Difference between revisions of "Physicsless part"

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(+behaviour (plus video);)
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[[File:RV-105 RCS Thruster Block 05t delta V test.png|thumb|Delta-V if three [[RV-105 RCS Thruster Block]] have mass…]]
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[[File:Thrusters 005.png|thumb|…and if their mass is not considered]]
 
Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part. When constructing a craft, the [[root part]] can't be such a part.
 
Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part. When constructing a craft, the [[root part]] can't be such a part.
  

Revision as of 14:14, 13 August 2014

File:Thrusters 005.png
…and if their mass is not considered

Some parts within the game are listed as having a small mass, but in the config file a flag is set "PhysicsSignificance = 1". This has the effect that in flight physics calculations such as mass and drag are not calculated for that part. When constructing a craft, the root part can't be such a part.

Behaviour

A craft with only massless parts starts to oscillate after a short time and then starts to destroy itself. But this is usually not possible because the root part is always not a massless part. The game can change the property on the fly, because when a new root part after decoupling would be massless the game removes that special status.

List of massless parts

Parts with PhysicsSignificance = 1 as of 0.24.2

Parts that are massless due to their part type, but do not have the PhysicsSignificance flag set

Note that the LT-2 Landing Strut has PhysicsSignificance = 0 in its part.cfg. This does nothing, and the part behaves as normal.

See also