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  • ...n official road-map for KSP.''' It is maintained by the community, and has no direct relation to what may or may not be included in the final product. Al There are no more planned major updates to Kerbal Space Program, although some of these
    5 KB (757 words) - 13:51, 21 December 2021
  • * Added something... to Mun. * No Plugin loading.
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...roughout the ship. In space, not spinning and with engines off, there are no other forces actuating, so this is perceived as weightlessness. I'm not sur ...the TWR limit, try to get to a TWR of at least 1.7 in your first stage. My Mun rocket has a first stage TWR of 2.2, which is plenty but not overdoing it t
    18 KB (3,415 words) - 01:34, 8 August 2019
  • ...ky grave for Kerbonauts. This tutorial provides tips on how to land on the Mun using MechJeb. MechJeb is an autopilot plugin that allows you get into orbit, and go to the Mun in the fastest and most efficient way possible.
    5 KB (812 words) - 20:18, 2 May 2019
  • ...torial will provide you with all the tools but practice, to get you to the Mun, and then back for free. You will need to build a rocket capable of a [[Mun]]shot. This will most likely be a multi-stage rocket, but I'm not going to
    4 KB (602 words) - 20:13, 2 May 2019
  • ...sfully completed a trip to [[Mun|The Mun]], if you haven't I suggest you [[Mun Landing|check out the tutorial]]. Click [[Tutorial:Mun For Dummies|here]] for a more up-to-date version of the Mun tutorial.
    5 KB (811 words) - 08:23, 3 February 2022
  • ...ut, unlike Earth, it has two [[moon]]s instead of one. They are named '''[[Mun]]''' and '''[[Minmus]]'''. It is the planet you start your game on, being h ...deserts, forests, and plains coat the surface in lively beauty. Its moons, Mun and Minmus, swirl silently above it. Kerbalkind is fortunate to call this p
    19 KB (2,728 words) - 18:51, 20 March 2024
  • ...in altitude. It requires somewhat more delta-v to reach Minmus orbit than Mun orbit; however, given its very small gravity, it requires much less to land ...rn to a lower Kerbin orbit from Minmus is to use a gravity assist around [[Mun]]. Plan the maneuver carefully, though, as one gravity assist will send a
    12 KB (1,864 words) - 18:54, 20 March 2024
  • ...ctual top of the rocket, the entire rocket will obliterate itself, leaving no two pieces attached. [[File:Mun rover kraken.jpg|thumbnail|right|Mun rover loaded again after being affected by the hell Kraken (v. 0.22)]]
    40 KB (6,809 words) - 02:38, 8 April 2024
  • '''Mun''', also known as '''the Mun''' and sometimes written as '''Mün''', is a relatively large [[:Category:M ...n (1.624 m/s²). It is possible to [[Tutorial:Mun Landing|land on the Mun]] or use it for [[Tutorial: Gravity Assist|gravity assist]]s (gravitational
    14 KB (2,349 words) - 18:52, 20 March 2024
  • For parabolic and hyperbolic trajectories, there is no apoapsis as it the curve it describes is open. Apoapsides in other spheres ...ured from the center. Elliptical orbits have usually both apsides and only no periapsis if it is below the surface. If an orbit is almost circular it is
    16 KB (2,568 words) - 09:02, 3 January 2024
  • By default no ship commands work in map view (except a few like "x" to cut throttle). If ...le:Orbit to Moon.png|thumb|Map view with a rocket about to encounter the [[Mun]] in relative mode (3)]]
    3 KB (472 words) - 05:16, 14 June 2020
  • ...units which denote speed, length/distance, and time respectively, but have no direction. ...ng from the origin (zero, angle does not matter because it is a point with no length) and ending at a point 35° from the base axis (typically the x-axis
    23 KB (3,789 words) - 18:25, 21 June 2021
  • ...is similar to [[Moho]] and [[Eeloo]] in that it has no [[atmosphere]] and no natural satellites (aside from a ring system of asteroids). Dres has the l ...un]], with a surface covered in [[w:Regolith|regolith]] rubble. Unlike the Mun, Dres has large patches of what appears to be ice. The highest points are j
    6 KB (895 words) - 02:32, 15 May 2024
  • ...e. in space or on small celestial bodies without atmosphere, such as the [[Mun]]). * Can no longer be placed radially
    2 KB (303 words) - 13:55, 18 October 2016
  • ...otal mass of 130.94 t and has 74 parts with the launch clamps. It has no [[RCS]] capabilities. Between [[0.21]] and [[0.25]], it had [[SAS]] capabi ...an sometimes be seen, one can deduce that it was intended to land on the [[Mun]]. It is capable of doing so, but it barely has enough fuel to get the crew
    7 KB (1,218 words) - 21:36, 2 February 2022
  • === [[Mun]] === ...Kerbalmaps|57.6602|9.1423|Mun|text=C}}, and {{Kerbalmaps|-82.2062|102.9287|Mun|text=C}}
    18 KB (2,925 words) - 00:24, 23 March 2024
  • ...ith a single injection maneuver, like one would use to get from LKO to the Mun. ...sphere of influence compared to the semi-major axis of its orbit. In fact, no other moon in the game has a smaller mass ratio.
    7 KB (1,184 words) - 22:18, 10 May 2024
  • ...satellite|natural satellite]] of [[Duna]]. Ike has steep, rocky slopes and no atmosphere. Ike and Duna are tidally locked due to their proximity and Ike' ...is very high relative to the semi-major axis of its orbit — in fact, no other moon in the [[Kerbol System]] has a larger SOI-to-semi-major-axis rat
    9 KB (1,455 words) - 18:57, 20 March 2024
  • ...ol is a gas giant with massive gravitational pull and five moons! There is no land to land on, and the atmospheric pressure destroys anything Kerbals thr ...between −185 °C and −181 °C. Since Jool has no axial tilt, there are no seasonal temperature variations.
