Difference between revisions of "0.22/ru"
From Kerbal Space Program Wiki
< 0.22
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{{Box|This page is a “test” for a new system where each version gets its own page. You can contribute on [[Talk:0.23.5#New system.3F|the talk page]]}} | {{Box|This page is a “test” for a new system where each version gets its own page. You can contribute on [[Talk:0.23.5#New system.3F|the talk page]]}} | ||
− | + | Версия '''0.22''' опубликована 16<sup>го</sup> октября 2013 г. | |
− | + | <br> | |
− | * [http://forum.kerbalspaceprogram.com/threads/53069-Update-0-22-is-now-LIVE! | + | * [http://forum.kerbalspaceprogram.com/threads/53069-Update-0-22-is-now-LIVE! Сообщение на официальном форуме] |
− | * [http://steamcommunity.com/games/220200/announcements/detail/1569794711402104158 Steam | + | * [http://steamcommunity.com/games/220200/announcements/detail/1569794711402104158 Объявление в Steam-сообществе] |
− | + | <br> | |
− | == | + | == Основные изменения == |
− | === | + | <br> |
+ | === Режим Карьеры === | ||
+ | <br> | ||
* Career Mode is now open! Although still very much under development, you can now start new Career saves. | * Career Mode is now open! Although still very much under development, you can now start new Career saves. | ||
* Sandbox mode, of course, is also available from the start. | * Sandbox mode, of course, is also available from the start. | ||
− | + | <br> | |
− | === | + | === Исследование и разработка === |
+ | <br> | ||
* Added the Research & Development Facility to the Space Center. | * Added the Research & Development Facility to the Space Center. | ||
* R&D allows players to unlock parts (and later other stuff) by researching nodes on the Tech Tree (In Career Mode). | * R&D allows players to unlock parts (and later other stuff) by researching nodes on the Tech Tree (In Career Mode). | ||
− | + | <br> | |
− | === | + | === Наука === |
+ | <br> | ||
* Researching requires Science, which must be earned by performing experiments during your missions. | * Researching requires Science, which must be earned by performing experiments during your missions. | ||
* You can now collect surface samples while on EVA, and process them to do Science. | * You can now collect surface samples while on EVA, and process them to do Science. | ||
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* Added a new dialog to show the results of experiments when reviewing the collected data. | * Added a new dialog to show the results of experiments when reviewing the collected data. | ||
* Added a new dialog to show a breakdown of all scientific progress made after recovering a mission. | * Added a new dialog to show a breakdown of all scientific progress made after recovering a mission. | ||
− | + | <br> | |
− | === | + | === Детали === |
+ | <br> | ||
* Added new scientific parts, like the Materials Bay and the Mystery Goo™ Canister. Also added experiments to many existing parts. | * Added new scientific parts, like the Materials Bay and the Mystery Goo™ Canister. Also added experiments to many existing parts. | ||
* The old science sensors now have a purpose. They all have their own experiments which enable them to log scientific data. | * The old science sensors now have a purpose. They all have their own experiments which enable them to log scientific data. | ||
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* Revised a lot of part values and descriptions, in preparation for them actually meaning something in the near future. | * Revised a lot of part values and descriptions, in preparation for them actually meaning something in the near future. | ||
* Overhauled the landing legs and gears, they now have proper shock-absorbing suspensions. | * Overhauled the landing legs and gears, they now have proper shock-absorbing suspensions. | ||
− | + | <br> | |
− | === | + | === Редактор === |
+ | <br> | ||
* Added a system to allow saving and loading of Sub-Assemblies. | * Added a system to allow saving and loading of Sub-Assemblies. | ||
* Subassemblies are subsets of spacecraft, which can later be attached to other designs and re-used. | * Subassemblies are subsets of spacecraft, which can later be attached to other designs and re-used. | ||
− | + | <br> | |
− | === | + | === Космический Центр === |
+ | <br> | ||
* The KSC Facilities have all been revised, and feature new ground meshes and many other graphical improvements. | * The KSC Facilities have all been revised, and feature new ground meshes and many other graphical improvements. | ||
* Greatly improved the Island Airfield. | * Greatly improved the Island Airfield. | ||
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* Added a new backdrop and soundtrack for the Astronaut Complex Facility. | * Added a new backdrop and soundtrack for the Astronaut Complex Facility. | ||
* Added a new music track for the R&D Facility. | * Added a new music track for the R&D Facility. | ||
− | + | <br> | |
− | === | + | === Полет === |
+ | <br> | ||
