Difference between revisions of "0.24.1"

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(Created page with "{{:0.24.1/Box}} Version '''0.24.1''' was released on July 24<sup>th</sup>, 2014 which only tweaks and fixes bugs. == Changes == {{Stub||This section was directly copied from ...")
 
m (Bug fixes and tweaks: +links; *Unicode arrows;)
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==== Parts ====
 
==== Parts ====
 
* Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft.  
 
* Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft.  
* O-10 Maneuvering engine scaling was off. Engine rescaled to proper size (smaller).
+
* [[O-10 MonoPropellant Engine]] rescaled to proper size (smaller), because the original scale was off.
* Fixed an issue with propellant-defined resource flow modes which prevented some configurations of Vernier engines from working correctly.
+
* Fixed an issue with propellant-defined resource flow modes which prevented some configurations of [[Vernor Engine]]s from working correctly.
* Fixed an issue with some decoupler modules failing to apply ejection forces when activated.
+
* Fixed an issue with some [[decoupler]] modules failing to apply ejection forces when activated.
 
* Fixed missing FX components on root parts after resuming a saved game or reverting.
 
* Fixed missing FX components on root parts after resuming a saved game or reverting.
* Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd RCS response from center-aligned or stack-mounted RCS modules.
+
* Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd [[RCS]] response from center-aligned or stack-mounted RCS modules.
  
 
==== UI ====
 
==== UI ====
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==== Contracts ====
 
==== Contracts ====
* Fixed a bug in Rescue Kerbal contracts, where rescue by means of external seats or claws wouldn't complete the contract.
+
* Fixed a bug in Rescue Kerbal [[contract]]s, where rescue by means of external seats or claws wouldn't complete the contract.
  
 
==== Tutorials ====
 
==== Tutorials ====
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==== Flight ====
 
==== Flight ====
 
* Fixed vessels not leaving 'pre-launch' condition during take-off roll.  
 
* Fixed vessels not leaving 'pre-launch' condition during take-off roll.  
* Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up your control state.
+
* Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up the control state.
  
 
==== Game Balance ====
 
==== Game Balance ====
* Tweaked costs for several spaceplane and aerodynamic parts:
+
* Tweaked costs for several [[spaceplane]] and aerodynamic parts:
** Advanced Canard: 900 -> 800
+
** [[Advanced Canard]]: 900 800
** Standard Canard: 1500 -> 720
+
** [[Standard Canard]]: 1500 720
** Delta Wing: 500 -> 680
+
** [[Delta Wing]]: 500 680
** Swept Wing: 500 -> 620
+
** [[Swept Wings]]: 500 620
** Wing Connector: 500 -> 560
+
** [[Wing Connector]]: 500 560
** R8 Winglet: 500 -> 640
+
** [[AV-R8 Winglet]]: 500 640
** Structural Wing: 500 -> 540
+
** [[Structural Wing]]: 500 540
** Aerodynamic Nose Cone: 680 -> 240
+
** [[Aerodynamic Nose Cone]]: 680 240
** C7 NCS Nose Cone: 680 -> 320
+
** [[NCS Adapter]]: 680 320
** Rocket Nose Cone (large): 1000 -> 450
+
** [[Protective Rocket Nose Mk7]]: 1000 450
** Standard NC (small): 680 -> 180
+
** [[Standard NC]]: 680 180
  
 
==== Modding ====
 
==== Modding ====

Revision as of 22:12, 25 July 2014

0.24.1
Beta release
024 wallpaper.png
Released 7/24/2014
Announcement 0.24.1 Revision Patch Available
Steam Steam Community
0.24 0.24.2
0.25

Version 0.24.1 was released on July 24th, 2014 which only tweaks and fixes bugs.

Changes

This article is a stub. You can help KSP Wiki by expanding it.

Bug fixes and tweaks

Parts

  • Fixed a relatively serious issue with module loading which could result in missing modules if loading old craft.
  • O-10 MonoPropellant Engine rescaled to proper size (smaller), because the original scale was off.
  • Fixed an issue with propellant-defined resource flow modes which prevented some configurations of Vernor Engines from working correctly.
  • Fixed an issue with some decoupler modules failing to apply ejection forces when activated.
  • Fixed missing FX components on root parts after resuming a saved game or reverting.
  • Fixed a potential issue with the internal maths in ModuleRCS, which could result in odd RCS response from center-aligned or stack-mounted RCS modules.

UI

  • Fixed an issue with the App Toolbar where mod apps wouldn't display/hide properly at the VAB.
  • Fixed an issue with custom staging icons and switching vessels.
  • Fixed an issue where the Messages Dialog in the VAB would drift out of place when discarding many messages.

Contracts

  • Fixed a bug in Rescue Kerbal contracts, where rescue by means of external seats or claws wouldn't complete the contract.

Tutorials

  • Fixed a save-related bug which made the Orbiting 101 tutorial impossible to complete.

Flight

  • Fixed vessels not leaving 'pre-launch' condition during take-off roll.
  • Fixed a very annoying and potentially destructive bug where approaching another vessel could mess up the control state.

Game Balance

Modding

  • Added IPartCostModifier interface, to allow part modules to tweak a part's cost.

0.24.2

0.24.2
Beta release
Released 7/25/2014
Announcement 0.24.2 Hotfix Patch Released
Steam Steam Community
0.24.1 0.25
0.24

One day later the next bugfix version 0.24.2 was released. It only fixed a critical issue which prevented opening the right-click menus for several parts.