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Beta release
024 wallpaper.png
Released 7/24/2014
Announcement 0.24.1 Revision Patch Available
Steam Steam Community
0.24 0.24.2

Version 0.24.1 was released on July 24th, 2014 which only tweaks and fixes bugs.

Bug fixes and tweaks


  • Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft.
  • O-10 MonoPropellant Engine rescaled to proper size (smaller), because the original scale was off.
  • Fixed an issue with propellant-defined resource flow modes which prevented some configurations of Vernor Engines from working correctly.
  • Fixed an issue with some decoupler modules failing to apply ejection forces when activated.
  • Fixed missing FX components on root parts after resuming a saved game or reverting.
  • Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd RCS response from center-aligned or stack-mounted RCS modules.


  • Fixed an issue with the App Toolbar where mod apps wouldn't display/hide properly at the VAB.
  • Fixed an issue with custom staging icons and switching vessels.
  • Fixed an issue where the Messages Dialog in the VAB would drift out of place when discarding many messages.


  • Fixed a bug in Rescue Kerbal contracts, where rescue by means of external seats or claws wouldn't complete the contract.


  • Fixed a save-related bug which made the Orbiting 101 tutorial impossible to complete.


  • Fixed vessels not leaving 'pre-launch' condition during take-off roll.
  • Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up the control state.

Game Balance


  • Added IPartCostModifier interface, to allow part modules to tweak a part's cost.