Mk3 Cockpit

From Kerbal Space Program Wiki
Revision as of 17:24, 17 August 2019 by 4472TJ (talk | contribs) (Usage)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Mk3 Cockpit
Part image
Cockpit by
C7 Aerospace Division
Radial size Small, Mk3
Cost (total) 10 000.00 Funds
(dry) 9 880.00 Funds
Mass (total) 3.90 t
(dry) 3.50 t
Drag 0.1
Max. Temp. 2700 K
Impact Tolerance 50 m/s
Research HeavyAerodynamics.png Heavy Aerodynamics
Unlock cost 50 000 Funds
Since version 0.15
Part configuration mk3CockpitShuttle
Command module
Pitch torque 40.0 kN·m
Yaw torque 40.0 kN·m
Roll torque 20.0 kN·m
Electricity required for torque
0.025
s·kN·m
Crew capacity (maximum) Crew
(required) Crew
Monopropellant 100 Units of fuel
Electric capacity 500.0 
SAS level × None


The Mk3 Cockpit is a big and expensive space shuttle-style Command Module for a crew of four Kerbals. It is designed to have Mk3-sized parts attached to its back. It has the highest impact tolerance of any crew module in the game.

It received a model and texture overhaul in the 0.90 update, when Mk3 parts were overhauled and resized and new ones were added.

Usage

Mk3 Cockpit IVA view from the left rear seat

The Mk3 cockpit is generally placed at the front of the craft. On the front, it has a small radial size attachment point, where parts such as RCS tanks, SAS modules, nose cones or the Clamp-O-Tron Shielded Docking Port can be attached. Its back has a Mk3 shape and size, making it useful for Mk3 Fuselages to be attached. The Mk3 cockpit is considered to be a take on the Space Shuttle cockpits and is used by many players to make Space Shuttle replicas.

Although the Mk3 Cockpit is larger, supports a crew of 4 Kerbals and carries more monopropellant than the Mk1-3 Command Pod, it has only a mass of 3.9 t compared to 2.72 t. The properties of this cockpit fit its role well. Its powerful reaction wheels are useful for big spaceplanes. It can hold 500 units of electric charge and 100 units of monopropellant, enough for a experienced pilot to do the procedures of take off-docking-landing of the typical SSTO missions.

When a player is in first person veiw inside of the Mk3 cockpit there are only a few functional components on the flight panel. The navball works, however a screen that shows a 2D Attitude indicator located in front of both the pilot and copilot, does not work and remains in a frozen state, purely for decorative reasons. Any other screens are also in place just for decoration. Working parts include the separate pitch, role and yaw indicators, which will be found on the left hand side if you are on the pilots side, to the navball. Just above those you will find the atmosphere indicator which shows the thickness of the atmosphere on planetary surfaces.

Product description

A cockpit for those die hard explorers. Especially useful when transporting extra crew to a remote rock to save the day.

C7 Aerospace Division

Trivia

  • The description is a nod to Bruce Willis, who starred in the action/adventure movies Die Hard and Armageddon (among many others). In the latter, he and other heroes fly to a killer asteroid in a modified Space Shuttle, in order to destroy it.

Changes

1.2
  • IVA improved
1.0.5
  • Description updated (IVA is no longer in shipping and customs)
1.0
  • New IVA added
0.90
  • New model and texture (Blank IVA)
0.25
  • Texture changed
0.18
  • Mass increased from 1 to 3.5
  • Added Electrical power
0.17
  • IVA added
0.15
  • Initial release