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  • ** This launcher is disliked by most of the community, and it has been criticized for containing ads for KSP2, not being useful, eating R * New rocket and spaceplane parts, fixed some part issues
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...s, []'s, or it looks like programming, the config is using Module Manager. It is well documented [https://forum.kerbalspaceprogram.com/index.php?/topic/5 ...ven though Squad themselves are horribly inconsistent when building parts, it is best to have the name of the folder, and the names of each of the meshes
    58 KB (8,218 words) - 06:31, 2 January 2022
  • Modelling a part for KSP is like making any model for a game. It's required, however, to consider a few details, which make the part work in ...ter or a Command Capsule? How powerful (or weak) should that engine be (if it is, in fact, an engine)?
    16 KB (2,623 words) - 08:33, 8 April 2024
  • ...as it's just a assembly of parts without talking about how to build or use it.}} === A multifunctional rocket will allow you to make most of the tasks in the game. ===
    2 KB (326 words) - 20:19, 2 May 2019
  • ...nes create thrust. If it was, that would be sweet, since we could push the rocket wherever and however we want (ignoring air resistance, of course). ...balance the broom with the brush up towards the ceiling rather than having it resting on your hand.
    18 KB (3,415 words) - 01:34, 8 August 2019
  • ...be placed radially, the Reliant can be the basis of liquid-fueled strap-on boosters in parallel configurations. Since the engine lacks thrust vector control, ...reer, although compensating for the lack of gimballing may cause the final rocket to be more expensive.
    3 KB (399 words) - 03:01, 18 September 2021
  • ...charge, that will sever the structural linkage between itself and whatever it's connected to. ...when activated will jettison the decoupler as well as anything attached to it, much like the [[TD-12 Decoupler]]. Visually, the decoupler's legs are left
    3 KB (508 words) - 20:12, 24 July 2021
  • {{:RT-10 "Hammer" Solid Fuel Booster/Box}} ...single part which means that it isn't possible increase the burn time for it by adding more fuel tanks.
    5 KB (718 words) - 19:13, 24 July 2021
  • ...ht within an [[atmosphere]]. It also functions as a small [[wing]] in that it generates significantly more lift than an [[elevon]]. ...d to roles as tailfins or [[canard]]s on [[plane]]s or stability fins on [[rocket]]s. They can also be main wings for small aircraft and probes.
    2 KB (310 words) - 15:45, 19 August 2018
  • ...''LV-T45 "Swivel" Liquid Fuel Engine''' is a basic [[liquid fuel engine]]. It is the first liquid fuel engine available in the [[tech tree]]. ...ss reduces its specific thrust, making it less suitable for first stages. It is best suited in second stages and the core stage of parallel lift-off con
    3 KB (410 words) - 03:00, 18 September 2021
  • {{:RT-5 "Flea" Solid Fuel Booster/Box}} ...single part which means that it isn't possible increase the burn time for it by adding more fuel tanks.
    3 KB (574 words) - 19:32, 5 October 2023
  • ...ell as describe how to complete your first launch and return successfully. It will also attempt to introduce various common science and engineering [[ter ''Feedback is much appreciated on the [[Talk:Tutorial:Basic Rocket Design|Discussion page]]!''
    30 KB (5,132 words) - 00:52, 27 January 2020
  • ...you don't see this at some point during the tutorial, you've probably done it incorrectly.]] ===Step 1 - Build Your Rocket===
    10 KB (1,748 words) - 19:16, 2 May 2019
  • {{:BACC "Thumper" Solid Fuel Booster/Box}} ...single part which means that it isn't possible increase the burn time for it by adding more fuel tanks.
