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  • ** This launcher is disliked by most of the community, and it has been criticized for containing ads for KSP2, not being useful, eating R * New solar panel and fireworks parts.
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...h the shortest orbit and the fastest velocity in [[Kerbal Space Program]]. It is the [[w:Mercury (planet)|Mercury]] analogue. Moho lacks an [[atmosphere] ...ltiple orbits. Although Moho's close proximity to the sun increases solar panel output to 10.4x that of Kerbin's at periapsis, excessive heat can cause coo
    8 KB (1,268 words) - 18:42, 20 March 2024
  • ...s, []'s, or it looks like programming, the config is using Module Manager. It is well documented [https://forum.kerbalspaceprogram.com/index.php?/topic/5 ...ven though Squad themselves are horribly inconsistent when building parts, it is best to have the name of the folder, and the names of each of the meshes
    58 KB (8,218 words) - 06:31, 2 January 2022
  • ...n''', is a relatively large [[:Category:Moons|moon]] orbiting [[Kerbin]]. It can be thought of as an analogue to Earth's own moon, which frequently is s ..., though such maneuvers do not save very much fuel and are more imprecise. It is, however, useful for plane changes with proper timing.
    14 KB (2,349 words) - 18:52, 20 March 2024
  • ...d or retract solar panels ''(Right-click on panel → Extend Panel/Retract Panel)'', even panels on otherwise uncontrollable vessels, e.g. a probe that ran ...an financing another spaceflight to rescue your unfortunate astronaut(s). It will probably take multiple EVAs, and depending on your opinion of how RCS
    12 KB (1,998 words) - 00:05, 23 August 2023
  • ...ell as describe how to complete your first launch and return successfully. It will also attempt to introduce various common science and engineering [[ter The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain
    30 KB (5,132 words) - 00:52, 27 January 2020
  • The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain ...re shaped in a manner that makes it easy to part the air in front and lead it around the rocket. A wide, short "pancake rocket" will experience much more
    29 KB (4,720 words) - 16:56, 22 January 2020
  • ...Liquid Fuel Engine]] is not a bad choice. However, its huge size can make it tricky to take off from the runway without destroying the engine. ...version 0.23, is your go-to "two in one" solution for all your SSTO needs. It can function as both an air breathing engine in "Air Breathing" mode and a
    13 KB (2,225 words) - 08:01, 14 January 2024
  • ...nd the second highest escape velocity, second only to [[Jool]]. This makes it extremely hard to send missions there because of the [[Eve Effect]]. |Eve is certainly the purplest object in the solar system. It’s one of the larger, most visible objects, mainly because of its very, ve
    16 KB (2,563 words) - 18:48, 20 March 2024
  • ...xidizer to be converted into energy. Handy for those places where a solar panel will not do. Also handy for re-heating snacks. ...er unit of rocket fuel (0.45 units of liquid fuel, 0.55 units of oxidizer) it consumes. If a vessel's batteries are full, the Fuel Cell will reduce its f
    2 KB (302 words) - 18:16, 13 September 2021
  • A '''Catastrophic Failure''' is an event that makes it impossible to finish the mission, usually either killing the crew, strandin ...ill start pushing the craft uncontrollably forward, or ramming and tearing it apart.
    10 KB (1,679 words) - 11:05, 15 May 2021
  • ...te into small segments and break off from its base revealing the payload. It is recommended that you deploy the AE-FF1 as soon as a craft exits the atmo ...not be deployed while within fairing displaying the message "Parachute or Solar array can not be deployed while stowed."
