Difference between revisions of "1.0.1/ko"
From Kerbal Space Program Wiki
< 1.0.1
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+ | {{:1.0.1/Box}} | ||
+ | 버전 '''1.0.1'''은 2015년 5월 1일 배포되었습니다. 이번 버전은 1.0에서 알려진 몇가지 오류에 대한 소소한 수정을 포함하고 있습니다. | ||
+ | == 오류 수정 및 조정 == | ||
+ | |||
+ | === 열 관련 === | ||
+ | * 온도계기판 (Temperature gauge system). | ||
+ | * 낙하산 가열/연소. | ||
+ | * LV-N 가열지수 낮춤. | ||
+ | * Vessels which are splashed will now have much higher convective coefficients making them cool to ambient temperature faster. | ||
+ | * Removed node size from being taken into account for stack occlusion. Added custom drag cubes for remaining hollow parts. | ||
+ | * Fix for bug in FI dealing with unpacking vessels at analytic warp (>=1000) rates. | ||
+ | * Fixed conduction on service bays. Added Module Conduction Modifier to help service bays not incinerate their contents & configs updated | ||
+ | * Updated emissivity for spaceplane configs. | ||
+ | |||
+ | === 자원 === | ||
+ | * ISRU와 착암기 (drill)의 과열기법을 기술기반기법(skill-based mechanics)로 대체. | ||
+ | * 과열 추진 기법(Overheat Throttle mechanics) 제거. | ||
+ | * 광물저장통(Ore tank)의 중량을 기성통(stock tank)의 만재/경하 중량비(wet/dry ratio)에 맞추어 증가. | ||
+ | * 항공역학 | ||
+ | * New values for physics global drag and lift multipliers. | ||
+ | * Added a CoP offset calculation to procedural fairings | ||
+ | * Fix for the aero debug drag arrows switching directions. Added body lift arrows (cyan) | ||
+ | * 마크2 도킹포트의 폐색현상 수정. | ||
+ | * [[Laythe/ko|레이스]]의 대기 수정. | ||
+ | |||
+ | === 태양 전지판 === | ||
+ | * Solar panels now use the proper inv square from FI's solar flux. | ||
+ | * Removed obsolete power curves from solar panels. | ||
+ | * Rebalanced solar panels against each other. | ||
+ | |||
+ | === 경영관리 === | ||
+ | * Doing science at the flagPOLe, the north POLe, or the south POLe, will no longer mark Pol as visited with the progress tracker. | ||
+ | * Science contracts and science World Firsts can no longer be triggered with science gained by reverse engineering recovered vessels. You have to transmit or recover an actual experiment. | ||
+ | * Ensured that if a grand tour contract includes Kerbin, that Kerbin is chosen as the final stop on the tour. | ||
+ | * Capped amount of recovery contracts that can generate, but increased caps on station and base to increase contract variety. | ||
+ | * Fixed "On Wheels" optional side objective not triggering on outposts when utilizing the new fixed landing gears. | ||
+ | * ISRU contracts round their capacities up, to handle cases where the player brings exactly enough resource capacity. | ||
+ | * Use the word "spaceflight" instead of "flight" when appropriate, to prevent player mistaking certain things for atmospheric flight. | ||
+ | * If the game cannot find an agent listed in the save file, it will pick a random agent. | ||
+ | * Remove some debug information from survey waypoint generation. | ||
+ | |||
+ | === 부품 === | ||
+ | * Added Tier 0 rocket fin. | ||
+ | * Added RescaleFactor to the RT-5 (preventing a potential regression bug). | ||
+ | * Removed the allowstack option from the NBS and orbital scanners to fix a bug if they were used as the root part. | ||
+ | * Fixed an issue where the physicsSignificance flag was set to 1 for heat shields. | ||
+ | * Added an option to clamp the lower bound of the deploy pressure of parachutes. | ||
+ | * Adjusted parachutes to open at a slightly higher atmospheric pressure. | ||
+ | * Fixed fairings not initializing their masses in flight properly. | ||
+ | * Added module info section for fairings. | ||
+ | * Rebalanced engine entry costs. | ||
+ | |||
+ | === 기타 === | ||
+ | * Moved all Part Loader part info code into a separate method which is run after drag cubes are loaded/created. Thus modules can access the part’s drag cube information in their info. | ||
+ | * MapSO and CBAttributeMapSO methods made virtual and member variables protected. | ||
+ | * Made physics-less part mass effect KB mass value. | ||
+ | * Zero part count vessels will not be run through Flight Integrator. | ||
+ | * Increased mass on some wings. | ||
+ | * Fixed a nullref being caused when clicking between vessels and empty space in map view. | ||
+ | * Vessels that blow up in atmosphere properly kill off their crew members. | ||
+ | * Added Part temperature gauges/highlighting (toggle with F10). | ||
+ | * Part temperature overlay can now be toggled with F11 | ||
+ | * Part aerodynamic forces overlay can now be toggled with F12 | ||
+ | |||
+ | {{Versions}} |
Latest revision as of 18:50, 17 March 2017
1.0.1 공식출시판 | ||
출시일 | 2015-05-01 | |
공지 | KSP 1.0.1 is Up! | |
스팀 | 스팀 커뮤니티 | |
← 1.0 1.0.2 → | ||
1.1 ⇒ |
버전 1.0.1은 2015년 5월 1일 배포되었습니다. 이번 버전은 1.0에서 알려진 몇가지 오류에 대한 소소한 수정을 포함하고 있습니다.