    15 KB (2,333 words) - 19:05, 20 March 2024
  • ...t. Its gravity is similar to Kerbin's, but without an atmosphere, there is no way to [[aerobrake]], and a large amount of fuel must be used to land and t ...l for gravity assists into and out of Jool's sphere of influence! Tylo has no atmosphere, so attempting to land on it takes a good chunk of fuel. Oh, and
    7 KB (1,082 words) - 19:13, 20 March 2024
  • ! colspan="2" | Stage 3 (TMI, Mun lander, Return) |Landing on the Mun: || 1000 m/s
    11 KB (2,036 words) - 21:56, 24 July 2019
  • [[File:Mun.jpg|thumb|200px|[[Mun|The Mun]]]] This tutorial will show you how to land a Kerbal on [[Mun|The Mun]].
    11 KB (1,917 words) - 10:28, 9 February 2022
  • ...sest neighbor. It is likely your next logical step after landing on the [[Mun]], [[Minmus]], or [[Eve]]. It is perhaps the ideal planet for interplaneta # Its small size and gravity well (comparable to The [[Mun]]).
    10 KB (1,719 words) - 01:23, 15 September 2022
  • [[File:Bob EVA.png|thumb|right|[[Bob Kerman]] on [[EVA]] next to the [[Mun]] in [[Version history|version]] [[0.25]]]] Kerbals display no variance in height or weight. They stand roughly 0.75 meters tall (2'5½").
    14 KB (2,242 words) - 14:24, 14 March 2023
  • ...l.|Neil Armstrong|describing what he felt after landing on the moon}} <!-- no, I'm not going to quote "one small step" - that sentence is so overused it ...nologically capable of leaving our planet and migrating to another. Sadly, no human spaceflight beyond earth orbit has taken place for over 40 years now.
    12 KB (2,050 words) - 19:48, 25 May 2022
  • | [[Mun]] | [[Mun]]
    6 KB (896 words) - 03:44, 21 October 2021
  • ...gravity than the [[Mun]] and is very similar in size. Like the Mun, it has no atmosphere. The physical characteristics of Eeloo are most likely an analog
    7 KB (1,122 words) - 10:38, 4 April 2024
  • ...ys/12 months/year ≈ 30.4 days. A solar Kerbin day is 6 hours long, the [[Mun]] has an orbital period of 38.6 hours which defines a Kerbin month, and [[K | style="padding-left:1em" | [[Mun]] || Kerbin || 38.60 || 6.43 || 1.00 || 0.02 || 1.61 || 0.05 || 0.00 || 0.
    9 KB (1,046 words) - 12:47, 6 November 2021
  • [[File:Colored lights.png|thumb|A Mun lander employing coloured electric lights]] ...mate with a docking port that is in shade. For tidally locked moons like [[Mun]], [[Vall]] or [[Ike]], overnight landing missions are recommended to have
    2 KB (379 words) - 23:42, 28 August 2021
  • ...a bug where using the reset button with an Asteroid loaded would break the Mun tutorial. * Calculation of exposed area for convection fixed, spaceplanes no longer get as extreme heat.
    9 KB (1,304 words) - 09:54, 23 April 2018
  • ...e RT processor draws power continuously. If energy supply is zero, you can no longer control the vessel. ...t, you'll immediately lose contact to the vessel right on the launchpad if no antenna is mounted. Tip: Attach the antenna to your first launcher stage. B
    7 KB (1,133 words) - 20:21, 2 May 2019
  • Zoom out. Uhh, I got a Mun encounter. Select a few orbits later, till If a Mun encounter messes up your planning, go a few orbits forward or
    20 KB (3,570 words) - 15:24, 24 September 2021
  • ...erfície de 100 metros. A mensagem "... collided with Cloud" será exibida no resumo da missão. ...não vai ser destruído, tornando um desembarque de sacrifício possível. No entanto, como pode ser visto perto do fim [http://www.youtube.com/watch?v=K
    6 KB (1,018 words) - 03:15, 25 December 2014
  • ...d pod available and thus has the best chances to survive the impact on the Mun surface, should we screw up the landing. We will plaster its surface with [ ...the third to circularize it and get rid of any declination to the orbit of Mun.
    7 KB (1,167 words) - 20:01, 2 May 2019
  • ...rienced many failed attempts, but luckily these were unmanned missions and no Kerbals were harmed in the process. *Muna 1: a probe to fly by the Mun.
    5 KB (724 words) - 01:01, 10 July 2019
  • ...org/wiki/Terra Terra] e tem duas [[moon/pt|lua]]s, denominadas '''[[Mun/pt|Mun]]''' e '''[[Minmus/pt|Minmus]]'''. ...e do delta-v em missões interplanetárias é gasto nesta manobra. Também no Sistema Solar real, isto acontece. Uma vez que a energia necessária para s
    12 KB (1,847 words) - 08:07, 12 August 2019
  • ...ateau approximately 4500–4700&nbsp;km above the nominal radius. There is no known way to land on it, as the [[Kraken]] makes all maneuvering difficult, ...ed from [[Kerbin|Kerbin's]] orbit by using a [[Mun Landing#Step 2 - To The Mun|Hohmann transfer orbit]], a spacecraft doing so will require a ΔV of about
    4 KB (639 words) - 10:43, 10 March 2020
  • ...anet]]. For example, the moon is Earth's natural satellite. In-game, the [[Mun]] and [[Minmus]] are the two satellites of [[Kerbin]]. ...early career satellites. The [[OKTO2]] and [[QBE]] are very light but have no reaction wheels. The [[RC-001S]] and [[RC-L01]] Remote Guidance Units, [[MK
    6 KB (979 words) - 00:06, 9 April 2020
  • ...s:Hora|horami]] vyššími než 3400 metrů. Je možné na něm [[Tutorial:Mun Landing|přistát]] nebo ho užít pro [[w:Gravity assist|gravitační kata {{:Mun/RefFrame}}
    4 KB (721 words) - 00:32, 18 November 2021
  • ...They wanted instead to meet the President's demands to get a Kerbal to the Mun before the end of the decade, and the decade was already half over! Thus be This will present a mission manifest to allow you to plant a flag on the Mun before the week is out. Missions are based on the American Apollo Program,
    17 KB (2,807 words) - 04:24, 5 September 2022
  • Sadly, recent updates have meant that I can no longer run KSP on my linux machine until I can work out how to configure wi ...uel tanks, you could probably launch this, but come on, one rocket? That's no fun. One problem you will surely see though, is that you have a very loose
    20 KB (3,826 words) - 09:09, 8 April 2014
  • ...mais delta-v para atingir uma órbita em Minmus de que uma órbita em Mun, no entanto, é mais fácil pousar na superfície e retornar. ...ncia (0 m). Minmus também tem algumas mesas, uma na qual está localizada no polo norte, que são tão elevadas em comparação com a esfera de influên
    4 KB (598 words) - 03:24, 25 December 2014
  • ...Den svarer til virkelighedens [[w:da:Jorden|Jord]], og har to måner '''[[Mun]]''' og '''[[Minmus]]'''. Kerbinmun500550km.png | Kerbin and the Mun, barely visible from ~500,550,000m
    9 KB (1,393 words) - 18:29, 17 March 2017
  • ...les don't exist until the Kerbollo Program during the [[Campaign: Mun Race|Mun Race]]. ...paign: Beyond Kerbin|Beyond Kerbin]] - First fly-by and impact probes to [[Mun]], [[Minmus]], [[Duna]] and [[Eve]].