    3 KB (522 words) - 20:41, 2 April 2021
  • [[File:EveInfiniglider.png|thumb|An unmanned solar-powered infiniglider explores [[Eve]]'s lower atmosphere.]] ...ere flapped very rapidly or multiple wings that were rotated very quickly. It was possible to use infinite gliders on every celestial body with an [[atmo
    2 KB (371 words) - 22:41, 16 July 2021
  • ...'', is a [[resource]] that is needed to operate various parts in the game. It is critical for unmanned spacecraft, which are generally uncontrollable wit === Solar panels ===
    7 KB (977 words) - 18:19, 21 April 2023
  • {{:Gigantor XL Solar Array/Box}} The '''Gigantor XL Solar Array''' is a deployable solar panel. It is the largest and most powerful [[Electricity|electrical energy]] source i
    2 KB (298 words) - 18:44, 8 May 2024
  • ...other panels. However, it can be easily broken if stepped on by Kerbals. It has no drag due to being a [[physicsless part]]. ...facing the sun (which can quickly reduce the cost benefit). It also means it doesn't have a extension or retraction animation.
    2 KB (245 words) - 00:22, 10 January 2023
  • ...y-sized engine which runs on [[electricity]] and [[xenon gas]] propellant. It's modeled after the real-world [[w:Hall effect thruster|Hall effect thruste ...hen pairing with solar panels, it is highly recommended to bring more than it needs (slightly less than 9 Ec/s). Not all panels are at peak output during
    7 KB (1,210 words) - 07:44, 19 January 2021
  • ...aneuvers instead. This mode requires that the craft is fitted with RCS (or it will do nothing). ...n eye out for how your ships will connect and make sure you won't run into solar panels or other modules on your approach.
    11 KB (1,775 words) - 10:05, 12 February 2023
  • * [[Solar panel]] efficiency is now calculated based on skin temperature. * Fix some small issues in conduction (better clamping), sped it up slightly.
    9 KB (1,304 words) - 09:54, 23 April 2018
  • <!-- This image is old. Please update it with a version from 0.18. File:eve_map_800.gif|A topographic height map of
    13 KB (265 words) - 13:45, 1 December 2023
  • The '''OX-4W 3x2 Photovoltaic Panels''' are arranged in a 3 by 2 pattern. It is the cheaper and lighter version of the [[SP-W 3x2 Photovoltaic Panels|SP ...s''''' option in the popping up menu by right-clicking on it. Unlike other solar panels, the OX series cannot be retracted after they have been deployed.
    2 KB (325 words) - 15:46, 19 October 2016
  • *[[Parts#Electricity|Solar Panel/Power Generator]] - The RT processor draws power continuously. If energy su ...a good idea to include a [[Parts#Docking|docking port]] somewhere, should it become necessary to expand the array of dishes on your relay sat later on.
    7 KB (1,133 words) - 20:21, 2 May 2019
  • [[File:Rover.jpg|right|thumb|A simple solar-powered, unmanned rover. The QBE is not needed anymore as of [[1.6]]]] ...s]] and some means of lateral propulsion (usually powered wheels) allowing it to move across terrestrial surfaces. Rovers can be driven everywhere except
    7 KB (1,225 words) - 22:36, 1 March 2023
  • ...mmand module and [[SAS]] functionality. It is the lightest probe core, but it lacks an internal [[reaction wheel]], and has very little [[electric charge ...mal for small probes (and other craft where minimizing mass is a concern). It also has the most advanced [[SAS]] module of any command module in its tech
    2 KB (339 words) - 07:07, 2 September 2021
  • {{Quote|"It's fantastic. I can't say how much this means to all of us."|Robert Cabana|f ...course, I can't do it perfectly, but I am trying my best. Also, I am doing it without any mod parts, but I suggest using the part welder plugin to reduce
    18 KB (2,833 words) - 21:32, 12 June 2023
  • ...to the world. They figured the Kerbiets were taking too much time playing it safe with the Mun with their robotic missions. They wanted instead to meet ...ign Bureau] - This is a mod we've mentioned twice prior, but this is where it shines, featuring the Apollo CSM, LM, and the Saturn I, Saturn IB, and Satu
    17 KB (2,807 words) - 04:24, 5 September 2022
  • ...t campaign, we used this mod for the Mercury parts. This time, we're using it for the early US launcher parts, such as Thor, Delta, Atlas, Titan, and Van ...n the Space Program must now be self-sustaining. This probably means using solar panels or generators. Don't forget the batteries!
