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  • 72 bytes (8 words) - 03:04, 28 September 2021
  • {{:TT18-A Launch Stability Enhancer/Box}} The '''TT18-A Launch Stability Enhancer''' is a stability clamp system designed to hold the ship at the [[launch pad]] befo
    3 KB (489 words) - 00:46, 12 December 2016
  • {{:TT18-A Launch Stability Enhancer/Box|Zacisk startowy}} '''TT18-A Launch Stability Enhancer''' jest system zacisków stabilizujących przezna
    1 KB (166 words) - 22:55, 14 December 2013
  • The '''Tail Connector A''' is a part with only one node connector meant to attach to the tail of an [[Plane ...it a good place for tail fins and [[winglet]]s on planes designed without a centerline engine, such as on the wings. Of course this part can't store an
    1 KB (174 words) - 20:06, 22 January 2016
  • {{:Wing Connector Type A/Box}} ...nnectors are also often used to create the appearance of a wall or hull in a larger ship's design. This part is twice as long as it is wide.
    864 bytes (136 words) - 22:05, 30 April 2016
  • {{:Advanced Nose Cone - Type A/Box}} The '''Advanced Nose Cone - Type A''' is a nose cone that fits to the front of an aircraft or rocket to reduce drag. I
    1 KB (176 words) - 00:32, 18 November 2021
  • 267 bytes (30 words) - 15:14, 27 December 2018
  • |name=TT18-A Launch Stability Enhancer |pl=Siła złamania
    1 KB (135 words) - 16:49, 9 June 2019
  • {{:Wing Connector Type A/Box}} '''Wing Connector Type A''' jest to skrzydło, które generuje siłę wznoszenia podczas lotów atmo
    279 bytes (42 words) - 10:50, 31 October 2014
  • {{:Structural Wing Type A/Box}} '''Structural Wing Type A''' jest to aerodynamiczna część która generuje siłę wznoszenia podcza
    483 bytes (67 words) - 23:54, 1 November 2014
  • ...equired decompiling, which is against the EULA. After a long time looking, a mod called Kopernicus was released and found, making it easy to make planet *A text editor
    5 KB (661 words) - 11:22, 29 April 2020
  • Constructing a munar base is a goal that many space programs, both real and fictional, have alway's dreamt A base can have one or multiple purpose as listed below
    6 KB (1,166 words) - 02:41, 3 January 2021
  • There are a number of ways to start advancing past [[Start]]. In fact, you can quickly ...hicle Assembly Building]], turning the stack sideways with the {{key_press|A}} or {{key_press|D}} key, and rolling north off the LaunchPad across the [[
    2 KB (416 words) - 22:21, 9 June 2019
  • #REDIRECT [[Tutorial:How to make a spaceship with an interior living space]]
    76 bytes (12 words) - 15:17, 24 September 2021
  • {{:TT18-A Launch Stability Enhancer/Box}} ...-A Launch Stability Enhancer]''' egy stabilizáló megfogó rendszer amely a [[launch pad/hu|kilövőálláson]] lévő űrhajók felemelkedés előtti
    3 KB (527 words) - 20:38, 29 September 2014
  • {{:Structural Wing Type A/Box}} ...-típus [Structural Wing Type A]''' egy szerkezeti áramvonalas elem amely a légkörön beül haladáskor felhajtóerőt termel.
    1,000 bytes (195 words) - 00:22, 11 November 2014
  • {{:Wing Connector Type A/Box}} ...zeti áramlási elem, amely felhajtóerőt termel a repülőgép számára a légkörben történő haladáskor.
    1 KB (225 words) - 20:49, 8 November 2014
  • {{:Structural Wing Type A/Box}} ...ра [[Wing Connector Type A/ru|Крыла-соединителя, тип "A"]], взятого по диагонали. Это крыло было вк
    2 KB (77 words) - 14:20, 31 October 2014
  • {{:Wing Connector Type A/Box}} ...ыло-соединитель, тип "А" (англ. "Wing Connector Type A")''' (до версии [[0.25/ru|0.25]] - '''Крыло-соедините
    2 KB (83 words) - 15:07, 31 October 2014
  • {{:TT18-A Launch Stability Enhancer/Box}} '''Пусковая мачта "TT18-A" (англ. "TT18-A Launch Stability Enhancer")''' - это система фиксирован
    6 KB (100 words) - 19:30, 11 September 2021
  • {{:TT18-A Launch Stability Enhancer/Box}}
    3 KB (77 words) - 11:38, 24 September 2014
  • |file=Wing Connector Type A.png
    327 bytes (38 words) - 02:50, 24 May 2020
  • |file=Swept Wing Type A.png
    323 bytes (39 words) - 00:31, 1 August 2016
  • {{:Swept Wing Type A/Box}} ...треловидное крыло, тип "A" (англ. "Swept Wing Type A")''' - это структурная аэродинамическая [[Par
    2 KB (57 words) - 15:05, 31 October 2014
  • {{:Swept Wing Type A/Box}} ...aló haladás során. Emiatt elsősorban a [[plane/hu|repülőgépek]] és a [[Spaceplane/hu|űrrepülőgépek]] tartozéka.
