Difference between revisions of "Small Inline Reaction Wheel"
m (Change link for demo version.) |
UmbralRaptor (talk | contribs) (Some missed 0.18 changes.) |
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|More= | |More= | ||
{{PB-more|max. Torque|10 N*m}} | {{PB-more|max. Torque|10 N*m}} | ||
− | {{PB-more|Ki| | + | {{PB-more|Ki|0.0}} |
− | {{PB-more|Kp| | + | {{PB-more|Kp|5.0}} |
− | {{PB-more|Kd|5 | + | {{PB-more|Kd|3.5}} |
|since=v0.7.3 | |since=v0.7.3 | ||
|cfg=Parts/sasModule/part.cfg | |cfg=Parts/sasModule/part.cfg | ||
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;{{Version|0.18|}} | ;{{Version|0.18|}} | ||
* Retextured | * Retextured | ||
− | * (Undocumented) Mass reduced from 0.8 to 0.07, cost reduced from 2300 to 600. | + | * (Undocumented) Mass reduced from 0.8 to 0.07, cost reduced from 2300 to 600 |
+ | * (Undocumented) Torque increased from 10 to 20, Ki/Kp/Kd changed from 1.0 / 3.0 / 5.0 to 0.0 / 5.0 / 3.5 | ||
;{{Version|0.11.0|}} | ;{{Version|0.11.0|}} | ||
* ''(undocumented)'' SAS now use angular momentum instead or angular velocity - takes into account inertia momentum of the ship [http://forum.kerbalspaceprogram.com/index.php?topic=2905.msg31614#msg31614 ] | * ''(undocumented)'' SAS now use angular momentum instead or angular velocity - takes into account inertia momentum of the ship [http://forum.kerbalspaceprogram.com/index.php?topic=2905.msg31614#msg31614 ] |
Revision as of 06:17, 14 February 2013
The S.A.S. Module is a toggleable module that provides SAS functionality, a sort of Autopilot to stabilize and help keep a rocket on course. It is one of the parts featured in the demo version of the game.
Description
“ | SAS: Stability Augmentation System, Spin Auto-Stabilizer, Sickness Avoidance Solution. Whatever you choose to call it, it makes the ship stop spinning around. — O.M.B. Demolition Enterprises |
” |
Usage
S.A.S. modules do not have to be placed anywhere in particular to function, however it will cease to function if jettisoned. They appear to function on a stability:mass ratio and the effect can be enhanced by adding additional S.A.S. modules. Often a single S.A.S. module isn't enough. It is worth considering that they do add to the mass of your ship; if you require a lot of S.A.S. modules to get a large ship off the ground, you should think about distributing them such that they are dropped along with your earlier stages.
Changes
- Retextured
- (Undocumented) Mass reduced from 0.8 to 0.07, cost reduced from 2300 to 600
- (Undocumented) Torque increased from 10 to 20, Ki/Kp/Kd changed from 1.0 / 3.0 / 5.0 to 0.0 / 5.0 / 3.5
- (undocumented) SAS now use angular momentum instead or angular velocity - takes into account inertia momentum of the ship [1]
- (undocumented) Tweaked Kd, Ki and Kp parameters
- Exposed Kd, Ki and Kp parameters for tuning the SAS module
- SAS toggle with 'T' key
- Initial Release