    11 KB (1,675 words) - 03:51, 1 March 2022
  • ...course, I can't do it perfectly, but I am trying my best. Also, I am doing it without any mod parts. ...reconnaissance space stations over a period of 15 years from 1971 to 1986. It was, on the one hand, designed to carry out long-term research into the pro
    32 KB (5,006 words) - 20:23, 2 May 2019
  • #Probe must contain at least one retractable solar panel. ...ding, pretend there is a glitch that retracts the solar panel, and retract it.
    3 KB (462 words) - 23:11, 5 March 2022
  • * Deploying [[solar panel]]s. ...ion apply to all parts which are placed together with symmetry. From there it is possible to add remaining actions to the sequence.
    4 KB (663 words) - 17:16, 1 September 2021
  • ...a Terra). Ha una piccola luna, un asteroide catturato, chiamata '''[[Gilly/it|Gilly]]'''. ...le da raggiungere, richiedendo per raggiungerlo una quantità di [[delta-v/it|delta-v]] inferiore a quella di ogni altro pianeta. Tuttavia una lieve incl
    8 KB (1,111 words) - 03:07, 25 December 2014
  • <!-- This image is old. Please update it with a version from 0.18.
    9 KB (270 words) - 12:38, 14 March 2020
  • ...[single-stage-to-orbit]] capabilities. <!-- With sufficient piloting skill it is capable of reaching a 100&nbsp;km circular [[Kerbin]] orbit, [[docking]] With an [[Inline Clamp-O-Tron]] docking port facing upwards, it is possible to dock with other craft.
    5 KB (748 words) - 02:25, 3 January 2023
  • |Eve es sin duda el objeto más púrpura en el sistema solar. Es uno de los objetos más visibles más grandes, sobre todo por su tinte <!-- This image is old. Please update it with a version from 0.18.
    14 KB (2,418 words) - 09:49, 13 March 2020
  • ...e actual page of a body also shows the gravitational parameter directly so it doesn't need to be multiplied by ''G''. ...an ellipse/circle which is not changing or being altered by other bodies. It also assumes the sun's rays are parallel across the orbiting planet, althou
    7 KB (1,169 words) - 14:58, 15 January 2024
  • ...whether the Activity is possible for a given Situation and, if so, whether it differs by '''Biome''' or gives one '''Global''' result for the entire cele ...kerbonaut can only take and hold one EVA Report at a time without storing it in a Command Pod, though reports retrieved from a Command Pod have no limit
    25 KB (3,628 words) - 21:17, 16 January 2024
  • * Tweaked some parameters on the SAS to make it more responsive. * It is now possible to assign crew manually to missions before launch, both fro
    69 KB (10,522 words) - 15:21, 7 March 2020
  • * It is now possible to assign crew manually to missions before launch, both fro ...n, letting you set the ship's attitude without having to constantly toggle it.
    90 KB (10,733 words) - 21:23, 12 July 2019
  • === [[Solar panel]]s === * Solar panels now use the proper inv square from FI's solar flux.
    4 KB (613 words) - 06:35, 28 August 2017
  • ...having left the Sun's SOI, giving it no point of reference. Also, [[solar panel]]s cease to generate electric charge because of the astronomically small am ..., as this is the largest amount of time the game can handle due to the way it deals with numbers.
    3 KB (404 words) - 09:46, 29 June 2021
  • ...fascinating red object that Kerbals had longed to get to for decades (also it was the closet and least expensive to get to). The Kerbal Space Program sta ...T] - This mod includes parts for making Orion and the Space Launch System. It doesn't include anything in the way of landers, but you can use any mod you
    9 KB (1,410 words) - 23:25, 5 March 2022
  • ...in mere moments of real time when time acceleration is activated in game. It's also possible for multiple contracts to be completed by the same craft.<r If you don't like a contract from the outset, you can decline it, by pressing the 'Red X' in the mission details. Doing so incurs the 'Decli
    15 KB (2,354 words) - 23:20, 18 November 2023
  • ...ft]] or other object entering the [[atmosphere]] of a [[celestial body]]. It is most commonly used when referring to the re-entry of [[Kerbin]], althoug ...e atmosphere of the body it started from. As all craft started from Kerbin it is only correct for entering Kerbin's atmosphere. Colloquially the term ''r
    4 KB (576 words) - 16:43, 30 July 2019
  • ...s in this mod are specifically designed to interface with the SOCK parts). It also has other parts we'll need later on, as well as parts for the Ares I. ...all of the modules on the US Orbital Segment, including Columbus and Kibo. It also has to Multi-Purpose Logistics Module (MPLM) carried on the Space Shut
    11 KB (1,825 words) - 04:15, 24 February 2020
  • .... Megjegyezendő, hogy az Eve légkörében néha még a behúzott [[Solar panel/hu|napelemek]] is megsérülnek.
