Difference between revisions of "1.1.2"

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{{:1.1.2/Box}}
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Version '''1.1.2''', is a minor update released on April 30, 2016.
  
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==Changes==
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* Fixed an issue with triggers and convexity in loading models.
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* Fixed exception in the Stage Only mode of Vessel Resources panel.
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* Fixed for LT-1 and LT-2 landing legs causing a physics jerk when retracting.
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* Fixed an issue where some vessels might explode on go to pad (introduced in 1.1.1).
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* Fixed an issue with PQS shader accessibility.
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* Optimized moment of inertia calculations and some matrix operations.
 +
* Fixed an issue with an offset in the small landing gear part.
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* Optimized drag calculations.
 +
* Made wheel autostrutting more configurable.
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* Fixed some display issues in KSPedia.
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* Fixed an issue in FlightLogger regarding reverting / loading saves.
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* Increased brake torque tweakable's upper limit to 200%.
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* Added editor tweakables for spring and damper strength for suspension.
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* Removed non-working "disable suspension" tweakable.
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* Fixed issue with popup dialogs sharing the same title which broke game loading when loading multiple vessels all lacking parts.
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* Removed unneeded image effects on UI camera for increased performance.
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* Fixed issue where IVA field of view changes applied to flight camera on exiting IVA.
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* Remove some garbage creation in Part.Update.
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* Fixed an issue where Kerbals on EVA rescue contracts weren't fully destroyed if the contract was not done. Added a check to clear any 'empty' EVA'd Kerbal vessels in existing saves.
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* Fixed an issue where Kerbals were able to be renamed through KB.
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{{Versions}}

Latest revision as of 18:50, 17 March 2017

1.1.2
Official release
11 wallpaper.jpg
Released 4/30/2016
Steam Steam Community
1.1.1 1.1.3
1.11.2

Version 1.1.2, is a minor update released on April 30, 2016.

Changes

  • Fixed an issue with triggers and convexity in loading models.
  • Fixed exception in the Stage Only mode of Vessel Resources panel.
  • Fixed for LT-1 and LT-2 landing legs causing a physics jerk when retracting.
  • Fixed an issue where some vessels might explode on go to pad (introduced in 1.1.1).
  • Fixed an issue with PQS shader accessibility.
  • Optimized moment of inertia calculations and some matrix operations.
  • Fixed an issue with an offset in the small landing gear part.
  • Optimized drag calculations.
  • Made wheel autostrutting more configurable.
  • Fixed some display issues in KSPedia.
  • Fixed an issue in FlightLogger regarding reverting / loading saves.
  • Increased brake torque tweakable's upper limit to 200%.
  • Added editor tweakables for spring and damper strength for suspension.
  • Removed non-working "disable suspension" tweakable.
  • Fixed issue with popup dialogs sharing the same title which broke game loading when loading multiple vessels all lacking parts.
  • Removed unneeded image effects on UI camera for increased performance.
  • Fixed issue where IVA field of view changes applied to flight camera on exiting IVA.
  • Remove some garbage creation in Part.Update.
  • Fixed an issue where Kerbals on EVA rescue contracts weren't fully destroyed if the contract was not done. Added a check to clear any 'empty' EVA'd Kerbal vessels in existing saves.
  • Fixed an issue where Kerbals were able to be renamed through KB.