    1 KB (205 words) - 01:34, 11 November 2014
  • Il '''Connettore di Coda A''' è un componente con un singolo nodo connettore inteso per l'assemblaggi
    1 KB (193 words) - 15:22, 19 August 2018
  • == Setting up a CommNet system == ...u need a system of relays to connect back to the KSC. Here's how to set up a constellation of satellites to ensure complete coverage.
    3 KB (475 words) - 20:55, 19 July 2020
  • {{:Advanced Nose Cone - Type A/Box}} L''''Ogiva Avanzata - Tipo A''' è un'[[nose cone/it|ogiva]] introdotta nella versione 1.0. Ha 2.5 volte
    482 bytes (64 words) - 15:21, 19 August 2018
  • ...need to be very patient. Building the space station will most likely take a few hours.
    359 bytes (65 words) - 15:58, 19 May 2021
  • ...RA-100 Relay Antenna{{if lang}}|{{Dict/part name|RA-100 Relay Antenna}}]], a seconda della portata ...ti a circa 25.000.000km. Un insieme di 24 satelliti uniformemente spaziati a circa 50.000.000km. Usa i ripetitori RA-100. Questi ripetitori sono per la
    4 KB (556 words) - 19:12, 13 January 2022
  • {{:TT18-A Launch Stability Enhancer/Box|Maintien au lancement}} L' '''Intensificateur de stabilité au lancement TT18-A''' est un système d'attaches de stabilité concu pour maintenir un [[Craft
    4 KB (621 words) - 18:59, 2 March 2020
  • {{:Propeller Blade Type A/Box}}
    404 bytes (57 words) - 11:33, 12 July 2019
  • {{:Helicopter Blade Type A/Box}}
    374 bytes (46 words) - 11:34, 12 July 2019
  • 297 bytes (35 words) - 11:44, 12 July 2019
  • 300 bytes (35 words) - 11:45, 12 July 2019
  • This tutorial will explain how to make a vehicle that your Kerbals can joyfully run around in. ...erefore using a combination of Mk3 and Mk2 cockpits. Next, you should have a transfer area. Again, I will be using Mk2 and Mk3 passenger modules.
    379 bytes (66 words) - 15:17, 24 September 2021
  • {{box|This page is a work in progress. Please do not delete or edit this page.}} ...of [[money]] and materials. There will also be many ways to crash and lose a lot of supplies.
    1 KB (206 words) - 17:06, 17 July 2022
  • == Building a Basic Satellite == ...ip, or generally disintegrate before reaching orbit? Do you want to launch a permanent and sustainable satellite? Do you want to practice the basics of
    4 KB (697 words) - 14:14, 30 May 2022
  • ...otors, which can run entirely off of electricity. However, the motor exert a huge amount of torque, more than what an individual reaction wheel can coun A few things to note:
    3 KB (533 words) - 16:08, 6 June 2019

Page text matches

  • *'''18 Jan 2014''' A vote is in preparation [[Kerbal Space Program Wiki:Discussions/Fiction|if f
    3 KB (429 words) - 00:25, 24 March 2024
  • * [[Terminology]] – A dictionary for new rocketeers * [[Parts]] – A list of all the default parts in KSP
    757 bytes (104 words) - 06:39, 12 March 2024
  • This article is a list of '''tutorials''' that will guide you through the finer points of the * New for version 1.10.1 is a comprehensive [[Tutorial:How to Play|How to Play]] guide by [[User:Quizzica
    14 KB (2,104 words) - 11:22, 9 October 2023
  • == This is a template tutorial == You can use this for creating a new tutorial later on.