    10 KB (1,543 words) - 03:47, 1 March 2022
  • ...hem to the [[Mun]]. But Robert and his team realized that getting to the [[Mun]] would require learning several things first. The first and most obvious t ...fledgling space program aiming to study, orbit, and eventually land on the Mun and beyond. Missions are based on America's satellite program of the late 5
    11 KB (1,675 words) - 03:51, 1 March 2022
  • ...KSC was one of the only buildings in all of Kerbica, the scientists found no lack of volunteers. ...end of the decade. The Kerbal Space Program set its sights on an eventual Mun landing and return, although most scientists doubted the success of such. T
    12 KB (2,028 words) - 08:15, 8 December 2020
  • ...는 행성이지만, 실제 지구와는 다르게 하나가 아닌 '''[[Mun/ko|문]]'''과 '''[[Minmus/ko|민무스]]'''라고 하는 두 개의 [[Moon 커빈은 [[Mun/ko|문]] 다음으로 가장 많은 [[Biome/ko|생물군계]]를 가지고
    20 KB (1,112 words) - 08:42, 21 April 2023
  • ...Tierra|La Tierra]] en el juego y tiene dos [[moon/es|lunas]] llamadas '''[[Mun]]''' y '''[[Minmus]]'''. ...les [[Biomes#Kerbin|biomas]], Kerbin estaba en segundo lugar solamente por Mun en número de biomas que tiene. Después de la actualización 0.90 todos lo
    17 KB (2,775 words) - 14:01, 22 January 2020
  • ...with all the math?/es|¿Qué pasa con las matemáticas?]] Una explicación no demasiado exhaustiva de las matemáticas en KSP ...sencillas sobre cómo llegar a otro planeta o luna sin tener que esperar (no es necesario esperar a que tu planeta de destino llegue hasta ti) por Grego
    9 KB (1,495 words) - 18:16, 2 May 2019
  • * <span style = "background:#42C0FB">Expanded biomes on bodies beyond Kerbin, Mun and Minmus</span><ref>[https://twitter.com/Maxmaps/status/51804035071660032 * <span style = "background:#FFEE44">Procedurally generated craters (Mun in 0.21)</span><ref name="proc_craters">[[blog:667|Procedural Craters]] dev
    12 KB (1,583 words) - 14:11, 7 March 2020
  • #Ability to complete [[campaign: Mun Race|Mun Race]] #Basically, repeat KS-203 from the Mun Race campaign. Having crew on this flight is optional, but remember to brin
    8 KB (1,213 words) - 06:08, 28 March 2022
  • ..., "Kraken" se ha convertido en un símbolo para muchos bugs, que a menudo no están relacionados con el error inicial. Esta es una lista de errores que se atribuyen al error Kraken, pero no están relacionados con el error real.
    10 KB (1,791 words) - 11:15, 15 May 2021
  • ...en mi ordenador con linux hasta que pueda configurar wine. Hasta entonces no podré actualizar esto con nuevo contenido. Yo todavía puedo hablar sobre ...ehículos. Si estas leyendo esta guía a través de la versión de prueba, no tendrás el Hangar de Aviones Espaciales (SPH) disponible para ti, pero si
    20 KB (3,853 words) - 09:08, 8 April 2014
  • ...y tiene 74 partes. Deberías saber que la versión que tienes en almacén no tiene [[SAS/es|SAS]] o ASAS a bordo, así que se recomienda añadir uno. Ta ...dría llegar a [[Mun/es|Mun]]. Es capaz de llegar, pero desafortunadamente no podría haber viaje de vuelta a casa.
    5 KB (951 words) - 16:49, 29 June 2013
  • [[File:Mun.jpg|thumb|200px|[[Mun/es | Mun]]]] El tipo de cohete que te puede llevar a Mun y volver puede ser muy muy pesado, la secuencia de fases ideal para un cohe
    6 KB (1,028 words) - 22:19, 31 October 2013
  • ...ateau approximately 4500–4700&nbsp;km above the nominal radius. There is no known way to land on it, as the [[Kraken]] makes all maneuvering difficult, ...ed from [[Kerbin|Kerbin's]] orbit by using a [[Mun Landing#Step 2 - To The Mun|Hohmann transfer orbit]], a spacecraft doing so will require a ΔV of about
    5 KB (521 words) - 18:29, 17 March 2017
  • ...SAS控制火箭的飞行)。高级SAS组件只有到[[Campaign: Mun Race|Mun Race]]的Kerbollo计划中才能投入使用。</li> ...d Rovers|无人探测器]]——[[Mun]]撞击探测器,[[Mun]]卫星和[[Mun]]地面探测车
    5 KB (183 words) - 11:50, 25 May 2019
  • ...ns probe and Iridium NEXT satellite. If the names of the SpaceX craft make no sense, they're all monsters from the Godzilla films (Gojira being Godzilla' * Go into a low orbit no more than a hundred kilometers high (at apoapisis).
