1.3.1
From Kerbal Space Program Wiki
Revision as of 03:58, 6 October 2017 by Afrothundr3007730 (talk | contribs) (Created 1.3.1 patch release page.)
1.3.1 Official release | ||
Released | 10/5/2017 | |
Steam | Steam Community | |
← 1.3 1.4 → |
1.3.1 is a bugfix update released on 5 October 2017. [1]
Changes
Localization
- Localization Texts updated.
- KSPedia Localization texts and graphics updated.
- Fix KerbNet localization strings.
- Fix Number and time displays for localization.
- Fix Lingoona library for Ubuntu Linux.
- Localization Performance improvements.
- Fix localization of Tutorials and Scenarios.
- Fix localization of planet names in Science Reports.
- Resource names on Mining contracts localized.
- Removed lingoona Gender tags on Biome filters in RnD archives screen.
- Texture update opening scene for Chinese.
- Fix Profanity filter for Kerbal Names in Russian.
- Fix Custom Category filters in SPH/VAB and localized some missing texts.
- Fix tooltip for custom Category filters.
- Fix incorrect text on engineer report for Antenna check.
- Fix RnD archive biome filter for mini biomes showing lingoona gender tags.
- Fix failed file deletion message when overwriting saves.
- Fix grammar To the Mun P2 Tutorial for English.
- Fix keyboard layouts overwriting EVA Light key from ‘U’ to ‘L’. Now U in all cases and G for Dvorak.
- Fix key binding display on settings input dialog.
- Fix locked facility dialog headings.
- Fix format of MET display all languages.
- Fix Flag naming dialog text positioning.
- Add noun gender indicators to resource names in Russian.
- Add localization for shielded parts PAWs in stock saves.
- Fix Keyboard layout confirmation dialog to show correct punctuation keys when binding. A reset may be required for exisiting custom layouts.
- Fix labels on settings menu for languages to fit.
- Fix use of Lastly (all languages) for contract parameters.
- Fix Engineers Report text alignment all languages.
- Log Celestial Body periods in English in the game logs.
- Fix punctuation position on Japanese and Chinese fonts.
Enhancements
- Default setting for NavBall in Mapmode (default is not to autohide).
- Default throttle setting to 0%.
- Add ability to tweak endpoints of symmetry struts and fuel lines.
- Improvements to symmetry tweaking in the editor scenes.
- Add game clock to all KSC Facility Menus.
- Game clock in all screens now shows the time in Gray when time is paused.
- Add action groups for wheel motors and wheel steering.
- Add the shadow fade fix from KSC scene to the editor scenes.
- Change the near clipping pane on game camera so it doesn’t clip when zoomed in as much.
- Add ‘Control from here’ to External Seat.
- Add action group for ‘Control from here’ to ModuleCommand and ModuleDockingNode, External Seat and Grapple.
- Exclude wheels from part recovery contracts as some are too hard to grapple.
Bug fixes
- Fix the deploy/retract actions not showing for drills on custom action groups.
- Fix UT/MET display in flight.
- Fix control command persistence when changing to map view.
- Fix delta time Part Thermal Flux calculations.
- Timewarp indicator in all screens now shows no green arrows when time is paused.
- Fix MK3 size 2 adapter collider.
- Fix issue with compound parts inside fairings causing launched vessels to explode.
- Change Settings UI text alignments to be centered.
- Fix texture on VAB level 3 floor near the outer door.
- FIx the tweakable end of compound parts not getting mirrored when moved.
- Fix an incorrect text when a station contract gets completed.
- Fix the toggles in the UI at the Main Menu stretching as much as they could.
- Fix Flag on Sentinel Telescope Icon in VAB/SPH.
- Fix Sun (stepping) movement in Flight whilst retaining sun shadows fix.
- Fix opacity issue in editor scenes for unconnected parts.
- Jetpack translation is no longer affected when an EVA Kerbal’s PAW is open and being dragged.
- Kerbals can no longer EVA from inside fairings (but can from interstage fairings) to avoid exploding vessels.
- Fix quicksaveload dialog when enter is used in the filename input box.
- Fix Grab interaction msg for EVA kerbals when ladders are retracted.
- Fix NREs on craft thumbnail creation - added filename sanitizing.
- Fix Part highlighting in VAB/SPH interacting with Light Animations on parts.
- Fix destructible building on Tracking Station Level 2 dish.
- Fix Part highlighting for new and dropped parts in VAB/SPH.
- Replace TrackIR with new implementation.
- Fix Flight camera issues when active vessel crashes into the ground.
- Fix Destructible Building error messages in log.
- Disable Save on PauseMenu when active vessel is dead to avoid invalid save files.
- Shadow tweak on buildings in KSC scene.
- Fix issue with being able to add maneuver nodes to vessels without control.
- Remove ability to create maneuver nodes with EVA Kerbals.
- Fix an issue where an atmospheric resource harvester would not properly activate.
- Fix Loading Scene picture swapping feature.
- Fix Grass texture on level 3 RnD building.
- Fix MPL cleaning experiments screen messages.
- Fix Restart Warning text on main Settings Screen.
- Fix Cannot Deploy while stowed messages.
- Fix "Toggle Display" button on scientific devices.
- Fix floor decal alignment level 2 SPH.
- Fix Difficulty settings dialog height for all tabs.
- Fix icon visuals on Contracts App when pausing during flight.
- Fix empty craft name save expection in VAB/SPH.
- Fix Tour contract kerbal gender log messages.
- Fix RnD Archives Biome filtering.
- Fix rotate and offset on compount parts in VAB/SPH.
- Fix drill action groups.
- Fix drill disable and mining when lost ground contact.
- Improve vessel ground collision checks for landed vessels coming off rails (includes recovery contract parts that are landed).
- Reduce stutter when flying fast and low over a planet.
- Fix kerbal heading calculations - fixes swimming animation jitters.
- Fix Duna Rock allows kerbals to climb and plant flags (no more ragdoll).
- Turn on Goliath and Wheesley Exhaust damage.
- Fix fairing shader not set correctly and overlaying engine FX.
- Fix external command seat ejection.
- Fix PAW actions and events ordering on pinned PAWs.
- Fix NRE on Navball in IVA when doing scenarios and training.
- Fix black line low over terrain (unfortunately re-introduces green line low over ocean).
- Fix presence of .DS_Store file no longer marks save games as modded.
Modding
- Restore CelestialBody.theName methods (marked as deprecated).
- Fix Part Filter category names capitalization for mods.
- Add property to CustomParameterUI to support Localization.
- ModuleDeployablePart now finds all animations.
- CelestialBody GetRelSurfacePosition now calling correct methods.
References
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