Difference between revisions of "Mission Control"
m (headings) |
TaRebelSheep (talk | contribs) |
||
(8 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
[[File:Contract window.png|thumb|Contract interface in Mission Control]] | [[File:Contract window.png|thumb|Contract interface in Mission Control]] | ||
− | Mission | + | The '''Mission Control''' is one of the buildings in the KSC and an essential part of [[Career]] mode to get contracts. It first appeared in [[0.21]] but wasn't usable until [[0.24]]. Since then it is staffed by [[Gene Kerman]]. |
− | |||
=== Function === | === Function === | ||
+ | In Career mode contracts are managed from there. These can be completed to earn [[Funds]], [[Science]], and [[Reputation]]. There available contracts can be accepted or declined, active contracts can be cancelled and completed contracts can be reviewed. In [[Sandbox]] or [[Science]] mode it's not possible to use Mission Control. | ||
− | Mission control | + | Mission control can only be accessed via the KSC, and can be destroyed by crashing a vehicle into it. Prior to version [[0.24]], when it wasn't usable at all, the name was only retrieved by colliding parts into it and then checking the log. |
− | |||
− | + | === Appearance === | |
+ | It is a symmetrical and rectangular structure located between the [[Vehicle Assembly Building]] and the [[Runway]]. The stairs on either sides can be climbed, but nevertheless lead to dead ends. | ||
− | = | + | The interior resembles that of a [[w:mission control center|mission control center]] which could be seen also in the official “[http://www.youtube.com/watch?v=tJDLGY7La1k At the Kerbal Space Center]” video. The exterior resembles NASA's [[w:Launch Control Center|Launch Control Center]]. |
− | + | == Levels == | |
− | + | *'''Level 1''': Free | |
− | + | **Maximum number of active [[contract]]s: 2 | |
− | + | *'''Level 2''': {{mark|fund}}75,000 | |
− | + | **Maximum number of active [[contract]]s: 7 | |
+ | **[[Maneuver node]]s are available (requires [[Tracking Station]] at level 2) | ||
+ | *'''Level 3''': {{mark|fund}}282,000 | ||
+ | **Unlimited number of active [[contract]]s | ||
== Changes == | == Changes == | ||
− | 0.90 | + | ;[[0.90.0]] |
* Mission control is now upgradable | * Mission control is now upgradable | ||
;[[0.24]] | ;[[0.24]] | ||
* Mission Control can now be used | * Mission Control can now be used | ||
− | ; | + | ;[[0.21]] |
*Mission Control first added to [[Kerbal Space Center]] | *Mission Control first added to [[Kerbal Space Center]] | ||
− | + | {{Kerbal Space Center}} | |
[[Category:Career-specific features]] | [[Category:Career-specific features]] |
Latest revision as of 03:41, 11 October 2017
Mission Control KSC building | ||||||
Level 3
| ||||||
Location | Kerbin | |||||
Kerbal Space Center | ||||||
Altitude | 67 m | |||||
Since version | 0.22 |
The Mission Control is one of the buildings in the KSC and an essential part of Career mode to get contracts. It first appeared in 0.21 but wasn't usable until 0.24. Since then it is staffed by Gene Kerman.
Contents
Function
In Career mode contracts are managed from there. These can be completed to earn Funds, Science, and Reputation. There available contracts can be accepted or declined, active contracts can be cancelled and completed contracts can be reviewed. In Sandbox or Science mode it's not possible to use Mission Control.
Mission control can only be accessed via the KSC, and can be destroyed by crashing a vehicle into it. Prior to version 0.24, when it wasn't usable at all, the name was only retrieved by colliding parts into it and then checking the log.
Appearance
It is a symmetrical and rectangular structure located between the Vehicle Assembly Building and the Runway. The stairs on either sides can be climbed, but nevertheless lead to dead ends.
The interior resembles that of a mission control center which could be seen also in the official “At the Kerbal Space Center” video. The exterior resembles NASA's Launch Control Center.
Levels
- Level 1: Free
- Maximum number of active contracts: 2
- Level 2: 75,000
- Maximum number of active contracts: 7
- Maneuver nodes are available (requires Tracking Station at level 2)
- Level 3: 282,000
- Unlimited number of active contracts
Changes
- Mission control is now upgradable
- Mission Control can now be used
- Mission Control first added to Kerbal Space Center