    6 KB (933 words) - 10:39, 15 February 2020
  • ...he images below, this glitch is known to occur at the north poles of the [[Mun]], [[Duna]] and [[Ike]], but will happen on almost every planet with land a File:DarkPatchInvisible.jpg|The closest view possible in-game at which no dark patch present.
    3 KB (478 words) - 21:52, 11 February 2024
  • ...изации будут изобретены с началом [[Campaign: Mun Race/ru|Мунной Гонки]]. ...''' - Первые приближения и столкновения с [[Mun/ru|Муной]], [[Minmus/ru|Минмусом]], [[Duna/ru|Дюной]] и
    14 KB (324 words) - 15:47, 1 September 2018
  • ...빈]]의 작은 [[Moons/ko|위성]]입니다. [[Kerbin/ko|커빈]]이나 [[Mun/ko|문]]의 표면에서 보면, 수직으로 왕복 운동하는 1 또는 <!-- Biomes confirmed ingame - no claim is made that this list is complete -->
    7 KB (210 words) - 10:55, 22 March 2015
  • ...e over 3 times that of the [[Mun]]<!--3.34 km--> despite the fact that the Mun has a 54% wider radius and 137% more surface area. The increased elevation ...ge considering that it has no atmosphere and isn't much smaller than the [[Mun]] which has plenty of craters.
    7 KB (922 words) - 18:32, 17 March 2017
  • ...0 cause its ground track to be only a point: a satellite in this orbit has no motion relative to the body's surface. Since it is impossible to get all or {{StationaryOrbit/Row|Mun}}
    7 KB (1,031 words) - 03:15, 23 February 2019
  • [[File:TinyMun.png|thumb|[[Mun]], the nearest moon to [[Kerbin]] and largest in the Kerbin system]] ...de by observations and are not officially documented in the game. There is no difference between them and other celestial bodies in terms of game mechani
    4 KB (524 words) - 13:58, 14 March 2020
  • .... |닐 암스트롱|그가 달에 착륙하고 느낀 점의 설명}} <!-- no, I'm not going to quote "one small step" - that sentence is so overused it
    14 KB (499 words) - 18:48, 2 May 2019
  • ...e often used as refueling depots. For example, if a station is placed in [[Mun]] orbit, a lander can dock to the station and take some [[liquid fuel|fuel] An incrementally constructed space station has no practical limit to its size; it may contain as many components as the desig
    6 KB (942 words) - 14:43, 29 February 2024
  • ...p slightly higher - in fact, they will actually jump so high that they can no longer land on their feet under Kerbin's gravity prior to version 1.11.1 an ...om ''[[w:happiness|delight]]'' to ''[[w:fear|fear]]''. These emotions have no effect on flight performance or [[Science]] results{{check version||1.0.5}}
    10 KB (1,630 words) - 17:50, 5 June 2022
  • ...Wheel Repair). Por supuesto, esto sólo funciona siempre y cuando la rueda no se destruya completamente.. ...nder / retraer Panel), incluso los paneles en las naves que de otra manera no puedf, por ejemplo, una sonda que se quedó sin energía.
    5 KB (860 words) - 11:23, 15 May 2021
  • ...mountain ranges, cliffs, or craters. Smaller bodies' terrain, especially [[Mun]]'s, is usually rougher than larger ones', so it may require more time scou ...le strip of flat terrain can be a significant challenge, and there will be no aerodynamics to smooth the approach. A backwards landing can allow using en
    5 KB (817 words) - 04:10, 9 March 2022
  • == Direct-Ascent Mun Landing Tutorial == ...orbit around Kerbin. It is simply blasting straight up until you reach the Mun's SOI.
    2 KB (272 words) - 20:11, 17 September 2022
  • ...tion'''. Activities performed within one [[sphere of influence]](SOI) have no effect on the Science Points that can be earned doing science activities wi ...ring it in a Command Pod, though reports retrieved from a Command Pod have no limitations on how many of a type can be carried.
    25 KB (3,628 words) - 21:17, 16 January 2024
  • ...cepts Jool and the Sun. Before that only the [[Kerbin]] system - Kerbin, [[Mun]] and [[Minmus]] - had biomes. [[Jool]]'s moon [[Laythe]] and the planet [[ The star [[Kerbol]] (officially called “The Sun”) has no biomes. Any attempt to land on its surface will result in the [[craft]] ove
    20 KB (2,927 words) - 12:35, 5 November 2022
  • ...ione. Mancano inoltre tutti i corpi celesti ad esclusione di [[Kerbin]], [[Mun]] e [[Kerbol]]. With {{Version|0.21}} there is no difference between them anymore. The previous function of ASAS to hold the
    15 KB (2,507 words) - 11:40, 15 May 2021
  • ...Vessel, BoardVessel) and an Sphere of Influence or celestial body (Kerbin, Mun) separated by a comma. The “Recover” event is an exception and does no ...uit is now determined by the veteran stat instead of the name, making this no longer apply. Kerbal can also be “promoted” to orange suits by editing
    6 KB (894 words) - 10:44, 6 September 2021
  • * 物种区域分布当前只应用在Kerbin和Mun上,以后的更新会增加更多。 * Added a new module to generate craters procedurally on the Mun.
    69 KB (10,522 words) - 15:21, 7 March 2020
  • * Added a new module to generate craters procedurally on the Mun.
    90 KB (10,733 words) - 21:23, 12 July 2019
  • ...y entrada al [[Administration Facility/es|Edificio de Administración]], y no hay [[strategies/es|estrategias]] comerciales para elegir influir en los in ...piantes". Como los nodos de maniobra ya están desbloqueados, y el jugador no tiene que preocuparse por la reputación o el dinero.