Contents
오류 수정 및 조정
열 관련
- 온도계기판 (Temperature gauge system).
- 낙하산 가열/연소.
- LV-N 가열지수 낮춤.
- Vessels which are splashed will now have much higher convective coefficients making them cool to ambient temperature faster.
- Removed node size from being taken into account for stack occlusion. Added custom drag cubes for remaining hollow parts.
- Fix for bug in FI dealing with unpacking vessels at analytic warp (>=1000) rates.
- Fixed conduction on service bays. Added Module Conduction Modifier to help service bays not incinerate their contents & configs updated
- Updated emissivity for spaceplane configs.
자원
- ISRU와 착암기 (drill)의 과열기법을 기술기반기법(skill-based mechanics)로 대체.
- 과열 추진 기법(Overheat Throttle mechanics) 제거.
- 광물저장통(Ore tank)의 중량을 기성통(stock tank)의 만재/경하 중량비(wet/dry ratio)에 맞추어 증가.
- 항공역학
- New values for physics global drag and lift multipliers.
- Added a CoP offset calculation to procedural fairings
- Fix for the aero debug drag arrows switching directions. Added body lift arrows (cyan)
- 마크2 도킹포트의 폐색현상 수정.
- 레이스의 대기 수정.
태양 전지판
- Solar panels now use the proper inv square from FI's solar flux.
- Removed obsolete power curves from solar panels.
- Rebalanced solar panels against each other.
경영관리
- Doing science at the flagPOLe, the north POLe, or the south POLe, will no longer mark Pol as visited with the progress tracker.
- Science contracts and science World Firsts can no longer be triggered with science gained by reverse engineering recovered vessels. You have to transmit or recover an actual experiment.
- Ensured that if a grand tour contract includes Kerbin, that Kerbin is chosen as the final stop on the tour.
- Capped amount of recovery contracts that can generate, but increased caps on station and base to increase contract variety.
- Fixed "On Wheels" optional side objective not triggering on outposts when utilizing the new fixed landing gears.
- ISRU contracts round their capacities up, to handle cases where the player brings exactly enough resource capacity.
- Use the word "spaceflight" instead of "flight" when appropriate, to prevent player mistaking certain things for atmospheric flight.
- If the game cannot find an agent listed in the save file, it will pick a random agent.
- Remove some debug information from survey waypoint generation.
부품
- Added Tier 0 rocket fin.
- Added RescaleFactor to the RT-5 (preventing a potential regression bug).
- Removed the allowstack option from the NBS and orbital scanners to fix a bug if they were used as the root part.
- Fixed an issue where the physicsSignificance flag was set to 1 for heat shields.
- Added an option to clamp the lower bound of the deploy pressure of parachutes.
- Adjusted parachutes to open at a slightly higher atmospheric pressure.
- Fixed fairings not initializing their masses in flight properly.
- Added module info section for fairings.
- Rebalanced engine entry costs.
기타
- Moved all Part Loader part info code into a separate method which is run after drag cubes are loaded/created. Thus modules can access the part’s drag cube information in their info.
- MapSO and CBAttributeMapSO methods made virtual and member variables protected.
- Made physics-less part mass effect KB mass value.
- Zero part count vessels will not be run through Flight Integrator.
- Increased mass on some wings.
- Fixed a nullref being caused when clicking between vessels and empty space in map view.
- Vessels that blow up in atmosphere properly kill off their crew members.
- Added Part temperature gauges/highlighting (toggle with F10).
- Part temperature overlay can now be toggled with F11
- Part aerodynamic forces overlay can now be toggled with F12
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