Difference between revisions of "Personal Parachute"
JebediahK123 (talk | contribs) (The EVA chute was welcome to KSP for people who crash a lot.) |
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− | + | {{:Personal Parachute/Box}} | |
− | The chute somewhat acts like a hanglider, gliding down, picking up speed unless you use W to slow down during flight. | + | The '''EVA Parachute''' (also known as '''Personal Parachute''') is a paraglider-type chute. |
+ | |||
+ | == Product description == | ||
+ | {{Quote|This Kerbal-sized ram-air parachute is perfect for saving intrepid pilots from a mis-considered aircraft design, or hijinks involving the top of the VAB and a hopeffuly functional autopilot. Why should Kerbals put their trust in something that was found lying by the side of the road? Well, because there wasn't a Kerbal-shaped crater next to it!|manufacturer=?}} | ||
+ | |||
+ | == Usage == | ||
+ | [[File:Rogallo wing chute.png|thumb|A Kerbal flying over Kerbin Highlands using a rogallo wing.]] | ||
+ | The parachute can be opened via the part menu or by pressing the {{Key press|P}} key. When the parachute is deployed, you can control it using the {{Key press|W}}(Pitch down), {{Key press|A}}(Yaw left), {{Key press|S}}(Pitch up), {{Key press|D}}(Yaw right) keys. The chute somewhat acts like a hanglider, gliding down, picking up speed unless you use W to slow down during flight. | ||
+ | |||
+ | The deployment altitude and minimum atmospheric pressure can be changed in the same way as a normal parachute, including the ability to cut and repack your chute. As of 1.5, there are no other types of EVA parachutes, nor pre-flight influence over their settings inside the editor. | ||
+ | |||
+ | In career mode, your scientists and engineers must have at least 1 star to use EVA parachutes. Pilots can always use their parachutes. (Prior to version 1.6.0, all kerbals needed 3 stars before they could use the chutes). | ||
+ | |||
+ | As 1.11, the parachute is now an inventory item that kerbal must carry (but still requires a pilot or a 1-star kerbal). It weights 4kg but counts in the total ship's mass, especially if multiple kerbals are on board. | ||
+ | |||
+ | == Changes == | ||
+ | ;[[1.11]] | ||
+ | * The EVA Parachute is now a cargo item that must be carried by kerbals, but it still requires a pilot or a 1-star kerbal to be used | ||
+ | ;[[1.6]] | ||
+ | * Pilots or 1-star kerbals can parachute (3-star before) | ||
+ | |||
+ | {{Template:Parts}} | ||
+ | |||
+ | [[Category: Parts]] |
Latest revision as of 23:11, 21 September 2024
Personal Parachute | ||
Cargo item by Found lying by the side of the road | ||
Cost | (total) | 10.00 |
Mass | (total) | 0.004 t |
Drag | 0.1 | |
Max. Temp. | 2000 K | |
Impact Tolerance | 12 m/s | |
Research | Start | |
Unlock cost | 0 | |
Since version | 1.11 | |
Part configuration | Parachute.cfg | |
Packed volume | 10 l |
The EVA Parachute (also known as Personal Parachute) is a paraglider-type chute.
Product description
“ | This Kerbal-sized ram-air parachute is perfect for saving intrepid pilots from a mis-considered aircraft design, or hijinks involving the top of the VAB and a hopeffuly functional autopilot. Why should Kerbals put their trust in something that was found lying by the side of the road? Well, because there wasn't a Kerbal-shaped crater next to it! — Found lying by the side of the road |
” |
Usage
The parachute can be opened via the part menu or by pressing the P key. When the parachute is deployed, you can control it using the W(Pitch down), A(Yaw left), S(Pitch up), D(Yaw right) keys. The chute somewhat acts like a hanglider, gliding down, picking up speed unless you use W to slow down during flight.
The deployment altitude and minimum atmospheric pressure can be changed in the same way as a normal parachute, including the ability to cut and repack your chute. As of 1.5, there are no other types of EVA parachutes, nor pre-flight influence over their settings inside the editor.
In career mode, your scientists and engineers must have at least 1 star to use EVA parachutes. Pilots can always use their parachutes. (Prior to version 1.6.0, all kerbals needed 3 stars before they could use the chutes).
As 1.11, the parachute is now an inventory item that kerbal must carry (but still requires a pilot or a 1-star kerbal). It weights 4kg but counts in the total ship's mass, especially if multiple kerbals are on board.
Changes
- The EVA Parachute is now a cargo item that must be carried by kerbals, but it still requires a pilot or a 1-star kerbal to be used
- Pilots or 1-star kerbals can parachute (3-star before)