Tutorials

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Revision as of 12:57, 2 September 2015 by Greg556 (talk | contribs) (Docking: Commented out this page until it is complete)
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How hard can it be?

This article is a list of tutorials that will guide you through the finer points of the Kerbal Space Program.

Please note that these articles are user-created, and each user is responsible for their tutorial.


Rocket and Probe Design

Orbiting and Docking

Orbiting Fundamentals

Orbital Rendezvous

Docking

<--* Tutorial: Docking Is Easy (if you follow this tutorial) Docking is easy if you understand the navall. Waiting for a close intersection is not necessary. This tutorial is simple and detailed instructions to dock without frustration. By Gregory Berry-->

Plane and Spaceplane Design

Real life missions

The high level of realism in Kerbal Space Program allows to recreate historical, current and future missions of human spaceflight. These missions start simple and become gradually more complex, so they are a great way to learn KSP. For a logical and progressive list of missions, goals, and milestones that may or may not have tutorials linked, check out the Campaigns article to get ideas in planning your own space program.

Career mode

Science mode

Planets and Moons

General

Mun

Minmus

Eve

Duna

Jool

Laythe

Eeloo

General Information

Customization

Add-on Development

Stubs

These tutorials aren't completely finished yet. You can help to complete them.

Rureglathon's Narrated Video Tutorials

For more tutorials and other videos, my YouTube channel is here.

Video tutorials

Feel free to check out the Kerbal Space Program Media Page for tutorials, channels, and other videos exploring what you can do in KSP.

Creating New Tutorials

To create your own tutorial, start with Tutorial:Template. When adding to the Category:Tutorials add the name of the tutorial (like in the template) to sort the pages without the prefix Tutorial:.

Note to tutorial writers: These are supposed to be tutorials. Think "Orbits for Dummies." If you're going to explain intricate details (including math!), consider marking your tutorial "Advanced".