    2 KB (313 words) - 16:32, 5 December 2022
  • ''Обратная связь доступна на [[Talk:Tutorial:Basic Rocket Design/ru|странице дискуссий]]!'' The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain
    29 KB (4,720 words) - 16:56, 22 January 2020
  • ..., but [[0.90]]'s change to SAS (to make it dependent on pilot skill) means it doesn't have SAS anymore. ...atalog. Despite the original design having been meant for a plastic model, it's proved itself quite dependable as a full-sized craft.<br />The X is capab
    7 KB (1,218 words) - 21:36, 2 February 2022
  • ...tell the current orientation and what the rotation commands will perform. It is similar to the [[w:Artificial horizon|artificial horizon]] used in real- To land on the surface of a planet or other celestial body, it is important to have the reference set to Surface to account for the rotati
    16 KB (2,559 words) - 11:37, 19 July 2018
  • ...and are collectively called '''rocket engines'''. There are many types of rocket engines. They differ by the kind of fuel they use and the controls used to ...d below are general descriptions of jet engines and several broad types of rocket engines along with their advantages and disadvantages.
    8 KB (1,168 words) - 10:46, 30 November 2022
  • ==Constructing a Mun Rocket== ...to the Mun and back can be very, very heavy. The ideal sequence for a Mun rocket is 3-4 stages (though more or less are certainly possible).
    11 KB (1,917 words) - 10:28, 9 February 2022
  • |it=Endoreattori |it=Motori Jet
    5 KB (565 words) - 13:11, 1 February 2023
  • ...that the circularization of the orbit with the main craft is not while the boosters are in the lower atmosphere.<ref>“[https://www.youtube.com/watch?v=M3DyY3 ...sion [[1.0.5]]. The staging background colour now indicates whether or not it is safe to deploy the parachute, being light grey when safe to deploy or at
    6 KB (881 words) - 19:05, 5 February 2021
  • The '''Sepratron I''' is a very tiny [[solid rocket booster]] with a very short burn-duration but a great amount of thrust for Instead it offers two great advantages over other boosters: Its small size allows the Sepratron to be placed on almost any surface, wh
    4 KB (610 words) - 21:23, 27 March 2023
  • ...provides a decent understanding of the basics as modifying and launching a rocket. The rest will be explored with your intuition or guidance of another tutor ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.)
    27 KB (4,582 words) - 12:23, 8 February 2023
  • ...ecal which points towards the explosive end of the decoupler. The momentum it imparts is defined by the name ''ejection force'' which is given in multipl ...he [[VAB]] to ensure the center of mass and center of thrust remain on the rocket's main axis.
    6 KB (1,012 words) - 01:42, 10 August 2023
  • ...s liquid water and an atmosphere with comparable pressure and composition, it is naturally a desirable location for the Kerbals to colonize the outer rea ...(or oceans) of Laythe with the aid of parachutes. To land with fuel and a rocket, as well as picking a more precise landing location or planning a return tr
    14 KB (2,445 words) - 22:23, 23 July 2022
  • ...it's a tutorial I made it comprehensive so less experienced players can do it, too. :Launch pad due to rocket mass
    20 KB (3,570 words) - 15:24, 24 September 2021
  • '''Asparagus staging''' is a rocket design method. It involves using parallel engines and fuel crossfeeds to increase initial thr ...use a single large main engine per stage and a less complex arrangement of boosters.
    6 KB (922 words) - 00:40, 10 August 2023
  • {{Quote|"It's fantastic. I can't say how much this means to all of us."|Robert Cabana|f ...course, I can't do it perfectly, but I am trying my best. Also, I am doing it without any mod parts, but I suggest using the part welder plugin to reduce
    18 KB (2,833 words) - 21:32, 12 June 2023
  • ...an-made craft orbiting a [[celestial body]]. The adjective is dropped when it is clear what type of satellite is mentioned. As this tutorial is about sat ...nned [[command module]]s. The [[Probodobodyne Stayputnik]] looks cool, but it has no [[SAS]]. The [[OKTO]] and [[HECS]] have limited SAS capabilities and
    6 KB (979 words) - 00:06, 9 April 2020
  • ...ke very heavy use of your [[Navball]], so read up on exactly how to 'read' it. * It might be easier to follow a lot of the advice if you understand the [[Termi
    20 KB (3,826 words) - 09:09, 8 April 2014
  • ...t campaign, we used this mod for the Mercury parts. This time, we're using it for the early US launcher parts, such as Thor, Delta, Atlas, Titan, and Van ...ting the satellite to correct the orbit, as the final decoupler may affect it.)
    11 KB (1,675 words) - 03:51, 1 March 2022
  • {{:Solid fuel/Box}} ...rocket parts, and it can only be used by activating the part and allowing it to consume its entire supply.