    3 KB (546 words) - 01:43, 29 February 2024
  • ...at the HarvesteR concept had potential: it was not even a game, there were no controls or camera movements, the terrain was just A green plane, the rocke ...png|The first editor of the game. There were then only 5 different pieces, no backup or management of the floors.
    5 KB (845 words) - 11:28, 15 May 2021
  • ...no produto final. Já funcionalidades implementadas podem ser encontradas no histórico de versões. ...d:#FFEE44">yellow</span> foram parcialmente implementadas. As inscrições no <span style = "background:#00FF00">green</span> já estão em desenvolvimen
    12 KB (1,741 words) - 14:11, 7 March 2020
  • {{Episode|Kerbol 2: The Kerbols|Where No Kerbal Has Gone Before|Campaigns|prefix=Campaign:%20}} ...ration missions to various celestial bodies in the Kerbol system, they saw no reason why the spacecraft would ever need to return, and even realised that
    9 KB (1,389 words) - 01:19, 29 April 2021
  • <span id="Mun biome list"></span> [[File:MunBiomeMap.png|thumb|Mun biome map]]
    11 KB (1,313 words) - 11:18, 25 May 2019
  • ...to claim the science, but this would be an unusual effort, since there is no additional science value gained from physically returning this type of scie ...25 = 138 (rounded up). Or, for the same experiment processed in orbit of Mun, Data = 100·1·1.25·1 = 125.
    15 KB (2,379 words) - 23:26, 5 October 2023
  • ...es between -185 °C and -181 °C. Since Jool has no axial tilt, there are no seasonal temperature variations. Jool has no solid surface to land on; descending spacecraft will explode when they reac
    11 KB (1,624 words) - 11:40, 25 May 2019
  • ...log [[w:hr:Zemlja (planet)|Zemlji]]. Posjeduje dva prirodna satelita: '''[[Mun/hr|Mün]]''' i '''[[Minmus/hr|Minmus]]'''. ...Kerbola. Joolov satelit [[Tylo/hr|Tylo]] istog je polumjera kao i Kerbin, no zbog jedne svoje planine koja je 5 km viša od najviše točke na Kerbinu m
    10 KB (1,498 words) - 17:21, 29 May 2020
  • With Kerbals now [[Campaign: Age of Expansion|living on the Mun]], KSC scientists now turned towards getting them to another planet. And wh #Ability to complete [[Campaign: Mun Race|Mun Race]]
    9 KB (1,410 words) - 23:25, 5 March 2022
  • ...irectional and has a range of 75&nbsp;Mm. This is enough to reach the LKO, Mun, Minmus, and then some. Unfortunately the KSC is on one side of Kerbin and ...ink among sub-systems within a planetary system, such as Kerbin to Mun, or Mun to Minmus communication.
    26 KB (4,415 words) - 20:22, 2 May 2019
  • ...] needs to be gathered in a specific location, for example, orbiting the [[Mun]]. This may be done by either transmitting the data with an [[antenna]] or It doesn't matter if no actual science is earned; running any experiment in the designated situatio
    15 KB (2,354 words) - 23:20, 18 November 2023
  • [[File:Mun Rocket.png|200px|thumbnail|right|A large vehicle capable of easily landing * Land on the Mun, get out and walk around. Then, return to an orbit of 20,000 Meters.
    6 KB (1,166 words) - 02:41, 3 January 2021
  • ...anged to 0.23.5.<ref>The version number in the FAQ was changed so there is no direct evidence for the version number 0.23.10 but there are comments like * Switching between linear and rotation controls in docking UI mode no longer toggles [[SAS]].
    8 KB (1,275 words) - 21:54, 5 October 2020
  • ...ecause hungry lab technicians stole the hot dogs beforehand! Well, there's no thieves in space, so the Kapanese have devised an exposed facility. After d ...tatic - finally, something they could look up and point at that wasn't the Mun! But astronomers were already dreaming bigger, and prototype designs for th
    11 KB (1,825 words) - 04:15, 24 February 2020
  • * Must have no parts unrecoverable. * Go into a low orbit no more than a hundred kilometers high (at apoapisis).
    10 KB (1,650 words) - 15:44, 22 April 2018
  • ...iere más delta-v para llegar a una órbita con Minmus en comparación con Mun, pero es más fácil de aterrizar en la superficie y regresar. ...el medido numero, apoya la teoría que Minmus está una cometa capturado. No podría ha formado en eso actual ubicación. Un alto contenido de sal, si a
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  • ...s]] de el juego. Es similar a [[Moho/es|Moho]] y [[Eeloo/es|Eeloo]] porque no tiene [[atmosphere/es|atmósfera]] o satélites naturales. Dres tiene menos La superficie parece ligeramente gris, similar a la de [[Mun/es|Mun]], con una superficie cubierta con rocas. Dres tiene secciones de lo qué p
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  • ...idad orbital de 6,785 m/s. Típicamente, en una altitud más baja de 100km no se necesita aerofrenado, y podría ser aconsejable permanecer en la atmós ...las naves a menudo destruidas por el [[Kraken/es|Kraken]]. Aún si la nave no es destruida por el Kraken, todas las partes seran destruidas cuando alcanc
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  • [[Kerbin/ja|Kerbin]]の軌道からKerbolへは[[Mun Landing#Step 2 - To The Mun|ホーマン遷移軌道]]を使って到達できるが、それには8&nb
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  • ...les don't exist until the Kerbollo Program during the [[Campaign: Mun Race|Mun Race]].</li> # [[Campaign: Probes and Rovers|Probes and Rovers]] - [[Mun]] impact probe, orbiter, and rover
    5 KB (775 words) - 14:00, 14 March 2020
  • ...esonancia 3:2, lo que, junto con sus diferentes inclinaciones, asegura que no pueden colisionar. ...5% más gravedad que [[Mun/es|Mun]] y es muy similar en tamaño. Como Mun, no tiene atmósfera. Las características físicas de Eeloo son probablemente
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  • ...a da Terra (1.624 m/s²). É possível [[Tutorial:Mun Landing/pt|pousar em Mun]] ou usá-la como uma [[Tutorial: Gravity Assist/pt|assistência gravitacio Novos jogadores devem notar que Mun (Como a maioria dos corpos celestiais no jogo) não possui [[atmosphere/pt|atmosfera]]. Isso significa que [[parachu
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  • == Descrição no jogo == ...e de Dres aparenta ser cinza claro e é rochosa e desigual, similar a de [[Mun/pt|Mün]], com a superfície coberta de pedregulho [[w:pt:Regolito|regolito
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  • ...or la comunidad, y no tiene relación directamente con lo que puede ser -o no- incluido en el producto final. Las funciones ya implementadas pueden ser e ...0FF00">verde</span> son características que ya están en desarrollo, pero no se esperan para la próxima actualización o son tan grandes que se irán a
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  • ...pertenecen a órbita y la física que a menudo puede ser confuso para los no técnicos. Además, varios otros términos y abreviaturas científicas se u ...ue denotan velocidad, longitud / distancia y tiempo, respectivamente, pero no tienen ningún sentido.