    736 bytes (114 words) - 20:23, 31 July 2014
  • This is a list of the default '''key bindings''' of the standard game. ...d Edition or the original port! (the Enhanced Edition pause menu does have a list of controls)
    13 KB (1,709 words) - 21:22, 20 March 2023
  • The '''Basic Fin''' is a [[winglet]] that helps stabilize a [[rocket]] during flight. ..., which helps keep the rocket pointed in the right direction. By attaching a set of Basic Fins to the base of the rocket, this drag will pull the back e
    2 KB (287 words) - 21:06, 21 August 2021
  • [[File:Vostok-ground.jpg|right|thumb|A three-stage rocket featuring various default parts (in 0.18.4)]] ...or rocket and space plane construction in ''[[Kerbal Space Program]]''. As a whole, they compose the building materials the player can choose from in th
    4 KB (523 words) - 13:35, 28 April 2024
  • ...néver lze provádět ke každému tělesu, jediným rozdílem je velikost a váha.
    577 bytes (110 words) - 11:45, 25 May 2019
  • This is a list of '''frequently asked questions''' about using and contributing to th == <span id="EDIT"></span>How do I edit a page? ==
    2 KB (397 words) - 10:15, 29 November 2022
  • The entries on the list are not a commitment, and the developer team is not under any obligation to implement ...kets</span> (Partially achieved by 0.90.0, now a "Pilot" Kerbal can orient a craft to certain points, e.g. Prograde){{cn}}
    5 KB (757 words) - 13:51, 21 December 2021
  • * Will serve as a resource for news and updates about KSP & KSP 2 Early Access. * Introduced a [[Suit Picker]].
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...default asset (skybox) bundled with Unity engine. This version showed just a rocket taking off automatically, without being able to direct it. ...but the rocket could only be directed to the X and Y axes, not the Z axis. A simple ground had also been created, but it was flat and you could get out,
    7 KB (1,194 words) - 11:30, 15 May 2021
  • '''The Great Hype of 1.0''' or '''The Great Hype Train of 1.0''' was a massive hype that was concluded by the release of Kerbal Space Program 1.0. Short stories short, the hypetrain reached a velocity of 2.5 pages/min. at peak and ended at page 562, despite the 502 p
    795 bytes (119 words) - 20:04, 2 May 2022
  • ...e and independent unofficial source [https://SpaceDock.info SpaceDock] has a larger selection of mods. Previously the Kerbal SpacePort was used as offic ...it - it should locate the KSP directory automatically and present you with a list of mods you can install. However, some mods may still require manual i
    7 KB (1,231 words) - 03:16, 1 October 2022
  • ...:Debug Toolbar.png|thumb|A hibajavító eszköztár [Debug Toolbar] nyitva a “'''Cheats'''" (csalások)-nál]] ...lkottak. Azonfelül egy átlag ember számára is kínálhat könnyítést a játékban, csalást vagy egy kis szórakozást.
    5 KB (809 words) - 11:31, 28 March 2015
  • ...than Kerbin's, which means that reconnaissance satellites will likely wait a long time between targets, but it also means that there may be several oppo There is a [[tutorial]] for [[Traveling to Moho|traveling to Moho]].
    8 KB (1,268 words) - 18:42, 20 March 2024
  • ...to specify, store and adjust information for various parts of the game in a human-readable manner. They most commonly use the .cfg file extension, but The config format used in Kerbal Space Program is NOT a Unity class, but specific to KSP.
    58 KB (8,218 words) - 06:31, 2 January 2022
  • ...structure has been updated (see below for notes), but KSP has switched to a new 3D-Format (version 3 .mu).}} ...P is like making any model for a game. It's required, however, to consider a few details, which make the part work in the game.