    943 bytes (133 words) - 23:52, 27 July 2021
  • This will provide a quick guide on building a basic rocket capable of getting into orbit and back again. ...you can drag it up high. You will want to add a [[parachute]] to the top, it's a lot easier to land with one of these rather than<!--"then" is not compa
    20 KB (3,853 words) - 09:08, 8 April 2014
  • ...em modules. An easy workaround used by many was simply attaching a [[RT-10 Solid Fuel Booster]] to the TT-38K and then stacking liquid fuel system modules b ...joint and potentially break off or explode on your craft. For this reason it is wise to use the decoupler towards one end of the side pod and use [[EAS-
    3 KB (491 words) - 10:17, 18 September 2014
  • ...concept for reaching space - a space plane. An aircraft attached to a main rocket booster, a spaceplane would be reusable and highly effective at moving frag ..., Colombia STS-1 ('81) & STS-5 ('82) and Atlantis STS-30 / Magellan ('89). It also includes fictional shuttle rendezvous with the (Russian) Mir station.
    9 KB (1,312 words) - 23:20, 5 March 2022
  • * [[Solid fuel]] ...solid fuel, which is built into the same part as the engines which utilize it.
    2 KB (268 words) - 15:22, 7 March 2020
  • * Tweaked some parameters on the SAS to make it more responsive. * It is now possible to assign crew manually to missions before launch, both fro
    69 KB (10,522 words) - 15:21, 7 March 2020
  • * It is now possible to assign crew manually to missions before launch, both fro ...n, letting you set the ship's attitude without having to constantly toggle it.
    90 KB (10,733 words) - 21:23, 12 July 2019
  • ...this tutorial for Career mode, but you'll run in to funding problems since it doesn't cover [[contracts]]. ...s Kerbal Space Center. Click on the middle building to start building your rocket.
    16 KB (2,842 words) - 20:10, 2 May 2019
  • Modelling a part for KSP is quite simple enough. It's only necessary to follow the specifications and requirements to do so. When KSP imports a model, it searches for certain objects inside it. These objects are defined by their names in the 3D scene (tag name). The t
    21 KB (2,093 words) - 12:09, 25 May 2019
  • ...vers a Lander Module to orbit around some body, then waits there and takes it completely or only the crew home again. Not to be confused with [[command m ...accurately I<sub>sp</sub> but that's hard to do on the forum. A measure of rocket engine efficiency, usually given in seconds. The higher the value, the mor
    4 KB (595 words) - 00:17, 21 February 2023
  • ...e|Tweakables|Describes a system, not a specific thing, so it's logical for it to be plural.}} * To provide a more efficient ascent in rockets with solid fuel boosters by lowering the TWR.
    2 KB (356 words) - 20:20, 27 April 2023
  • ...e after rolling off the LaunchPad onto KSC and rolling up onto the Runway. It's possible to get a "Crew Report while flying over Kerbin's Shores" while i ...(possibly related to split second timing while jumping on top of a ship), it is possible to get "flying over Kerbin's" EVA Reports for the LaunchPad, KS
    2 KB (416 words) - 22:21, 9 June 2019
  • ...It has slightly more than twice the thrust of the smaller [[BACC "Thumper" Solid Fuel Booster]] and three times as much fuel. ...single part which means that it isn't possible increase the burn time for it by adding more fuel tanks.
    3 KB (491 words) - 04:01, 5 August 2021
  • ...addition, the liquid fuel booster can be run longer by adding additional [[rocket fuel tank]]s, which the Twin-Boar will draw from. ...sual large tank. It also does not allow any parts to be attached below it. It contains the same amount of fuel as the [[Rockomax Jumbo-64 Fuel Tank]] (28
    3 KB (577 words) - 02:32, 3 January 2023
  • ...tares] - This mod has not only the Soyuz and Progress, but also the Proton rocket and all parts of the Russian Orbital Segment. ...s in this mod are specifically designed to interface with the SOCK parts). It also has other parts we'll need later on, as well as parts for the Ares I.