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  • ...ersión demo para tener una idea de lo que el juego le puede ofrecer, pero no se olvide de que el juego completo tiene mucho más por un precio razonable ===No puedo cargar mi archivo de salvar y / o una nave espacial!===
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  • ...iene su propia función y afectará a la forma en que un buque enarbola (o no). Así que sujetese, y estará listo para probar algunos Cohetes de ciencia * Física del vuelo que obtienen su arte en el espacio ... o no.
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  • ...前{{Check version||0.23.5}} 仅仅在行星 [[Kerbin]] 和它的卫星, [[Mun]] 和 [[Minmus]], 被生物群系完整地覆盖。 ...surface samples etc. from Kerbin before you can even consider going to the Mun.
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  • ...anged to 0.23.5.<ref> El número de versión en el FAQ se cambió para que no haya directa evidencia para el número de la versión 0.23.10, pero existen ...ES, esta nueva torre de escape puede salvar a la tripulación si el cohete no se comporta como se espera.
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  • ...Minmus]] o salto a la órbita [[Kerbol/es|Kerbol]], aunque tales maniobras no ahorran mucho combustible y son más imprecisas. Es, sin embargo, útil par ...osphere/es|atmósfera]]. Eso significa que los [[parachute/es|paracaidas]] no funcionan cuando se desciende a la superficie.
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  • Mun: 0.20246325833 ...toria cercanamente estable, como si estuviera en una órbita estacionaria. No es perfectamente estacionaria, como Ike tiene tanta excentricidad orbital d
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  • ...de una nave si sentado en un [[EAS-1 External Command Seat]]; Los Kerbals no agregan ninguna masa en un [[command pod]] or [[PPD-10 Hitchhiker Storage C ...parecen carecer de cualquier iris, o que son perfectamente de color negro. No poseen párpados.
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  • ..., Vall está en rotación síncrona. Órbitas síncronas alrededor de Vall no son posibles, ya que se encuentran fuera de su SOI, en un radio de 3,893,25 ...regresar es significativamente más difícil que un aterrizaje en [[Mun/es|Mun]], debido a la mayor gravedad de la primera y más terrenos irregulares.
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  • ...lar a la de [[Kerbin/es|Kerbin]], pero el aerofrenado es imposible, ya que no hay [[atmosphere/es|atmósfera]]. Sin embargo, debido a su gran pozo de gra ..., Tylo está en rotación síncrona. Órbitas síncronas alrededor de Tylo no son posibles, ya que se encuentran fuera de su SOI, en un radio de 14,758,0
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  • ...ue los demás organismos Kerbol, excluyendo [[Minmus/es|Minmus]], [[Mun/es|Mun]], y [[Kerbin/es|Kerbin]], Bop es una sola [[biome]]. ...bot en la superficie de Bop. Fíjese en las empinadas colinas y las ruedas no están totalmente en el suelo debido a la baja gravedad.
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  • ...]]. En [[sandbox]], incluso las descripciones de texto de los experimentos no están disponibles, representando biomasas sin importancia. ...e pertenecen a un biomasa pueden estar geográficamente ''separada'', pero no están consideradas ''diferentes áreas''. Por ejemplo, después de realiza
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  • ...m/hu|naprendszerben]] nincs más égitest mint a [[Kerbin/hu|Kerbin]], a [[Mun/hu|Mün]] és a [[Kerbol/hu|Kerbol]]. Használd a demo változatot, hogy me No ennek [[Linux/hu|saját lapja]] is van...
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  • ...cionamiento de las sondas no tripuladas. Específicamente, cualquier sonda no tripulada debe tener un enlace de control de nuevo a la [[KSC]] (o a una na * Para la versión: KSP 0.23 , mayor y RemoteTech 2 (no 1) v1.3.3 y mayor.
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  • simple craft has no antenna. In order to get the data home, you need to [[Recovery|recover]] yo On Mun and Minmus every large crater (or depression, respectively) is a biome of i
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  • ...capar de Kerbin. Con este método, sólo tendremos que llegar a la órbita Mun (12 millones de km). Esto le ahorrará combustible para varios cientos de k ...n este caso queremos aún más lejos del sol, por lo que hacemos cuando el Mun va en esa dirección - el momento en que se cruza la órbita de Kerbin.
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  • ...com a de [[Mun/pt| Mün]], mas com menos crateras de impacto (especiamente no lado contrário à Jool e é mais desigual. ...em Tylo). Isso significa que é apenas a segunda lua mais rica em ciência no sistema de Jool, atrás de [[Laythe/pt|Laythe]].