    16 KB (2,623 words) - 08:33, 8 April 2024
  • {{box|This campaign is a work in progress. Please do not delete this page.}} The Kerbal Space Program is now starting and as a new President of the KSC, we should get going. This campaign will cover eve
    4 KB (722 words) - 21:15, 18 January 2020
  • # Start a new solution either by selection "Start new solution" on the welcome screen .... Click forward. Then Ok.) [[File:MonoDevelop-New.png|thumb|right|Creating a new solution]]
    2 KB (381 words) - 13:47, 16 June 2018
  • ...rbal_Space_Program_Wiki:Helpdesk&action=edit&section=new Click here to add a question!]</span> How do I upload a screenshot? -- [[User:Asgar|Asgar]] 12:07, 31 July 2011 (CDT)
    2 KB (387 words) - 03:13, 11 February 2012
  • {{Box|This is not a real tutorial as it's just a assembly of parts without talking about how to build or use it.}} === A multifunctional rocket will allow you to make most of the tasks in the game
    2 KB (326 words) - 20:19, 2 May 2019
  • ...new alloys had to be invented to suppress the engine's tendency to become a bomb. The single version is designed with very durable components and high
    7 KB (581 words) - 17:08, 6 May 2019
  • Before we get into the details, a few physics facts. Namely, center of gravity, point of action and how they ...ingle point. That is always one single point in space, and unless you have a very oddly shaped rocket, that point is somewhere inside your rocket. Sadly
    18 KB (3,415 words) - 01:34, 8 August 2019
  • ...ultando in un ampio scudo termico con una resistenza alle temperature fino a 3,500 Kelvin. ...lo passaggio di calore solitamente non è sufficiente da causare problemi, a meno che le parti connesse non siano particolarmente sensibili al calore.
    3 KB (478 words) - 15:56, 19 August 2018
  • ...ow to adjust your orbit to be circular or elliptical, and how to adjust to a higher or lower orbit. ...t (or future) altitude. Whether you calculate your orbits by hand, or use a third party app, the general procedures are still the same and are given be
    9 KB (1,474 words) - 19:52, 2 May 2019
  • ...ra állításkor mint a végfokozat tartálya, de a mérete még megengedi a nagyobb [[lander/hu|leszállóegységek]] építésében való kényelmes f
    1 KB (251 words) - 07:46, 15 September 2014
  • ...ak az alap [[Mk16 Parachute/hu|Mk16 Ejtőernyőére]], de a nagyobb tömeg a szimulációban nagyobb légellenállást is jelent. ...n erőteljes gyorsulás lép fel, ezért nagyobb szerkezeteknél ajánlott a nagyobb magasságban puhábban kinyíló [[Mk25 Parachute/hu|Mk25-tel]] egy
    2 KB (402 words) - 22:05, 11 November 2014
  • ...an orbit that isn't on that table? What if you want to have an orbit with a specific period? That's where these formulae come in. <math>a=\frac{v^2}{r},</math>
    6 KB (1,227 words) - 19:50, 2 May 2019
  • To transfer from a lower orbit to higher: ...lly cyclic orbit. An Aldrin Cycler is an extension on Hohmann that creates a cyclic orbit between two bodies. See [[Tutorial: Earth-Moon Aldrin Cycler]]
    8 KB (1,285 words) - 02:15, 19 November 2022
  • {{Box|notice.svg|'''This article is currently undergoing a major expansion or revamping.''' However, you are free to help in the const ...easonable gravity well, and no atmosphere, the rocky natural terrain makes a rocky grave for Kerbonauts. This tutorial provides tips on how to land on t
    5 KB (812 words) - 20:18, 2 May 2019
  • ...s will most likely be a multi-stage rocket, but I'm not going to patronize a seasoned Kerbonaut. You can design your own rocket! [[File:Free Return.PNG|thumb|300px|A color coded diagram of a Free Return maneuver]]
    4 KB (602 words) - 20:13, 2 May 2019
  • ...no al baricentro di un veicolo sono solitamente sufficienti per permettere a una piccola navetta di spostarsi in qualsiasi direzione, ma razzi più gra ...per gli ingegneri della STEADLER Corps la produzione questi piccoli ugelli a monopropellente per aiutare un mezzo nel controllo dell'attitudine e nel mo
    2 KB (287 words) - 14:44, 19 August 2018
  • ...how to get to [[Minmus]]. It assumes that you have successfully completed a trip to [[Mun|The Mun]], if you haven't I suggest you [[Mun Landing|check o Click [[Tutorial:Mun For Dummies|here]] for a more up-to-date version of the Mun tutorial.
    5 KB (811 words) - 08:23, 3 February 2022
  • The '''LV-T30 Liquid Fuel Engine''' is a basic [[liquid fuel engine]]. ...failure and rattly bits ratio below the 50% mark, this has been considered a major improvement over previous models by engineers and LV-T enthusiasts.
