Difference between revisions of "Mk1 Crew Cabin"
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|A cozy passenger cabin derived from a business jet and upgraded for use in spacecraft. | |A cozy passenger cabin derived from a business jet and upgraded for use in spacecraft. | ||
− | }} | + | |Squad}} |
This capsule has no handholds, and crew may be transferred only out of either end. Additionally, a kerbonaut may only EVA out the ''front'' end - which might cause problems depending on your ship design. The cabin can hold 2 kerbals, which is very efficient for small jets, stations, and planetary bases. | This capsule has no handholds, and crew may be transferred only out of either end. Additionally, a kerbonaut may only EVA out the ''front'' end - which might cause problems depending on your ship design. The cabin can hold 2 kerbals, which is very efficient for small jets, stations, and planetary bases. | ||
[[File:Mk1 Crew Cabin IVA.png|thumb|left|IVA view of the Mk1 Crew Cabin]] | [[File:Mk1 Crew Cabin IVA.png|thumb|left|IVA view of the Mk1 Crew Cabin]] | ||
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== Changes == | == Changes == | ||
;[[1.0.5]] | ;[[1.0.5]] |
Revision as of 11:43, 18 October 2016
Mk1 Crew Cabin | ||
Habitation module by C7 Aerospace Division | ||
Radial size | Small | |
Cost | (total) | 620.00 |
(dry) | 550.00 | |
Mass | (total) | 1.098 t |
(dry) | 0.910 t | |
Drag | 0.1 | |
Max. Temp. | 2000 K | |
Impact Tolerance | 40 m/s | |
Research | General Construction | |
Unlock cost | 2 600 | |
Since version | 1.0.5 | |
Part configuration | mk1CrewCabin.cfg | |
Crew capacity | (max) | 2 |
Experiment | Crew Report | |
Collectable | No | |
Rerunnable | Yes | |
Resettable | Yes | |
Electricity required | None | |
Antenna type | Internal | |
Antenna rating | 5 km | |
Packed volume | None | |
Inventory Slots | 2 slots | |
Volume limit | 100 l |
Product description
“ | A cozy passenger cabin derived from a business jet and upgraded for use in spacecraft. — Squad |
” |
This capsule has no handholds, and crew may be transferred only out of either end. Additionally, a kerbonaut may only EVA out the front end - which might cause problems depending on your ship design. The cabin can hold 2 kerbals, which is very efficient for small jets, stations, and planetary bases.
Changes
- Initial release