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  • ....99), it was obvious what was next. Kerbalkind had dreamed of going to the Mun for centuries, and now is the time that came true. NOTE: These can be completed either on the Mun or Minimus. Or both for an extra challenge. Also, if you would like an even
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  • * Find an asteroid with a Periapsis that is below Mun orbit, and a class E. === Mun 3-stage Test Mission ===
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  • * [[Mun/ja|ムン]]に何かを追加(おそらく[[List of easter eggs/ja|イー * [[Kerbin/ja|Kerbin]]と[[Mun/ja|Mun]]に[[Biome|バイオーム]]を追加。
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  • ...ат в полном составе совершил посадку на [[Mun/ru|Мун]].]] The landing module has no separate [[command module]] aboard making it slightly complicated to detach
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  • ...litch too funny to fix?) may cause a Kerbal hitting the surface of Kerbin (no confirmation in other spots) to BOUNCE.
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  • * [[Biome/ko|생물군계]]가 [[Kerbin/ko|커빈]]과 [[Mun/ko|문]]에 생겨났습니다. * Reverted the Mun's height values, so landmarks and bases shouldn't spawn below ground anymor
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  • * Slight optimization to [[Kerbin]], [[Mun]] and [[Eve]] surface shaders. * Fixed potential crash related to reentry FX on Linux when no depthtexture hardware support is available.
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  • * Parts on the parts list no longer show the author on their tooltips (that broke immersion). * Boarding a vessel from EVA no longer toggles the vessel's SAS state.
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  • .... If it is glowing red, you cannot place it there, because either there is no node to attach it to (if it requires nodes), or it is currently "clipping" ...[TT18-A Launch Stability Enhancer|launch clamps]], they release the craft. No other part types have action icons. Every action icon in the same "stage nu
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  • Since {{Version|0.21}} there has been no difference between them. The previous function of ASAS,to hold the heading,
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  • * '''[[Sandbox]]'''- build freely with no restrictions and no need to unlock parts. .... If it is glowing red, you cannot place it there, because either there is no node to attach it to (if it requires nodes), or it is currently "clipping"
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  • ...landing a spacecraft in a celestial body with no atmosphere (such as the [[Mun]]) with the addition of landing legs. Or with an addition of a launcher bel
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  • ...landing a spacecraft in a celestial body with no atmosphere (such as the [[Mun]]), like the real-life LLRV.
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  • An incrementally constructed base has no practical limit to its size; it may contain as many components as the desig File:Von Braun City.jpg|Large modular Mun base
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  • ...], disabled in [[Sandbox]] and [[Science mode]]s. When disabled, there are no restrictions on abilities, all kerbals are top level. ...for the most valuable achievement and is not cumulative, so orbiting the [[Mun]] (3 XP) and planting a flag on it (5 XP) will only ever grant a total of 5
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  • So you've arrived on the [[Mun]]. Time to explore all those different biomes for [[science]]! Or maybe you Your kerbonaut can walk at about 1 m/s. Around the Mun that would take 1.2 million seconds (about 2 weeks of game time, and you ca
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  • ...[[moon|ดวงจันทร์]]สองดวง ชื่อ '''[[Mun]]''' และ '''[[Minmus]]'''. ...dies with multiple [[Biomes#Kerbin|biomes]], Kerbin was second only to the Mun in number of biomes it has. Following the 0.90 update all celestial bodies
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  • O site principal pode ser encontrado [http://kerbalspaceprogram.com/ aqui]. No site estão disponíveis a versão de demonstração e a versão completa. ...o há nenhum outro corpo celestial além de [[Kerbin/pt|Kerbin]], [[Mun/pt|Mun]] e [[Kerbol/pt|Kerbol]]. A de demonstração também é baseada em uma ant
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  • * Added new Return from Mun tutorial. * No Plugin loading.
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  • In older versions, they had no known function nor collision mesh meaning any Kerbal or vessel could pass t ...602|9.1423|Mun|text=C|o=anomalies|m=X}} and {{Kerbalmaps|-82.2062|102.9287|Mun|text=C|o=anomalies|m=X}}
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  • ...ration contracts. The special feature of these contracts is that they have no deadline date after they are accepted. The exploration contracts are offere *Mun contracts
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  • ...n unidas a valores específicos, aunque para ser sincrónicas, la órbita no debe cruzarse con la atmósfera o la superficie del cuerpo orbitado, lo que ...e coincidir su período orbital con el período de rotación '''sideral''' no con el día solar. Por lo tanto, para Kerbin serán 5h 59m 9.425s en lugar
    7 KB (1,218 words) - 15:56, 7 March 2020
  • ...a bug where using the reset button with an Asteroid loaded would break the Mun tutorial. * Calculation of exposed area for convection fixed, spaceplanes no longer get as extreme heat.
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  • | <center>3.16Mm (25% way to Mun)</center> | <center>15.81Mm (Mun)</center>
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  • ...being a ground station on [[Kerbin]] or another Relay satellite. However, no matter how much the distance between the satellites, the transmission will - In later career saves where Mun and Minmus are being extensively visited, a decent [[Relay Network]] with m
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  • * Design requirements or mission considerations (ex. "Land a Kerbal on Mun, then send a manned rescue party to return him/her to Kerbin safely). # No need to link that term later on.
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  • ...alled "The Sun" in the english game, and "Sun" in the game files. There is no such thing as Kerbol outside of the community forums and wiki. ** The Mun is larger and closer to Kerbin than Moon to Earth, and thus in order to mak
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  • * Landing gear button detects state of landing gear/legs during rollout (no gear or all gear up, and the light will be off). ** The Mun tutorials are replaced by three new Mun tutorials: one that covers
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  • ...engines as well as jets. Fixed priority issues. Much faster. PartResources no longer MonoBehaviours. Can set crossfeed per attach node. Electric Charge n * WheelColliders are now properly handled by collision manager, and no longer require the wheel "blocking" workaround to clip into other parts.
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  • [[File:Mun.jpg|300px|thumbnail|right|The Mun: You should see this up close at some point in this tutorial.]] ==Why go to the Mun First?==
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  • {{delete|more of a user blog-style post than a wiki-style informational page, no coherent focus as anything can be trivialized. Individual pages already lis * There was once a second KSC on the Mun.