    3 KB (399 words) - 03:01, 18 September 2021
  • ...d''' is a [[command module]] capable of housing a single [[Kerbal]] during a mission. ...t the top of the rocket, the Mk1 Command Pod provides all functionality of a command module. It has half the torque power of most other manned command m
    3 KB (528 words) - 22:53, 16 July 2021
  • The '''TT-38K Radial Decoupler''' is a [[decoupler]] that allows for staging rockets horizontally and in parallel. |The TT-38K Radial Decoupler, like most other decouplers, is equipped with a (hopefully) small explosive charge, that will sever the structural linkage
    3 KB (508 words) - 20:12, 24 July 2021
  • ...at the player's spaceship will rotate faster when ordered to, resulting in a more nimble feel to the craft. The Inline Reaction Wheel is the 'Tiny' siz However, this is not actually correct with rigid spacecraft. A reaction wheel should provide the same torque regardless of placement. Howe
    3 KB (409 words) - 00:36, 12 July 2021
  • ...sed to provide a short burst of additional thrust to a rocket. It comes as a single unit. The ''[[Rocket engine|engine]]'' and ''fuel tank'' are one sin |Packing a powerful punch for its size, The RT-10 is widely used in many space program
    5 KB (718 words) - 19:13, 24 July 2021
  • The '''TR-18A Stack Decoupler''' is a [[Decoupler]] that allows for staging rockets vertically and in sequence. I ...pler. It is primarily used for jettisoning spent stages or drop tanks with a 1.25m node.
    2 KB (255 words) - 14:58, 19 August 2018
  • The '''TVR-1180C Mk1 Stack Tri-Coupler''' is an adapter that allows for a single rocket to branch into 3 separate stacks. ...the weight and thrust are not properly distributed. Rockets incorporating a tri-coupler are also likely to [[Wobbling|wobble]], unless the stacks are o
    2 KB (366 words) - 14:37, 27 December 2018
  • The '''AV-T1 Winglet''' is a [[winglet]] that helps stabilize a [[rocket]] during flight but provides no [[control surface]]s. *The line for the manufacturer used to include a comment in the [[Parts/Aero/wingletAV-T1/wingletAV-T1.cfg|part.cfg]] file,
    908 bytes (134 words) - 20:27, 21 August 2021
  • ...ntrol of aerodynamic flight within an [[atmosphere]]. It also functions as a small [[wing]] in that it generates significantly more lift than an [[elevo ...ne design. Between 0.12 and 0.13.3, the AV-R8 Winglet was commonly used as a landing leg, though has largely been replaced by dedicated landing legs. Th
    2 KB (310 words) - 15:45, 19 August 2018
  • ...t connections, dramatically reducing [[Wobbling|wobble]]. Currently, it is a [[physicsless part]], meaning its mass and drag are added to the parent par ...elp in constructing more stable spacecraft. Once both sides are connected, a structural beam is created to link both ends, allowing for sturdier (and he
    3 KB (484 words) - 19:49, 24 July 2021
  • The '''FL-T400 Fuel Tank''' is a [[liquid fuel tank]] containing [[liquid fuel]] and [[oxidizer]]. ...fuel unexploded more often than not. Fuel tanks are useless if there isn't a Liquid Engine attached under it. They can also be stacked with other fuel t
    3 KB (478 words) - 00:35, 25 July 2021
  • The '''RV-105 RCS Thruster Block''' is a part with [[RCS]] thrusters used for spaceship rotation and translation mov ...ten require more. It has "<code>PhysicsSignificance = 1</code>", making it a [[physicsless part]] that adds its mass and drag to its parent part.
    2 KB (322 words) - 00:14, 12 July 2021
  • ...т - использует прямоугольные координаты (a,b,c)]][[File:polar.svg|thumb|upright|Полярная система коо ...олуось (англ. "semi-major axis")''' (обозначается «a»)- это половина главной оси эллипса, в аст
    45 KB (707 words) - 00:56, 23 April 2024
  • ...t is a full recreation of the ESA's [[w:Ariane 5|Ariane 5]]. The craft has a dummy payload of multiple ore tanks and 1 [[RC-001S Remote Guidance Unit|RC ...ting large payloads into low or geostationary orbits. This version carries a boilerplate payload, feel free to substitute your own! |Squad}}
    799 bytes (125 words) - 16:19, 31 January 2024
  • ...xpansion. It is essentially a heavily modified [[Space Station Core]] with a launch vehicle. It does bear some resemblance to the [[w:Proton-K|Proton-K]
    734 bytes (109 words) - 07:39, 13 January 2024
  • ...(originally the '''FL-R25 RCS Fuel Tank''') stores [[monopropellant]] for a spaceship's [[RCS]]. ...nes. Similarly, RCS tanks are emptied radially from the outside in. Within a stage, radial position takes precedence over vertical.