    11 KB (1,825 words) - 04:15, 24 February 2020
  • ...tial for putting a lander back in orbit around the celestial body on which it has landed, provided there is no atmoshpere, and the body has low enough gr ...the low amount of solid fuel it only fires for half a second. But, because it usually only pulls itself, some accessories like [[parachute]]s and a comma
    1 KB (230 words) - 20:43, 21 August 2021
  • ...at this time. This module is used by fuelLine, presumably to specify that it is fuel Transfer enabled. More research is clearly called for. This modul ...is new in 0.90 and is used by strutConnector, presumably to indicate that it is a structural support part.
    72 KB (8,603 words) - 05:48, 5 July 2021
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * It is now possible to delete the first part on a vessel, and replace it.
    83 KB (10,938 words) - 13:48, 25 January 2024
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * It is now possible to delete the first part on a vessel, and replace it.
    77 KB (10,508 words) - 14:03, 14 March 2020
  • 51 KB (7,784 words) - 13:50, 14 March 2020
  • ...ched to the decoupler. This logic doesn't work for all vessel designs, so it may be necessary to manually reorder parts to the correct stages. This happ ...g should mostly be done in the VAB, where there is no pressure of time and it can be saved with the craft.
    6 KB (431 words) - 18:38, 18 January 2020
  • ...u try and fail the same mission several times in a row, or if an expensive rocket is destroyed, you may find you can no longer continue. It's very easy to press the space bar at the wrong time, and then have to watc
    7 KB (1,182 words) - 16:58, 22 January 2020
  • ...d information on each subject. This manual is '''NOT''' a walkthrough, but it will provide the fundamentals needed to play [[KSP]] in its entirety. ...Walkthrough for Ye Compleat Beginner|"walkthrough to launching your first rocket"]], and then come back to this manual.
    49 KB (8,180 words) - 11:41, 25 May 2019
  • ...s the [[w:Space Shuttle|Space Shuttle]] or [[w:Buran (spacecraft)|Buran]]. It is one of the three space shuttles included in stock. ...enough capacity to lift about 40 tons into low Kerbin orbit. In [[1.0]], it had 5.9&nbsp;km/s of delta-V when empty, or enough capacity to lift about 7
    2 KB (277 words) - 10:06, 23 April 2021
  • ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.) Run the game after installing it by browsing to the folder into which the game was unpacked in and running K
    20 KB (3,417 words) - 19:59, 18 January 2020
  • ...nt a smoke effect to be visible both when the part activates and also when it deactivates itself, you can do this: ...Bear in mind that this value has no meaning in Sandbox or Science Modes. It is only used in Career Mode.
    54 KB (5,910 words) - 15:44, 7 March 2020
  • |it=Motori a Carburante Liquido |it=Motori Jet
    2 KB (276 words) - 22:15, 14 January 2022
  • * [[Vehicle Assembly Building]] (VAB) - Build and save vertically launched [[rocket]]s, will appear. To access a structure, just click on it.
    21 KB (3,235 words) - 01:28, 25 November 2021
  • ...turning) confidently with a default Kerbal-X (or an own self-made rocket), it is the high time to move to the [[tutorials]] page where you may find many
    23 KB (3,741 words) - 20:03, 18 January 2020
  • ...gives - by some step by step building exercise - the basic knowledge of [[rocket]]-building and some kind of [[craft]] used as a [[payload]], and teaches th ...constructing the rocket is starting with the upper stage(s), and building it from top to bottom.