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  • ...ear Kerbin during a previous mission, or a failed retrograde burn near the Mun. For the transfer part, you have no choice but to send two separated ships very near in order for the second to
    5 KB (961 words) - 20:26, 2 May 2019
  • There is no one perfect vehicle for going to Minmus because all players have different ...ode. Now that you have landed on Minmus, what's next? Maybe landing on the Mun?
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  • {{Expansion|mh|small=no}} .... It has a crew capacity of 3 and is capable of landing 2 Kerbals on the [[Mun]] or [[Minmus]]. It is the Heaviest and most expensive stock craft in the g
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  • === [[Mun]] === ...Kerbalmaps|57.6602|9.1423|Mun|text=C}}, und {{Kerbalmaps|-82.2062|102.9287|Mun|text=C}}
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  • {Expansion|bg|small=no}} ...stazione di tracciamento di livello 1, la scienza può essere ricevuta da Mun senza potenziare il segnale.
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  • {{Expansion|bg|small=no}} ...un'antenna di classe 500k, capace di essere raggiunta dalla superficie del Mun anche con una stazione di localizzazione di livello 1. Inoltre, i veicoli c
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  • ...icipo è influenzato dalle tue [[Strategies/it|Strategie]], ma il rimborso no. ...raccolti in un luogo specifico, per esempio, orbitando intorno a [[Mun/it|Mun]]. Questo può essere fatto sia trasmettendo i dati con un'[[antenna/it|ant
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  • ...cepts Jool and the Sun. Before that only the [[Kerbin]] system - Kerbin, [[Mun]] and [[Minmus]] - had biomes. [[Jool]]'s moon [[Laythe]] and the planet [[ The star [[Kerbol]] (officially called “The Sun”) has no biomes. Any attempt to land on its surface will result in the [[craft]] ove
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  • Version '''1.9''', named '''There's No Place Like Home''', is a major update that released on February 12, 2020.<r * Fix part filter showing no parts after switching between subassemblies, variants and simple mode.
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  • ...rte tiene su propia función y afectará la forma en que una nave vuela (o no). ¡Así que arréglate y prepárate para probar algo de ciencia espacial! * Física de vuelo que lleva tu nave al espacio... o no.
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  • {{Expansion|bg|small=no}} ==== Mun ====
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  • | <center>3.16Mm (25% way to Mun)</center> | <center>15.81Mm (Mun)</center>
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  • * Implement new celestial body shaders and textures for Mun, Minmus, Duna, Ike, Eve, Gilly. * Update Main Menu Mun terrain shader.
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  • ...na]]是[[Kerbin]]第二近的行星.在逻辑上,它将是你在登陆 [[Mun]],[[Minmus]],或[[Eve]]之后的下一个目标.由于以下几个原因, # 它具有较小的尺寸与适中的重力 (与[[Mun]]的重力相当).
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  • ...ff. An asteroid which has accumulated material from the rings, practically no gravity. ====[[Mun]]====
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  • {{Expansion|mh|small=no}} ...ion program, this craft currently has a probe attached which can go to the Mun or Minmus. |Squad}}
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  • === The Mun === ...e will result in the player's craft accelerating towards the center of the Mun before launching out the other side at extremely high speeds. This bug was
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  • ...site) but there's no real efficiency gain if it's only 90° ahead. TWR has no impact on δv required (as long as it's high enough that ~nearly all time i MUN TRANSFER
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  • {{Expansion|bg|small=no}} |[[Mun/ru|Мун]]
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  • {{Expansion|bg|small=no}} ...rs|the surface/body multiplier]] (for example Kerbin's surface is 0,3x and Mun's surface is 4x). The experiment is always full, can be fully transmitted a
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  • {{Expansion|bg|small=no}} ...is a 500k class antenna, capable of being reached from the surface of the Mun even with a level 1 tracking station. Also, vessels with a probe core and a
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  • {{Expansion|bg|small=no}} For example a level 3 scientist deploying an ionographer experiment on Mun gives 0.3125 · 0.60 · 4 = 0.75 science per hour
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  • {{Expansion|bg|small=no}} For example a level 3 scientist deploying an goo survey experiment on Mun gives 0.28125 · 0.60 · 4 = 0.675 science per hour
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  • {{Expansion|bg|small=no}} |Mun
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  • {{Expansion|bg|small=no}} ...te that even with a level 1 tracking station, science can be received from Mun without boosting the signal.
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  • ...r el mismo bioma varias veces sin tener nuevos módulos de ciencia a bordo no es muy productivo. ...itar otros [[:Category:Celestials/es|cuerpos celestes]]. Lunas de Kerbin [[Mun/es|Muna]] y [[Minmus/es|Minmus]] son los objetivos principales para el jueg
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  • ...hat allow a ship to continuously transit between two bodies with little or no orbit adjustments. It's an extension on the classic Hohmann Transfer orbit. * execute a Kerbin-Mun or Earth-Moon [[Tutorial:_Advanced_Orbiting#Hohmann_transfer|Hohmann transf
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  • ...on as of this writing. It assumes the availability of all expansions, but no mods. Obviously, those can change the game a lot. ...uel can do up to this amount of change in its velocity by burning fuel and no more.
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  • ...to have a stage that mixes some engines with high gimbal with others with no gimbal at all so that you can still rotate at a decent rate. ...tors (1, 0, 0) and (0, 1, 0) does not span the whole space, as it gives us no way to make the z-coordinate not be zero. Similarly, the set of vectors (1
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  • ...umb|right|[[Bob Kerman]]在[[Version history|版本号为]][[0.25]]里的[[Mun]]卫星进行[[EVA|舱外活动]]。]] ...o lack any irises, or they are perfectly black in color. They also possess no eyelids, and as a result do not blink.
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  • If you are low on Funds, then there's no need to worry because of [[Contracts]]. These are things that give you [[Fu =[[Mun]] or Bust=
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