    2 KB (313 words) - 07:45, 25 August 2021
  • The '''LV-T45 "Swivel" Liquid Fuel Engine''' is a basic [[liquid fuel engine]]. It is the first liquid fuel engine available ...hrust to aid in craft control. All these added mechanics however, make for a slightly smaller and heavier engine in comparison with other LV-T models.
    3 KB (410 words) - 03:00, 18 September 2021
  • ...t identically to an [[Mk2-R Radial-Mount Parachute]], even though it looks a lot bigger when deployed. ...othing else will happen at that point. Parachutes can be activated only on a craft that has some kind of command unit, so it is sometimes important to a
    5 KB (798 words) - 18:16, 28 January 2021
  • ...no more than 'a sewage pipe painted yellow', most agree that the yellow is a relatively nice color, and that fuel lines are indeed able to pump fuel fro ...important to observe the arrows depicted on the fuel duct as they provide a visual cue as to the direction of the fuel flow.
    3 KB (461 words) - 14:46, 6 February 2024
  • ...at the player's spaceship will rotate faster when ordered to, resulting in a more nimble feel to the craft. The Inline Advanced Stabilizer is the 'Small {{Quote|The Advanced Inline Stabilizer module containing a larger, heavier array of reaction wheels. These spin very quickly to create
    1 KB (165 words) - 00:37, 12 July 2021
  • The '''LY-01 Fixed Landing Gear''' is a small, non-retractable [[landing gear]] part. |Simple wheel-on-a-stick Landing Gear to bring your birds down safely. (That means your airpla
    2 KB (281 words) - 15:01, 30 April 2023
  • ==Creating a game ready asset== This is a step by step guide to creating the cool mods you see in game.
    14 KB (2,356 words) - 09:51, 6 March 2023
  • *'''Difficulty:''' Easier than a Mun landing. Smaller rockets can do this easily. Any [[rocket]] that can put a CM, a [[fuel tank]], a liquid engine, and SAS into orbit should suffice. RCS thrusters will help y
    2 KB (419 words) - 20:01, 2 May 2019
  • ...game itself works, anything from showing new information windows to making a hovercraft part, or even new planets. Plugin support was added to KSP in ve ....dll file into KSP/GameData/ or a new sub folder inside it. To stop using a plugin, just delete it or move it outside the KSP/GameData/ folder.
    3 KB (498 words) - 14:53, 15 November 2020
  • Microsoft Visual Studio is a program (more specifically IDE, or Integrated Development Environment) that # Start a new solution either by selecting '''New Project''' from the Home screen, or
    3 KB (428 words) - 03:40, 19 December 2019
  • ...indows/Linux/Mac), and you've got an empty class open in front of you with a pretty uncreative name. ...e the class to something nice and creative, like '''HelloKerbinMod'''. As a matter of good practices, remember to rename the file the class is in! (In
    7 KB (967 words) - 23:25, 17 March 2022
  • ...KSP really sucks, so I have a simple modification that makes things quite a bit easier. If your wish to be a little fancier, you may wish to make a publish.bat batch script instead. Run it from the same Post-build Events bo
    2 KB (406 words) - 15:22, 1 October 2019
  • ...n altitude is always exactly the square root of two, times the velocity of a circular orbit around the body at that height: <math> (\sqrt{2}*v) </math>. ...e oceans. Home to the Kerbals, it has just the right conditions to support a vast, seemingly undepletable population of the eager green creatures.<br />
    19 KB (2,728 words) - 18:51, 20 March 2024
  • '''Scientist''' is a [[specialization]] assigned to [[Kerbonaut]]s. Scientists are able to resto
    1 KB (204 words) - 09:58, 6 October 2019
  • '''Kerbol''', A.K.A. the Sun, is the parent star of the '''[[Kerbol System]]''', making it the "Kerbol" was originally a fan-made portmanteau of "Kerbal" and "Sol" — the Latin name for the real-
    10 KB (1,532 words) - 01:50, 15 July 2023
  • The '''FL-T200 Fuel Tank''' is a [[liquid fuel tank]] containing [[liquid fuel]] and [[oxidizer]]. ...ners". The T200 Tank now is widely used in several space programs and does a remarkably good job, if assembled politely.
    3 KB (408 words) - 00:27, 25 July 2021
  • ...uid Fuel Engine''' is a [[Radial size|1.25m]] [[liquid fuel engine]], with a high vacuum [[specific impulse]] and fuel efficiency. ...s place in the spacecraft construction world, being particularly useful as a final stage and landing engine.