    12 KB (2,174 words) - 18:43, 17 March 2017
  • ...ent bankrupt in 2019 once it turned out to be a scam. But you can recreate it in KSP and this time, there is no need for anyone to be scammed! ** 2x [[M-1x1 Structural Panel]]
    3 KB (535 words) - 04:54, 4 April 2024
  • ...us high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. ...e game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
    20 KB (2,663 words) - 14:50, 1 October 2022
  • ...at this time. This module is used by fuelLine, presumably to specify that it is fuel Transfer enabled. More research is clearly called for. This modul ...is new in 0.90 and is used by strutConnector, presumably to indicate that it is a structural support part.
    72 KB (8,603 words) - 05:48, 5 July 2021
  • [[File:EveInfiniglider.png|thumb|An unmanned solar-powered infiniglider explores [[Eve]]'s lower atmosphere.]] ...are flapped very rapidly or multiple wings that are rotated very quickly. It is possible to use infinite gliders on every celestial body with an [[atmos
    2 KB (337 words) - 12:03, 25 May 2019
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * It is now possible to delete the first part on a vessel, and replace it.
    83 KB (10,938 words) - 13:48, 25 January 2024
  • * Shift+Clicking a 'frozen' part in the editor will detach it from its parent. * The KnowledgeBase panel for Vessels now shows 'Max Accel' and 'Estimated burn time to 0m/s' (as sho
    16 KB (1,006 words) - 18:50, 17 March 2017
  • ...Kerbin, Sun has a larger apparent size. For observers on and near Kerbin, solar eclipses would be annular.
    14 KB (628 words) - 11:16, 6 November 2018
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * It is now possible to delete the first part on a vessel, and replace it.
    77 KB (10,508 words) - 14:03, 14 March 2020
  • * Redesigned the Resources Panel from flight as a toolbar app, overhauled panel graphics. * Fixed a bug in the editors where dragging a part off the ship and deleting it straight away would not generate an undo state.
    11 KB (1,083 words) - 23:30, 7 October 2014
  • ...al size|"size" or "radial size"]] of a part) do you want the module to be. It should be noted that only a part's displayed mass and lift properties (you ...because either there is no node to attach it to (if it requires nodes), or it is currently "clipping" (colliding) with a previously placed part. If symme
    51 KB (7,784 words) - 13:50, 14 March 2020
  • * [[solar panel/ja|太陽光パネル]]の展開。 ...ion apply to all parts which are placed together with symmetry. From there it is possible to add remaining actions to the sequence.
    4 KB (393 words) - 18:21, 18 January 2020
  • ...d information on each subject. This manual is '''NOT''' a walkthrough, but it will provide the fundamentals needed to play [[KSP]] in its entirety. ...al size|"size" or "radial size"]] of a part) do you want the module to be. It should be noted that only a part's displayed mass and lift properties (you
    49 KB (8,180 words) - 11:41, 25 May 2019
  • Of course you can speed it up with the EVA jet pack, but you'll run out fuel pretty quickly. ...erbonauts, but even the fastest wheels only have a top speed of 23 m/s, so it will still take a long while to get around at 4x time warp. Plus there's th
    9 KB (1,644 words) - 19:58, 2 May 2019
  • * Added [[Ore]] resource, which can be mined across the Solar System. * Shift+Clicking a 'frozen' part in the editor will detach it from its parent.
