Difference between revisions of "1.1.2"
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+ | {{:1.1.2/Box}} | ||
+ | Version '''1.1.2''', is a minor update released on April 30, 2016. | ||
+ | ==Changes== | ||
+ | * Fixed an issue with triggers and convexity in loading models. | ||
+ | * Fixed exception in the Stage Only mode of Vessel Resources panel. | ||
+ | * Fixed for LT-1 and LT-2 landing legs causing a physics jerk when retracting. | ||
+ | * Fixed an issue where some vessels might explode on go to pad (introduced in 1.1.1). | ||
+ | * Fixed an issue with PQS shader accessibility. | ||
+ | * Optimized moment of inertia calculations and some matrix operations. | ||
+ | * Fixed an issue with an offset in the small landing gear part. | ||
+ | * Optimized drag calculations. | ||
+ | * Made wheel autostrutting more configurable. | ||
+ | * Fixed some display issues in KSPedia. | ||
+ | * Fixed an issue in FlightLogger regarding reverting / loading saves. | ||
+ | * Increased brake torque tweakable's upper limit to 200%. | ||
+ | * Added editor tweakables for spring and damper strength for suspension. | ||
+ | * Removed non-working "disable suspension" tweakable. | ||
+ | * Fixed issue with popup dialogs sharing the same title which broke game loading when loading multiple vessels all lacking parts. | ||
+ | * Removed unneeded image effects on UI camera for increased performance. | ||
+ | * Fixed issue where IVA field of view changes applied to flight camera on exiting IVA. | ||
+ | * Remove some garbage creation in Part.Update. | ||
+ | * Fixed an issue where Kerbals on EVA rescue contracts weren't fully destroyed if the contract was not done. Added a check to clear any 'empty' EVA'd Kerbal vessels in existing saves. | ||
+ | * Fixed an issue where Kerbals were able to be renamed through KB. | ||
+ | |||
+ | {{Versions}} |
Latest revision as of 18:50, 17 March 2017
1.1.2 Official release | ||
Released | 4/30/2016 | |
Steam | Steam Community | |
← 1.1.1 1.1.3 → | ||
⇐ 1.11.2 ⇒ |
Version 1.1.2, is a minor update released on April 30, 2016.
Changes
- Fixed an issue with triggers and convexity in loading models.
- Fixed exception in the Stage Only mode of Vessel Resources panel.
- Fixed for LT-1 and LT-2 landing legs causing a physics jerk when retracting.
- Fixed an issue where some vessels might explode on go to pad (introduced in 1.1.1).
- Fixed an issue with PQS shader accessibility.
- Optimized moment of inertia calculations and some matrix operations.
- Fixed an issue with an offset in the small landing gear part.
- Optimized drag calculations.
- Made wheel autostrutting more configurable.
- Fixed some display issues in KSPedia.
- Fixed an issue in FlightLogger regarding reverting / loading saves.
- Increased brake torque tweakable's upper limit to 200%.
- Added editor tweakables for spring and damper strength for suspension.
- Removed non-working "disable suspension" tweakable.
- Fixed issue with popup dialogs sharing the same title which broke game loading when loading multiple vessels all lacking parts.
- Removed unneeded image effects on UI camera for increased performance.
- Fixed issue where IVA field of view changes applied to flight camera on exiting IVA.
- Remove some garbage creation in Part.Update.
- Fixed an issue where Kerbals on EVA rescue contracts weren't fully destroyed if the contract was not done. Added a check to clear any 'empty' EVA'd Kerbal vessels in existing saves.
- Fixed an issue where Kerbals were able to be renamed through KB.
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