Kerbonaut/pt

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Kerbonaut com capacete removido (imagem promocional)

Um kerbonauta é um Kerbal que foi treinado como um astronauta. Kerbonautas são capazes de operar veículos variados, podem fazer experimentos de ciência, e têm a habilidade limitada de fazer reparos.

O termo kerbonauta é um termo feito por fãs que foi criado ao substituir a raiz astro- ou cosmo- de astronauta ou cosmonauta com kerbo-, e não é visto in-game; ao invés, eles são referidos como astronautas; entretanto, Harvester usa o termo kerbonauta em uma nota do desenvolvedor.[1] A comunalidade do uso desse termo por fãs se espelha na prevalência de termos específicos nacionais do mundo-real para viajantes espaciais.

Habilidades

Um kerbonauta em EVA

EVA/IVA

Kerbonautas podem ser diretamente controlados quando em EVA, onde eles usam uma roupa espacial e podem coletar relatórios de EVA e amostras da superfície. A roupa espacial inclui uma mochila a jato RCS, que permite manobramento triaxial enquanto no espaço, e voo em planetas com baixa gravidade. Kerbonautas em EVA podem ser mortos ao atingirem objetos em alta velocidade. [2]

Quando dentro de uma parte tripulável, [3] kerbonautas podem fazer relatórios de tripulação.

Experiência e perícia

→ Main article: Experience

Cada Kerbonaut tem uma de três especializações e podem ganhar experiência nelas ao ir para missões. As perícias incluem piloto, que pode fornecer um melhor controle de SAS, cientista, que aumenta o número de rendimentos relacionados com ciência, e engenheiro, que pode concertar certas partes e aumentar o rendimento do colhedor de recursos.

Management

The Astronaut Complex provides centralized status listing of all hired crew and the hiring of new kerbonauts. The surname of every kerbonaut, and of every known Kerbal, is "Kerman". Aside from the orange suits, each kerbonaut has a random first name. Each kerbonaut also has randomized personality traits.

Personality

Personality traits determine how a kerbonaut behaves in various flight conditions. Each kerbonaut has a random value of two personality attributes—Courage and Stupidity—that are displayed in-game. These traits affect the displayed facial expressions and gestures seen in IVA portraits and EVA, and range from delight to w:fear. These emotions have no effect on flight performance or Science results[outdated], and serve purely as flavor. There is a 10% chance they may also have the hidden "BadS" (an abbreviation of "badass") flag, which imposes total ignorance of both Courage and Stupidity and forces delight in nearly all situations excluding nearby explosions.

There is a bug regarding Courage (but not Stupidity) in version 0.23.5, where courage values in the info screen in both the Tracking Station and Orbital Map are inverted from those displayed in the Astronaut Complex.

Experiments in version 0.23 using non-badass kerbonauts modified to the four possible combinations of extreme Courage and Stupidity ([1, 1], [1, 0], [0, 0], [0, 1]) revealed that Courage does not control fearful behavior. Both of the Stupid kerbonauts were blissfully ignorant in the face of danger. Meanwhile, the non-Stupid ones both displayed equal fear of accelerating in any rocket built by KSC engineers, and displayed this at exactly the same time despite having opposite levels of Courage from each other. Subsequent tests with 0.75/0.25 combinations showed an uptick in fear in the more Stupid subjects, indicating that the natural outcome of awareness is dread.

The badS flag, however, negates all fear regardless of Courage or Stupidity, pushing the kerbonaut toward a happy state which only the most blatantly impending catastrophe can dim.

"Orange suits"

Every new game begins with four kerbonauts on the roster in the following order; Jebediah Kerman, Bill Kerman, Bob Kerman, and Valentina Kerman. While all other kerbonauts have randomly generated names and stats, these four remain persistent through all save games. Their presence at the top of the list means that, when available, they have a much greater likelihood of being aboard any given vessel than any other kerbonaut.

These are the only “veteran” kerbonauts in Kerbal Space Program, designated by orange IVA suits and icons in crew interfaces; everything else is visually identical to all kerbonauts. In some of the game's loading screens, three orange suited kerbonauts (presumably Jeb, Bill, and Bob) have helmets with orange stripes though no such helmet is seen in-game – IVA helmets have grey stripes and EVA have red.

They are, arguably, the "faces" of Kerbal Space Program.

Naming

The term kerbonaut is a fan-made term and is not used in-game. The in-game building for hiring crew is named the Astronaut Complex and is presumably the official term, with only one known instance of a developer using kerbonaut[1].

The commonality of the term kerbonaut by fans mirrors the real-world prevalence of nation-specific terms for space travelers. For example, "astronaut" and "cosmonaut" refer principally to American and Russian space travelers, respectively.

  1. 1.0 1.1 March 31st, 2015 Devnotes.
  2. A verdadeira tolerância de impacto continua desconhecida, como diferentes partes da roupa espacial têm velocidades de impacto diferentes; existe um bug em que Kerbonautas podem sobreviver a grandes quedas ao pousar com seus capacetes, enquanto a mesma queda mataria um Kerbonaut se aterrissasse com seus pés
  3. Jebediah, Bill, Bob, e Valentina vestem um jumpsuit laranja especial. Todos os outros Kerbals usam branco.