    56 KB (9,612 words) - 00:04, 29 May 2020
  • ...tial for putting a lander back in orbit around the celestial body on which it has landed, provided there is no atmoshpere, and the body has low enough gr [[Category:Solid rocket boosters/ko]]
    2 KB (91 words) - 14:35, 19 August 2018
  • Mariner 4 was the first successful Mars probe. Let's recreate it in KSP! ** 1x [[AE-FF1 Airstream Protective Shell (1.25m)]] (make it as aerodynamic as you can, think bullet-shaped)
    4 KB (655 words) - 20:17, 2 May 2019
  • ...hicle, a liquid fuel expendable external tank and two solid fuel boosters. It is one of the three space shuttles included in stock. ...ding an [[Inline Clamp-O-Tron]] and over 500 units of [[monopropellant]]. It has RCS thrusters and a pair of [[O-10 "Puff" MonoPropellant Fuel Engine]]s
    3 KB (455 words) - 17:31, 30 April 2020
  • ...iquid Fuel Engine recent.png|right|thumb|200px|[[LV-T30 Liquid Fuel Engine/it|Endoreattore LV-T30]]]] ...otore]] che funziona tramite “reazione uguale e contraria secondo la [[w:it:Principi_della_dinamica#Terzo_principio_detto_di_azione_e_reazione|Terza Le
    9 KB (1,307 words) - 12:09, 25 May 2019
  • Il '''Sepratron I''' è un microscopico [[solid rocket booster/it|booster a carburante solido]] con un tempo di accensione ridottissimo ma un ...ti a una capsula o ad altre parti importanti e inserite nel [[action group/it|gruppo di azioni]] "Abort", i Sepratron consentono alle suddette di portars
    4 KB (612 words) - 20:58, 5 February 2022
  • ...ente '''booster''', è un [[rocket engine|motore a razzo]] alimentato da [[solid fuel|carburante solido]]. Gli SRB incorporano motore e carburante in una si ...urante). Di conseguenza è tipicamente utilizzato nel primo stadio di un [[rocket|razzo]] quando la spinta è necessaria per dare ad un veicolo pesante lo sp
    2 KB (224 words) - 16:27, 19 August 2018
  • ==The Rocket== The middle stage will carry your rocket from [[Kerbin]] Orbit to the Munar Orbit and might also help with your luna
    13 KB (2,185 words) - 14:22, 22 January 2023
  • ...mbnail|The Mun. If you do not see this sometime during the flight, you did it wrong.]] <big><big>Step 1: Build Rocket</big></big>
    4 KB (646 words) - 19:39, 2 May 2019
  • {{:S2-17 "Thoroughbred" Solid Fuel Booster/Box}} ...ngle part which means that it isn't possible to increase the burn time for it by adding more fuel tanks.
    2 KB (343 words) - 19:32, 24 July 2021
  • {{:S2-33 "Clydesdale" Solid Fuel Booster/Box}} ...ngle part which means that it isn't possible to increase the burn time for it by adding more fuel tanks.
    2 KB (397 words) - 19:39, 24 July 2021
  • {{:THK "Pollux" Solid Fuel Booster/Box}} ...ngle part which means that it isn't possible to increase the burn time for it by adding more fuel tanks.
    2 KB (332 words) - 19:48, 5 October 2023
  • {{:F3S0 "Shrimp" Solid Fuel Booster/Box}} The '''F3S0 "Shrimp" Solid Fuel Booster''' is one of the smallest [[solid rocket booster]]s (SRBs).
    2 KB (263 words) - 21:22, 10 October 2023
  • {{:FM1 "Mite" Solid Fuel Booster/Box}} ...'''FM1 "Mite" Solid Fuel Booster''' is a the smallest conventional [[solid rocket booster]], at just 1.8m tall with a [[radial size|diameter]] of 0.625m. Its
    2 KB (305 words) - 00:29, 13 October 2023
  • {{Part config|FM1 "Mite" Solid Fuel Booster|2=PART title = #autoLOC_6005072 //#autoLOC_6005072 = FM1 "Mite" Solid Fuel Booster
    3 KB (275 words) - 07:00, 30 August 2021
  • | Solid Fuel Boosters{{anchor|Solid Fuel Boosters}} | A solid rocket booster, or SRB, is a powerful engine with fuel already built in. They are
    7 KB (1,024 words) - 05:16, 18 January 2024
  • ...rgeted at version 1.10.1, which is the latest version as of this writing. It assumes the availability of all expansions, but no mods. Obviously, those ...e, including but not limited to elsewhere on this wiki. For one, a lot of it is outdated by now. While this guide will presumably also be outdated some
    345 KB (62,549 words) - 17:16, 1 October 2020
  • ...erbals that pilot your craft. If you don't know where to start, then leave it to me. ...ually pretty easy because you can launch a craft, then immediately recover it afterwards for ten times the funds.
    18 KB (3,167 words) - 15:44, 3 April 2021