    14 KB (2,089 words) - 17:26, 14 March 2020
  • ...constructing the rocket is starting with the upper stage(s), and building it from top to bottom. The [[command module]] should be placed on the final stage, in such a way it can control the [[craft]] from the [[launch]] till the end of the mission,
    56 KB (9,612 words) - 00:04, 29 May 2020
  • .... Their efficiency can be limited by ambient conditions, but for many uses it is constrained more by arbitrary functional caps. They are essential for ma ...a cooling fluid loop). Like the deployable [[Electric_charge#Solar_panels|Solar Panels]], these automatically rotate depending on the relative direction of
    4 KB (535 words) - 02:35, 5 July 2018
  • ...w has a much more specific set of constraints before it generates, to give it much more consistent and realistic altitudes, speeds, and envelopes. ...nger delete science data. The data will attempt to return to the container it came from.
    23 KB (3,425 words) - 18:50, 17 March 2017
  • ...ons). Note that the unit is limited by max cooling of 200kW which means is it unable to utilize more than 200kW of cooling and as such will overheat some ...nd an ore carrier which also has a Convert-O-Tron 250 is very flexible, as it can both refuel itself and optimally refuel other ships whether they use li
    6 KB (875 words) - 01:44, 21 June 2021
  • * Solar panel efficiency is now calculated based on skin temperature. * Fix some small issues in conduction (better clamping), sped it up slightly.
    8 KB (1,201 words) - 18:50, 17 March 2017
  • ...AS to your SSTO, in the form of reaction wheels. However, for larger craft it may be important to include external SAS to help maneuver with the extra ma ...accomplish this, it could hijack the circuits to your control surfaces but it also provides "torque", which would be applied here as "movement". This hel
    13 KB (1,430 words) - 19:09, 2 May 2019
  • ...rati selezionando il tab ''Action Groups'' nel [[VAB/it|VAB]] o nell'[[SPH/it|SPH]]. ...pi di Azioni non è inizialmente disponibile. Il [[VAB/it|VAB]] o l'[[SPH/it|SPH]] devono essere potenziati almeno al livello 2 per abilitarlo. Al live
    5 KB (780 words) - 22:31, 23 January 2022
  • Il '''Probodobodyne OKTO2''' è un [[command_module/it|modulo di comando]] senza pilota alimentato a [[electricity|electtricità]] ...erna dell'imbarcazione, aggiungere [[Battery/it|batterie]] e [[Solar panel/it|pannelli solari]] è molto utile.
    2 KB (308 words) - 22:00, 7 January 2022
  • ...rtain range of other parts on a vessel. Where this sphere is and how large it is are configurable in the settings file. ...Construction covers building an orbit-capable craft, including tweakables, solar panels, batteries, multiple stages, different engine types, etc.
    27 KB (4,010 words) - 18:49, 17 March 2017
  • * Gave KerbNet auto-refresh settings to allow it to refresh without player intervention. ...s that encounter two bodies now correctly show the first encounter even if it is further out (eg, Mun stealing a Minmus encounter).
    36 KB (5,516 words) - 02:24, 13 July 2017
  • ...hotovoltaic Panels]] is a fixed (or permanently deployed) [[solar panel]]. It has no tracking ability. The OX-STAT-XL is also less susceptible to breakag ...g the sun (which can quickly reduce the cost benefit.) It also means that it doesn't have a really cool extension or retraction animation.
    1 KB (207 words) - 16:11, 19 August 2018
  • ...ratti sono stati aggiunti nella {{version|0.24}} per la modalità [[career/it|carriera]]. I primi contratti sono predefiniti<ref name="miguel">"[https:// ...ta di reputazione se il fallimento ha comportato la perdita di [[kerbonaut/it|kerbonauti]]. Possono essere attivi più contratti allo stesso tempo, e ogn
    17 KB (2,517 words) - 21:02, 29 January 2022
  • ...will play once and stop, if play is pressed once the sequence is complete it will restart and play once. * Fix OX-10L solar panel break/repair functionality.
