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Gilly as seen from orbit.
Moon of Eve
Orbital Characteristics
Semi-major axis 31 500 000 m [Note 1]
Apoapsis 48 825 000 m [Note 1]
Periapsis 14 175 000 m [Note 1]
Orbital eccentricity 0.55
Orbital inclination 12 °
Argument of periapsis 10 °
Longitude of the ascending node 80 °
Mean anomaly 0.9 rad (at 0s UT)
Sidereal orbital period 388 587 s
17 d 5 h 56 m 27.4 s
Synodic orbital period 417 243.4 s
Orbital velocity 274 - 945 m/s
Longest time eclipsed 5 102 s
Physical Characteristics
Equatorial radius 13 000 m
Equatorial circumference 81 681 m
Surface area 2.1237166×109 m2
Mass 1.2420363×1017 kg
Standard gravitational parameter 8 289 449.8 m3/s2
Density 13 496.328 kg/m3
Surface gravity 0.049 m/s2 (0.005 g)
Escape velocity 35.71 m/s
Sidereal rotation period 28 255.000 s
1 d 1 h 50 m 55 s
Sidereal rotational velocity 2.8909 m/s
Synchronous orbit 42.14 km
Sphere of influence 126 123.27 m [Note 1]
Atmospheric Characteristics
Atmosphere present No
Scientific multiplier
Surface 9
Splashed N/A
Near space 8
Outer space 6
Recovery 6

  1. 1.0 1.1 1.2 1.3 The distances are given from the body's center, not from the surface (unlike ingame)

Gilly is a tiny asteroid, the only natural satellite of Eve, and the smallest celestial body in the Kerbol system.

In-game Description

Gilly is a lumpy rock wandering around the orbit of Eve. It’s by far the smallest natural satellite that the Kerbal Astronomical Society has discovered.

Due to the large amount of squinting and eye strain associated with its discovery, wearing glasses has now become synonymous with being an accomplished Astronomer.''

Kerbal Astronomical Society


A topographic map of Gilly.
The surface of Gilly is extremely dynamic and uneven, with many steep slopes and smooth areas. This moon is considered a captured asteroid. Gilly has the lowest mass and gravitational force of any body in the Kerbol system. Due to its minuscule mass and resultant low gravitational force, it does not have an atmosphere.

Gilly's color might come from a high content of solid carbon. When terrain scatters are enabled in the settings menu, small rocks will show up on the surface.


With only 3 biomes, Gilly has the fewest number of biomes in the Kerbol System.

Biome list

Gilly's biomes as of 1.12 (made with Scansat, hand-colored)


Gilly has the lowest gravity of all bodies in the Kerbol system at only 0.5% of Kerbin's surface gravity, which is half that of Jool's moon Pol. It is very impractical to walk on Gilly; each step will launch a Kerbal several meters into the air. A Kerbal can jump over 200 meters on this moon and will usually take more than 4 minutes to return to the surface. This makes jetpacks a necessity to move around the moon practically.

The very low gravity also makes it very difficult to get into an encounter since it makes the sphere of influence so minuscule. An unplanned encounter with Gilly is unlikely when approaching Eve, even if the craft's trajectory is near the plane of Gilly's orbit. Because of this, it is easier to encounter Gilly by approaching it in a rendezvous fashion rather than attempting to intercept it with a single injection maneuver, like one would use to get from LKO to the Mun.

Gilly's mass is very small relative to Eve's mass, resulting in a very small sphere of influence compared to the semi-major axis of its orbit. In fact, no other moon in the game has a smaller mass ratio.

Gilly's gravity makes it ideal for very low fuel interplanetary missions; however, its eccentric and inclined orbit may make encounters more difficult and fuel-costly. Landing, however, is extremely fuel-friendly: it is trivial to land on Gilly and return to orbit spending much less than 100 m/s of delta-v, though fine throttle controls are a necessity during the landing phase to avoid reversing your descent.


Landing on Gilly is challenging due to its very low mass, steep slopes, and highly eccentric orbit, making it very easy to overthrust engines or send a spacecraft tumbling. Gilly's odd shape and fast rotation give the surface near the peaks an apparent velocity near 5 m/s. Some players advise to keep the prograde on the navball tilted a little bit sideways to counter the Coriolis effect if you are landing close to the equator. To prevent tumbling upon landing, the final velocity trim may need to be performed by eye. It is advised to be adept in manually using RCS thrusters and to have SAS active on the lander. If your lander tips over, you can use reaction wheels to put it back upright due to Gilly's very, very low gravity. Time Warp can also be used to stabilize a lander, as vessels tip over so slowly on Gilly the game considers them stable enough to allow time warp.

Gilly was once even more dangerous to land on due to a clipping bug with the collision mesh. This problem was fixed in version 0.17.1.

Escaping Gilly is much easier — the EVA jetpack can easily put a lone Kerbal into orbit or set them on an escape trajectory. In fact, it's possible to deploy a Kerbal from a spacecraft in orbit around Gilly, send them down to the surface, and land them without using any other fuel source. The Kerbal can even return to orbit, rendezvous with the spacecraft, and still have up to 3.5 units of EVA fuel left.

Reference Frames

Time warp Minimum Altitude
5× 8 000 m
10× 8 000 m
50× 8 000 m
100× 20 000 m
1 000× 40 000 m
10 000× 80 000 m
100 000× 100 000 m



  • Added biomes
  • Fixed terrain collision detection issues.
  • Initial Release