroded, presumably from wind.

Several maria (large regions of dark soil) are at exactly 0 meters altitude (deprecated). Their flatness and low altitude allow for more aerobraking and make them easy but boring landing locations. These may have been lakes when the planet may have had liquid on its surface in the past.

Duna's surface contains anomolous features.

Atmosphere

A comparison of the atmospheres of Duna and Kerbin

Duna's atmosphere begins at 41,446 m. It is only 20% as dense as Kerbin's at altitude 0 and is even less dense (relative to Kerbin) at higher altitudes: at Duna's highest points, atmospheric density is only 21% of that at altitude 0. (For comparison, on Kerbin, the atmosphere at the highest peaks is 45% as thick as at sea level.) This low density will cause parachutes to semi-deploy much lower, just over 10km for the Mk25 Parachute, and just under 9km for all the other parachutes.

Landing

Aerobraking can save fuel by reducing orbital and surface velocity greatly. An aerobraking maneuver should maximize time spent in the atmosphere by entering at a shallow angle and aiming for a landing location in a low-lying area.

Like all atmospheres in the game, Duna's atmosphere fades exponentially with increasing altitude (with a scale height of 3000 m). In general, the atmospheric pressure on Duna at an altitude expressed in meters is:[1]

Although parachutes will deploy on Duna, the atmosphere is so thin that they are usually unable to slow a craft to a safe landing velocity and must be assisted with engines.

A nine Kerbal colony on Duna

Flying

Below 5 km Duna's atmosphere is thick enough to allow wings to generate enough lift for aerodynamic flight. Jet engines don't work for want of oxygen, but other propulsion methods work well. Performing a horizontal landing with a plane is also possible.

Lifting off

An ascent to Low Duna Orbit from the surface typically requires around 1500 to 2000 m/s in Delta-V to reach a 42km altitude traveling at roughly 950 m/s.

The following table gives terminal velocities at different Duna altitudes, which also the velocities at which a ship should travel for a fuel-optimal ascent from Duna, given the game's model of atmospheric drag.[2]

Altitude (m) Velocity (m/s)
0 212
1000 231
2000 252
3000 274
5000 324
8000 418
10000 495
13000 638
15000 756
20000 1.16×103

Tracking Station Info

Also known as the red dot that you can see if you squint really hard, Duna has long been a wonder to Kerbalkind. The planet has been held in much awe, due to its striking red color and stark contrast to the color green.

Orbital Statistics

The synchronous orbit of Duna is at an altitude of 2 880.00 km above Duna. The speed of the satellite is 306.88 m/s and it has an orbital period resonating with 1 Duna day (18.2 hours or 65517.859375 seconds). However, this is the same altitude at which Ike orbits, so unless a ship's orbit is perfectly precise, it will eventually be captured by Ike.

For a semi-synchronous orbit of ½ Duna day (9.1 hours or 32758.9295 seconds) an orbit of 1 695.87 km above Duna is needed with a velocity of 386.65 m/s.

Observation of Ike

Ike's orbit keeps it directly above a short range of Dunar longitudes. The average Duna longitude that Ike tends to stay directly above (at the Zenith) is 6 degrees east, but the eccentricity of Ike's orbit causes the exact longitude to oscillate between about 2 degrees and 10 degrees east and makes Ike appear to grow slightly larger and smaller to an observer on the surface of Duna. The latitude at which Ike is in the Zenith also oscillates between 0.2 degrees south and 0.2 degrees north due to Ike's orbital inclination, making Ike appear to rotate upwards and downwards as viewed from the surface, but due to the extremely small orbital inclination, this effect is nearly imperceptible. These phenomena together are known as libration. The oscillation in Ike's position above the horizon allows areas from 88°W to 80°W and 92°E to 100°E on Duna to observe Ike rise and set at least partially across the horizon, as can any areas north of 89.8°N or south of 89.8°S.

Interplanetary Travel

From altitude orbit around Duna, the delta-V needed to reach the orbits of other celestials is:

Body Delta-V
Ike ~300 m/s
Kerbin ~620 m/s
Dres ~820 m/s
Eve ~1080 m/s
Jool ~1350 m/s
Eeloo ~1580 m/s
Moho ~2100 m/s

Reference Frames

Time warp Minimum Altitude
Any
5× 50 000 m (above the atmosphere)
10× 50 000 m (above the atmosphere)
50× 60 000 m
100× 100 000 m
1 000× 300 000 m
10 000× 600 000 m
100 000× 800 000 m

Gallery

Changes

0.21
  • Art Pass
0.18
  • Minor art pass
0.17
  • Initial Release

Trivia

  • Duna's name may be either a reference to its desert landscape or a shout-out to the Frank Herbert novel Dune.
  • The low-lying areas near Duna's equator make a shape resembling Europe.
Spoiler: Anomalous features
  • On the surface of Duna, there is a large monument carved in the likeness of a Kerbal face, alluding to the infamous "Face of Mars" discovered in the Cydonia Mensae region of Mars during the 1970's.
  • Buried deep under the surface, there is a small camera, similar to the design on the Curiosity rover.
  • One anomalous feature on Duna is a small, pyramid-like hill emitting an SSTV signal. When decrypted, it shows a diagram-like image of three figures standing next to the hill itself, implying that Duna was once inhabited or visited before.

Notes

  1. A LV-N Atomic Rocket Motor has a specific impulse of 220 in 1 atm, 800 in vacuum, and the following at various Duna altitudes:
    altitude (m) 2 100 300 500 1460 2420 3000 4272 5000 10000
    specific impulse 684.1 687.8 695.1 701.8 728.7 748.2 757.3 772.1 778.1 795.9
  2. http://forum.kerbalspaceprogram.com/showthread.php/6664-Mini-challenge-max-altitude-with-this-supplied-spacecraft?p=100912&viewfull=1#post100912