    11 KB (1,693 words) - 05:34, 29 August 2021
  • * Added higher impact tolerance to retracted [[solar panel]]s. * In editor (VAB/SPH) switch symmetry mode back to what it was set to after hovering over a node.
    7 KB (1,079 words) - 11:54, 28 December 2018
  • ...nt to Kerbal hiring formula to make it not prohibitive, while still making it cheaper if the player has lost most/all of their kerbals. * Updated text for OX-Stat-PD Photovoltaic Panel, 8 languages.
    11 KB (1,777 words) - 02:51, 25 November 2021
  • '''OX-10C Photovoltaic Panels''' is a circular deployable solar array. It is cheaper and lighter than its shrouded counterpart the [[SP-10C Photovolt ...menu by right-clicking on it. Unlike SP-series panels or the [[Gigantor XL Solar Array]], OX-series panels cannot be retracted after they have been deployed
    2 KB (242 words) - 20:09, 4 December 2022
  • ...'' option in the part menu by right-clicking on it. Like the [[Gigantor XL Solar Array]] and unlike OX-series panels, these can be retracted deployment. As
    1 KB (225 words) - 00:54, 8 June 2023
  • ...he [[SP-10L Photovoltaic Panels]], but is unprotected and not retractable. It was introduced in [[1.12]]. ...menu by right-clicking on it. Unlike SP-series panels or the [[Gigantor XL Solar Array]], OX-series panels cannot be retracted after they have been deployed
    1 KB (163 words) - 00:44, 25 July 2022
  • You'll know things are working after step 3 if the control station thinks it's connected to all the placed experiments and comms, but complains about in ...they belong to, frequently resulting in one control station having all the solar panels while another one has all the experiments).
    4 KB (673 words) - 05:09, 27 July 2023
  • ..., however, if possible, the [[Probodobodyne HECS]] is a good first choice. It is important to verify the probe body includes a reaction wheel as you will ...satellite. While an engine can provide limited power, it is best to outfit solar panels to also aid in replenishing power to the batteries when the satellit
    4 KB (697 words) - 14:14, 30 May 2022
  • Equipment is used by Kerbals who carry it to perform actions: ...an [[engineer]] Kerbal to repair damaged parts (such as deployable [[solar panel]]s).
    2 KB (269 words) - 06:16, 15 September 2021
  • ...ltiple orbits. Although Moho's close proximity to the sun increases solar panel output to 10.4x that of Kerbin's at periapsis, excessive heat can cause coo ...ythology as a fiery place with oceans of flowing lava. In reality however, it’s much less interesting. <br />
    9 KB (752 words) - 01:27, 25 November 2021
  • ...small gyroscopes to help provide stability without the use of thrusters. It would take too long to explain how something spinning at high speed can hol | When you need to say goodbye, do it with explosions.
    7 KB (1,024 words) - 05:16, 18 January 2024
  • ...for a period of time to fully collect all of the scientific data and relay it back to Kerbin. The active seismometer in particular asks players to delibe ...Breaking Ground is found on the celestial bodies scattered throughout the solar system. Meteors, craters, rock outcroppings, cryovolcanoes and more now pop
    3 KB (421 words) - 02:56, 12 March 2020
  • ...but the RTG has the advantage that it doesn't require direct sunlight, so it still works when on the night side of a planet. * Traveling so far away from the [[sun]] that solar panels become insufficient.
    1 KB (192 words) - 09:21, 12 July 2019
  • ...ls both power and data from nearby deployed parts, and coordinates sending it back to Kerbin.<br/><br/>Be sure to use one, if you want to generate any us ...ni NUK generator]] or the [[OX-Stat-PD_Photovoltaic_Panel|Deployable solar panel]].
    1 KB (207 words) - 22:40, 29 January 2020
  • {{:OX-Stat-PD Photovoltaic Panel/Box}} ...significantly lower than that of the RTG but requires direct sunlight, so it will only work when on the day side of a planet.
    1 KB (160 words) - 08:25, 19 October 2022