    3 KB (422 words) - 06:45, 21 September 2021
  • ...sed to provide a short burst of additional thrust to a rocket. It comes as a single unit. The engine and fuel tank are one single part which means that ...unlocked in the [[tech tree]], and is available to players at the start of a [[Career mode|Career]] or [[Science mode|Science]] mode game. It is the sma
    3 KB (574 words) - 19:32, 5 October 2023
  • ...processing user flight control inputs. In particular, it lets you register a function to be called once per physics frame that can modify the flight con Note: this is not a complete listing of the class's members. It includes only the members that
    2 KB (292 words) - 15:43, 22 January 2020
  • ...it requires much less to land on the surface and return. This makes Minmus a primary source of Science in the early game after achieving an orbit of Ker There is a [[tutorial]] about [[Tutorial:How to get to Minmus|traveling to Minmus]].
    12 KB (1,864 words) - 18:54, 20 March 2024
  • * Inland launch facility that can be used as a second KSC
    187 bytes (25 words) - 17:10, 22 January 2020
  • ...botola d'ingresso con un piccolo oblò. L'oblò appare opaco dall'esterno a causa delle limitazioni grafiche del gioco, tuttavia è possibile osservare ...nto della parte: Massa ridotta da 1.0 a 0.8, e posti a sedere ridotti da 3 a 1.
    4 KB (623 words) - 13:08, 19 August 2018
  • ...ry when placing or moving parts. The VAB is vertical in both regards, like a [[rocket]]. Also, the symmetry mode by default in the SPH is [[w:Bilateral_ ...e in [[Career|Career mode]]. The maximum number of parts used for building a craft and the available range of [[action group]]s increases with the upgra
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  • * Added a CoP offset calculation to procedural fairings * Ensured that if a grand tour contract includes Kerbin, that Kerbin is chosen as the final sto
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  • ...ing players' ships. Since the original bug was fixed, "Kraken" has become a symbol for many bugs, which are often not related to the original bug. The Deep Space Kraken was a famous bug and is namesake of other bugs in Kerbal Space Program. It was re
    40 KB (6,809 words) - 02:38, 8 April 2024
  • | Taille extra-grande/ 3.75m / Kerbodyne || 1925 || n/a || n/a || 6 m/s || 2000° ...m (taille seulement présente de le DLC Making history) || n/a || n/a || n/a || 10 m/s || 2000°
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  • The '''LY-10 Small Landing Gear''' (formerly known as the Small Gear Bay) is a [[landing gear|retractable wheel]] that is primarily used on atmospheric [[ ...formance retractable landing gear. Comes with shock absorber, steering and a built-in spotlights. If we didn't tell you, you'd never know that most of t
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  • The '''LY-35 Medium Landing Gear''' is a [[landing gear]] part. As its name implies, it is larger than the [[LY-10 S ...s for improved ground clearance. //Comes with shock absorber, steering and a built-in spotlights.
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  • The '''Place-Anywhere 7 Linear RCS Port''' is a [[RCS]] thruster used for craft rotation and translation, especially in spa Currently, it has "PhysicsSignificance = 1", making it a [[massless part]] with drag added to its parent.
    1 KB (214 words) - 22:31, 11 April 2019
  • ...un''', also known as '''the Mun''' and sometimes written as '''Mün''', is a relatively large [[:Category:Moons|moon]] orbiting [[Kerbin]]. It can be th ...ent profile. This excludes flying over high obstacles early in the flight. A semi-synchronous orbit with half the rotation period of the Mun is possible
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  • ...Space Center]] (KSC) on the planet [[Kerbin]], sending [[craft]] out into a scaled-down analogue of the real-life solar system (though with significant ...e star system with unique moons and planets, exploring detailed terrain at a vast scale.
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  • ...|LKO]] (Low Kerbin Orbit). A full Kerbolar eclipse can only be viewed from a latitude/orbital inclination of 0° because of the Mun's orbit ...on makes a sort of cycle with Kerbol every 6 days. So, after every 6 days, a Kerbolar Eclipse can happen. There are also some sources claiming there is
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  • ...y 25&nbsp;km² plateau. All buildings, except for the runway because it is a concrete line, are placed on hexagonal sections and can be destroyed if Ind ''The costs shown here assume a career played on the default Normal difficulty. The actual cost for an upgr
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  • [[File:All-parts-rocket-0.18.3.png|thumb|A four-stage rocket featuring every part available in the old .18.3 demo.]] [[File:MinmusDemo.jpeg|thumb|A very happy Kerbal on the surface of Minmus in the most recent 1.0 demo.]]
