EAS-1 External Command Seat

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Revision as of 20:11, 29 July 2015 by Marc kerman (talk | contribs) (Trivia)
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EAS-1 External Command Seat
Part image
Command pod by
Kerlington Model Rockets and Paper Products Inc

Radial size Radial mounted
Cost (total) 235.00 Funds
(dry) 200.00 Funds
Mass (total) 0.144 t
(dry) 0.050 t
Drag 0.05
Max. Temp. 1200 K
Impact Tolerance 6 m/s
Research Field science.png Field Science
Unlock cost 8 100 Funds
Since version 0.20
Part configuration externalCommandSeat.cfg
Crew capacity (max) Crew
Packed volume 70 l
A Kerbal pilots a ship while seated in the EAS-1.

The EAS-1 External Command Seat is a Command Module for one Kerbal crew member during their mission. Unlike all others, this module is not a capsule, but a seat that can, for example, be attached to rovers. Thus it has no interior, integrated SAS module or electrical storage capabilities and has no pilot in it when the mission starts.

A seated Kerbal adds 0.09375 tons of mass to a vessel and may cause problems when steering small rockets or rovers.

Usage

This module is designed for rovers but can also be used to control any other kind of vessel.

To prepare it to control a vessel, move a Kerbal from a manned command pod into the seat by putting him on EVA, moving him close to the seat, and right-clicking it. As long as a Kerbal is sitting in the seat, it provides full command-module functionality, with the exception of doing crew reports (an EVA report can be conducted, however).

Vessels that are solely controlled by a seat must get a pilot from somewhere. Two ways to get one exist:

  1. Launching just a manned command pod, putting the pilot on an EVA, walking him out of the launchpad area, and then launching the vessel with the seat.
  2. Adding a crewed, detachable command pod to the vessel.

Product description

The EAS-1 External Command Seat provides all the controls needed to fully operate a spacecraft, just like a command pod, but without such needless frivolities as "pressurized interiors", or "seat belts". It's bare-bones, pedal-to-the-metal efficiency at its finest.

Trivia

  • Despite being a Command Pod, it cannot be a craft's central part because it can only be attached radially.
  • Unlike other Command Pods, boarding the seat with a Kerbal will not refill the Pack Fuel of the Kerbal's EVA suit.
  • Shear forces, such as the Kerbal's helmet colliding with another object, can be enough to unseat the pilot.
  • If a kerbal is on the seat while the ship impacts, if this impact is not too rough, he can "die" but can be brought back to life by recovering ship.

Changes

0.20
  • Initial Release