Difference between revisions of "RT-10 "Hammer" Solid Fuel Booster"

From Kerbal Space Program Wiki
Jump to: navigation, search
(Changes)
(restructured and added to the information on this page. I suggest a lot of it is taken along with the content for the other SRB to provide a common page the covers the common functionality of Solid Rocket Boosters)
Line 16: Line 16:
 
}}
 
}}
  
The '''RT-10 Solid Fuel Booster''' (also known as an SRB) is a rocket engine used to provide thrust to a rocket.
+
The '''RT-10 Solid Fuel Booster''' (also known as an SRB) is a rocket engine used to provide a short burst of additional thrust to a rocket. The come as a single unit, the 'engine' and 'fuel tank' are one single part, this means that you cannot increase the 'burn time' for it.
  
 
== Usage ==
 
== Usage ==
RT-10's are one-shot rocket boosters often used to help get the massive bulk of a large multi-[[stage]] rocket off the ground. They burn at a constant thrust until they run out of fuel and then cease to work. It is usually a good idea to jettison spent fuel boosters as they are quite heavy even when empty. Solid boosters have a better thrust-to-weight ratio than a [[Liquid Fuel]] rocket and tank, but lack a controllable throttle or the ability to extend the duration of the burn and are not as efficient or powerful.
+
RT-10's are one-shot rocket boosters often used to help get the massive bulk of a large [[stage|multi-stage]] rocket off the ground. They burn at a constant thrust until they run out of fuel and then cease to work. Solid boosters have a better thrust-to-weight ratio than a [[Liquid Fuel]] rocket and tank, but lack a controllable throttle or the ability to extend the duration of the burn nor are they as efficient or powerful. It should be noted that boosters do not reduce the need for [[Liquid Fuel]], as one must also take into account thrust to weight ratios.
  
The boosters can be mounted with the [[TT-38K Radial Decoupler]]s, but cannot be stacked like their [[Liquid Fuel]] counterparts. It should be noted that more boosters doesn't reduce the need for [[Liquid Fuel]], as one must also take into account thrust to weight ratios.
+
The boosters can be mounted with the Radial [[Decoupler|decouplers]], it is usually a good idea to jettison spent fuel boosters as they are quite heavy even when empty. Particular care must be taken to ensure they have finished burning before jettison as there is the risk that as they accelerate past the rest of the rocket, the cause liquid fuel tanks to explode. Unlike their [[Liquid Fuel]] counterparts, solid boosters cannot have additional fuel attached to them to provide a longer burn time, though you could use a standard decouplers to have a sequence of solid boosters.
  
RT-10 Solid Fuel Boosters are prone to overheating, especially when large numbers are clustered together.  The main ways to overcome this are by using custom staging to stagger the firing, and attaching additional parts that are not SRBs (typically struts and/or winglets) to act as heat sinks.
+
RT-10 Solid Fuel Boosters are prone to overheating, especially when large numbers are clustered together.  The main ways to overcome this are by using custom staging to stagger the firing, and attaching additional parts that are not SRBs (typically [[struts]] and/or [[winglets]]) to act as heat sinks. These 'heat sinks' can provide extra functionality by holding the boosters more securely to the main rocket as well help provide additional control.
 
 
Between 0.7.3 and 0.15.2, the RT-10 was of limited use, mainly for providing extra challenge or silliness related to its high thrust to weight ratio. In rare cases it provided a small performance boost from overcoming the sticky pad bug or getting a rocket up to ideal speed. As of 0.16, the RT-10 has a higher [[Isp]] (4340 m/s) than any other solid or liquid fuel rocket, making a useful, if situational, choice (especially during launch).
 
  
 
== Description ==
 
== Description ==
Line 31: Line 29:
 
|While considered by some to be little more than "a trash bin full o' boom", The RT-10 is used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. Use with caution, though. Once lit, solid fuel motors cannot be put out until the fuel runs out.
 
|While considered by some to be little more than "a trash bin full o' boom", The RT-10 is used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. Use with caution, though. Once lit, solid fuel motors cannot be put out until the fuel runs out.
 
|Jebediah Kerman's Junkyard and Spaceship Parts Co.}}
 
|Jebediah Kerman's Junkyard and Spaceship Parts Co.}}
 +
 +
== Trivia ==
 +
Between 0.7.3 and 0.15.2, the RT-10 was of limited use, mainly for providing extra challenge or silliness related to its high thrust to weight ratio. In rare cases it provided a small performance boost from overcoming the sticky pad bug or getting a rocket up to ideal speed. As of 0.16, the RT-10 has a higher [[Isp]] (4340 m/s) than any other solid or liquid fuel rocket, making a useful, if situational, choice (especially during launch).
  
 
== Changes ==
 
== Changes ==

Revision as of 10:19, 4 October 2012

Template:Partbox

The RT-10 Solid Fuel Booster (also known as an SRB) is a rocket engine used to provide a short burst of additional thrust to a rocket. The come as a single unit, the 'engine' and 'fuel tank' are one single part, this means that you cannot increase the 'burn time' for it.

Usage

RT-10's are one-shot rocket boosters often used to help get the massive bulk of a large multi-stage rocket off the ground. They burn at a constant thrust until they run out of fuel and then cease to work. Solid boosters have a better thrust-to-weight ratio than a Liquid Fuel rocket and tank, but lack a controllable throttle or the ability to extend the duration of the burn nor are they as efficient or powerful. It should be noted that boosters do not reduce the need for Liquid Fuel, as one must also take into account thrust to weight ratios.

The boosters can be mounted with the Radial decouplers, it is usually a good idea to jettison spent fuel boosters as they are quite heavy even when empty. Particular care must be taken to ensure they have finished burning before jettison as there is the risk that as they accelerate past the rest of the rocket, the cause liquid fuel tanks to explode. Unlike their Liquid Fuel counterparts, solid boosters cannot have additional fuel attached to them to provide a longer burn time, though you could use a standard decouplers to have a sequence of solid boosters.

RT-10 Solid Fuel Boosters are prone to overheating, especially when large numbers are clustered together. The main ways to overcome this are by using custom staging to stagger the firing, and attaching additional parts that are not SRBs (typically struts and/or winglets) to act as heat sinks. These 'heat sinks' can provide extra functionality by holding the boosters more securely to the main rocket as well help provide additional control.

Description

While considered by some to be little more than "a trash bin full o' boom", The RT-10 is used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. Use with caution, though. Once lit, solid fuel motors cannot be put out until the fuel runs out.

Jebediah Kerman's Junkyard and Spaceship Parts Co.

Trivia

Between 0.7.3 and 0.15.2, the RT-10 was of limited use, mainly for providing extra challenge or silliness related to its high thrust to weight ratio. In rare cases it provided a small performance boost from overcoming the sticky pad bug or getting a rocket up to ideal speed. As of 0.16, the RT-10 has a higher Isp (4340 m/s) than any other solid or liquid fuel rocket, making a useful, if situational, choice (especially during launch).

Changes

0.16
  • Thrust increased from 130 to 250 (part rebalancing)
0.8
  • New texture for the Solid Rocket Booster
0.7.3
  • Initial Release