Difference between revisions of "Mk3 Cockpit"
(→Usage) |
(→Usage) |
||
Line 12: | Line 12: | ||
Although the Mk3 Cockpit is larger, supports a crew of 4 Kerbals and carries more monopropellant than the [[Mk1-3 Command Pod]], it has only a mass of 3.9 t compared to 2.72 t. | Although the Mk3 Cockpit is larger, supports a crew of 4 Kerbals and carries more monopropellant than the [[Mk1-3 Command Pod]], it has only a mass of 3.9 t compared to 2.72 t. | ||
The properties of this cockpit fit its role well. Its powerful [[reaction wheel]]s are useful for big [[spaceplane]]s. It can hold 500 units of [[electric charge]] and 100 units of [[monopropellant]], enough for a experienced pilot to do the procedures of take off-[[docking]]-landing of the typical [[SSTO]] missions. | The properties of this cockpit fit its role well. Its powerful [[reaction wheel]]s are useful for big [[spaceplane]]s. It can hold 500 units of [[electric charge]] and 100 units of [[monopropellant]], enough for a experienced pilot to do the procedures of take off-[[docking]]-landing of the typical [[SSTO]] missions. | ||
+ | |||
+ | When a player is in first person veiw inside of the Mk3 cockpit there are only a few functional components on the flight panel. The [[navball]] works, however a screen that shows a 2D Attitude indicator located in front of both the pilot and copilot, does not work and remains in a frozen state, purely for decorative reasons. Any other screens are also in place just for decoration. Working parts include the separate pitch, role and yaw indicators, which will be found on the left hand side if you are on the pilots side, to the navball. Just above those you will find the atmosphere indicator which shows the thickness of the atmosphere on planetary surfaces. | ||
== Product description == | == Product description == |
Revision as of 17:24, 17 August 2019
Mk3 Cockpit | |||||
Cockpit by C7 Aerospace Division | |||||
Radial size | Small, Mk3 | ||||
Cost | (total) | 10 140.00 | |||
(dry) | 9 880.00 | ||||
Mass | (total) | 3.900 t | |||
(dry) | 3.124 t | ||||
Drag | 0.1 | ||||
Max. Temp. | 2700 K | ||||
Impact Tolerance | 50 m/s | ||||
Research | Heavy Aerodynamics | ||||
Unlock cost | 50 000 | ||||
Since version | 0.15 | ||||
Part configuration | mk3CockpitShuttle.cfg | ||||
Crew capacity | (maximum) | 4 | |||
(required) | 1 | ||||
SAS level | × None | ||||
Pitch torque | 40 kN·m | ||||
Yaw torque | 40 kN·m | ||||
Roll torque | 20 kN·m | ||||
Electricity required |
| ||||
Experiment | Crew Report | ||||
Collectable | No | ||||
Rerunnable | Yes | ||||
Resettable | Yes | ||||
Electricity required | None | ||||
Antenna type | Internal | ||||
Antenna rating | 5 km | ||||
Inventory Slots | 4 slots | ||||
Volume limit | 800 l | ||||
Monopropellant | 100 | ||||
Electric capacity | 500 ⚡ |
The Mk3 Cockpit is a big and expensive space shuttle-style Command Module for a crew of four Kerbals. It is designed to have Mk3-sized parts attached to its back. It has the highest impact tolerance of any crew module in the game.
It received a model and texture overhaul in the 0.90 update, when Mk3 parts were overhauled and resized and new ones were added.
Contents
Usage
The Mk3 cockpit is generally placed at the front of the craft. On the front, it has a small radial size attachment point, where parts such as RCS tanks, SAS modules, nose cones or the Clamp-O-Tron Shielded Docking Port can be attached. Its back has a Mk3 shape and size, making it useful for Mk3 Fuselages to be attached. The Mk3 cockpit is considered to be a take on the Space Shuttle cockpits and is used by many players to make Space Shuttle replicas.
Although the Mk3 Cockpit is larger, supports a crew of 4 Kerbals and carries more monopropellant than the Mk1-3 Command Pod, it has only a mass of 3.9 t compared to 2.72 t. The properties of this cockpit fit its role well. Its powerful reaction wheels are useful for big spaceplanes. It can hold 500 units of electric charge and 100 units of monopropellant, enough for a experienced pilot to do the procedures of take off-docking-landing of the typical SSTO missions.
When a player is in first person veiw inside of the Mk3 cockpit there are only a few functional components on the flight panel. The navball works, however a screen that shows a 2D Attitude indicator located in front of both the pilot and copilot, does not work and remains in a frozen state, purely for decorative reasons. Any other screens are also in place just for decoration. Working parts include the separate pitch, role and yaw indicators, which will be found on the left hand side if you are on the pilots side, to the navball. Just above those you will find the atmosphere indicator which shows the thickness of the atmosphere on planetary surfaces.
Product description
“ | A cockpit for those die hard explorers. Especially useful when transporting extra crew to a remote rock to save the day. — C7 Aerospace Division |
” |
Trivia
- The description is a nod to Bruce Willis, who starred in the action/adventure movies Die Hard and Armageddon (among many others). In the latter, he and other heroes fly to a killer asteroid in a modified Space Shuttle, in order to destroy it.
Changes
- IVA improved
- Description updated (IVA is no longer in shipping and customs)
- New IVA added
- New model and texture (Blank IVA)
- Texture changed
- Mass increased from 1 to 3.5
- Added Electrical power
- IVA added
- Initial release