* It is now possible to recover a flight after landing/splashdown on Kerbin without going through the Tracking Station. Look above the Altimeter. | * It is now possible to recover a flight after landing/splashdown on Kerbin without going through the Tracking Station. Look above the Altimeter. | ||
* The SAS system was again largely overhauled, based on all the feedback we've gotten from everyone. It's now more stable than ever. | * The SAS system was again largely overhauled, based on all the feedback we've gotten from everyone. It's now more stable than ever. | ||
− | + | <br> | |
− | === | + | === Звездная система === |
+ | <br> | ||
* Celestial Bodies now support Biome Maps, which are used to create different conditions for experiments. | * Celestial Bodies now support Biome Maps, which are used to create different conditions for experiments. | ||
* Biomes are currently implemented on Kerbin and on the Mun, more will be added on later updates. | * Biomes are currently implemented on Kerbin and on the Mun, more will be added on later updates. | ||
− | + | <br> | |
− | === | + | === Загрузчик === |
+ | <br> | ||
* We've got a new launcher application for KSP, featuring a news bulletin, patcher management, and also allows you to tweak settings from outside the game. | * We've got a new launcher application for KSP, featuring a news bulletin, patcher management, and also allows you to tweak settings from outside the game. | ||
− | + | <br> | |
{{versions}} | {{versions}} | ||
− | + | <br> | |
[[Category:Versions]] | [[Category:Versions]] | ||
+ | <br> |
Revision as of 10:25, 7 August 2014
0.22 Beta release | ||
Дата публикации: | 16.10.2013 | |
Официальное сообщение: | Update 0.22 is now LIVE! | |
Стим | Стим-сообщество | |
← 0.21.1 0.23 → | ||
⇐ 0.210.23 ⇒ |
Версия 0.22 опубликована 16го октября 2013 г.
Contents
Основные изменения
Режим Карьеры
- Career Mode is now open! Although still very much under development, you can now start new Career saves.
- Sandbox mode, of course, is also available from the start.
Исследование и разработка
- Added the Research & Development Facility to the Space Center.
- R&D allows players to unlock parts (and later other stuff) by researching nodes on the Tech Tree (In Career Mode).
Наука
- Researching requires Science, which must be earned by performing experiments during your missions.
- You can now collect surface samples while on EVA, and process them to do Science.
- Science experiments return results, which are different for each situation in which the experiment is performed.
- Experiments can (as all proper experiments must) be repeated over many different situations across the whole Solar System.
- Added a new dialog to show the results of experiments when reviewing the collected data.
- Added a new dialog to show a breakdown of all scientific progress made after recovering a mission.
Детали
- Added new scientific parts, like the Materials Bay and the Mystery Goo™ Canister. Also added experiments to many existing parts.
- The old science sensors now have a purpose. They all have their own experiments which enable them to log scientific data.
- The antennas are now functional, and can be used to transmit science data back to Kerbin, if recovering the physical experiments is not an option.
- Antennas consume massive amounts of power when transmitting. Make sure you have fresh batteries in.
- Added a new deployable antenna, which is an intermediate model compared to the two original ones.
- Completely remodelled the Communotron 88-88 Comms Dish. The new mesh uses the same placement rules so it won't break ships that have it.
- Nose Cones now actually help with improving stability during atmospheric flight.
- Revised a lot of part values and descriptions, in preparation for them actually meaning something in the near future.
- Overhauled the landing legs and gears, they now have proper shock-absorbing suspensions.
Редактор
- Added a system to allow saving and loading of Sub-Assemblies.
- Subassemblies are subsets of spacecraft, which can later be attached to other designs and re-used.
Космический Центр
- The KSC Facilities have all been revised, and feature new ground meshes and many other graphical improvements.
- Greatly improved the Island Airfield.
- Added lighting FX to several facilities. The Runway (among many other things) is now properly lit at night.
- Added a new backdrop and soundtrack for the Astronaut Complex Facility.
- Added a new music track for the R&D Facility.
Полет
- It is now possible to recover a flight after landing/splashdown on Kerbin without going through the Tracking Station. Look above the Altimeter.
- The SAS system was again largely overhauled, based on all the feedback we've gotten from everyone. It's now more stable than ever.
Звездная система
- Celestial Bodies now support Biome Maps, which are used to create different conditions for experiments.
- Biomes are currently implemented on Kerbin and on the Mun, more will be added on later updates.
Загрузчик
- We've got a new launcher application for KSP, featuring a news bulletin, patcher management, and also allows you to tweak settings from outside the game.
|