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  • ...ft's tanks and place a cap on any given mission's EVA capability. However, a bug prevents that deduction from taking place, so jetpacks can still be ref ...he jetpack have a thrust of about 270 newtons, which is slightly more than a quarter of the maximum thrust available by the stock [[RCS]] thrusters.
    12 KB (1,998 words) - 00:05, 23 August 2023
  • ...uction in ''[[Kerbal Space Program]]'' that resemble real-life rockets. As a whole, they compose the building materials the player can choose from in th ...ASA) and Soviet (USSR) cosmonautics during the 1950s-1980s, but were given a KSP feel.
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  • [[File:JetEngine.png|right|thumb|A jet engine from KSP 0.18]] A '''jet engine''' is an air-breathing engine which uses onboard [[liquid fue
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  • ...sh is the fourth air breathing engine to unlock in the tech tree and marks a great step towards space-usability. As with all air-breathing engines, its ...hrust drops to about 75 kN, more or less staying at this performance up to a height of about 12,500 m (63 kN). From there on, thrust drops somewhat line
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  • The '''CH-J3 Fly-By-Wire Avionics Hub''' is a standalone SAS module. Visibly designed for the nosecone of aircraft, it fu ...s by showing off your elite flying skills, but lacked the skills to become a trained pilot? C7 Aerospace's Fly-By-Wire Avionics Hub is the solution! Thi
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  • '''Ore''' is a [[resource]] added in [[1.0]]. It is obtained by mining. It is the only res [[File:DrillingSizeComparison.jpg|thumb|A size comparison of the available converter and drill parts]]
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  • *[[Extend-o-matic Series A1 Deployable Flag]], a flag which can be placed during [[EVA]]. *One of a series of [[Flag (part)|flag parts]] which can be placed on a vessel:
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  • [[File:MohoSmall.png|thumb|right|A spacecraft in orbit around [[Moho]].]] An '''orbit''' is an [[w:ellipse|elliptical]] path around a [[celestial body]]. The point on an orbit which is closest to the orbited b
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  • The map view is the secondary screen view mode used whilst on a mission. It shows projections of the trajectories of vessels and celestial By default no ship commands work in map view (except a few like "x" to cut throttle). If you wish to control your ship while in th
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  • ...to be placed on the nose an airplane or [[spaceplane]] that uses parts of a small [[radial size]]. ...eld of view; however, it cannot mount an inline parachute because it lacks a frontal node and is less useful for rockets because it's heavier than the [
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  • ...ntrol of aerodynamic flight within an [[atmosphere]]. It also functions as a small [[wing]] in that it generates significantly more lift than an [[elevo ...ams all across Kerbin from using the (slightly) lighter control surface as a rocket stability fin.
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  • ...''Rockomax Brand Adapter''' is a non-functional part that serves to create a [[Adapter|seamless connection]] between the size 1 (1.25 m wide) stock part ...to that of its competitors. As much as the CEOs hated it, however, it was a resounding success.
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  • ...ntrol of aerodynamic flight within an [[atmosphere]]. It also functions as a small [[wing]] in that it generates significantly more lift than an [[w:Ail ...ams all across Kerbin from using the (slightly) lighter control surface as a rocket stability fin.
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  • The '''Mk1 Inline Cockpit''' is a small [[cockpit]] with a frontal node for attaching other parts. It is one of the two cockpits thus ...as [[RCS]] tanks, [[SAS]] modules, [[docking port]]s, [[air intake]]s, or a nose cone. This offers far more versatility over the [[Mk1 Cockpit]].
    3 KB (511 words) - 19:16, 14 August 2021
  • ...up table of necessary terms to help you get started down the road to being a full fledged astronaut! :A vector perpendicular to a plane. (Usually the direction of the north pole if you are in an equatorial
    23 KB (3,789 words) - 18:25, 21 June 2021
  • ...e fuselages, it still can work very well on vertical space vessels. It had a strangely high impact tolerance before the [[1.0]] update. |A structural Pylon for engine Support. Designed to fit against fuselages, and
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  • {{:Advanced S.A.S Module, Large/Box}} ...the size 2 reaction wheel. It is expensive, relatively heavy, and provides a very large amount of torque compared to the other reaction wheels.
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