From Kerbal Space Program Wiki
- Fix missing Chinese characters on main menu.
- Fix missing units in the Maneuver editor UI in Chinese.
- Fix a few dV KSPedia slides showing corrupted characters in Russian.
- Fix autoloc instead of vessel name appearing in target set screen message.
- Fix game settings being reset every time game is started.
- Fix Linux mousewheel scroll direction.
- Fix bug with interstage fairings not occluding everything within.
- Fix the mk3 shuttle cockpit lights.
- Fix duplicating module info on part extended tooltips in editor and RnD scenes.
- Fix shroud shading on disconnected sub-assemblies in editor scene.
- Fix FloatEdit and ScaleEdit UI prefabs.
- Fix KSC vessel markers becoming too persistent and not leaving the game when switching between buildings at the KSC until game is restarted.
- Fix NREs in Portrait Gallery when kerbals die in flight.
- Fix T-100 fuel tank clipping on surface attach node.
- Fix kerbal helmet/heads becoming unclickable when on ladders.
- Move the CB cast shadows game setting to the graphics section of settings where it should have been.
- Fix Easter eggs, monoliths, randoliths not receiving CB shadows.
- Fix parts still being considered shielded from airstream after deploying a fairing in some use cases.
- Fix Action groups icon not appearing in Editor scene when switching between facilities with different upgrade level.
- Fix Altimeter and Staging tumblers disappearing at some scale values.
- Fix walk paths around Level 3 R&D building. This includes texture artifacts for the Linux version.
- Fix material artifacts in level1 and level 2 grass tiles.
- Fix error when pressing undo while holding a radial symmetry part.
- Fix Ocean on Eve.
- Fix DragCube generation discrepancies in partdatabase - was affecting drag and thermals.
- Fix NRE in editor scenes when reverting from flight and using transform gizmos.
- FloatEdit and ScaleEdit PAW prefabs fixed.