Mk3 Cockpit

From Kerbal Space Program Wiki
Revision as of 12:10, 17 December 2014 by XZise (talk | contribs) (Product description: *whatever you were trying to, this is the intended format;)
Jump to: navigation, search
Mk3 Cockpit
Part image
Cockpit by
C7 Aerospace Division

Radial size Small, Mk3
Cost (total) 10 140.00 Funds
(dry) 9 880.00 Funds
Mass (total) 3.900 t
(dry) 3.124 t
Drag 0.1
Max. Temp. 2700 K
Impact Tolerance 50 m/s
Research HeavyAerodynamics.png Heavy Aerodynamics
Unlock cost 50 000 Funds
Since version 0.15
Part configuration mk3CockpitShuttle.cfg
Crew capacity (maximum) Crew
(required) Crew
SAS level × None
Pitch torque 40 kN·m
Yaw torque 40 kN·m
Roll torque 20 kN·m
Electricity required
0.025
s·kN·m
Experiment Crew Report
Collectable No
Rerunnable Yes
Resettable Yes
Electricity required None
Antenna type Internal
Antenna rating 5 km
Inventory Slots 4 slots
Volume limit 800 l
Monopropellant 100 Units of fuel
Electric capacity 500 ⚡

The Mk3 Cockpit is a space shuttle-style Command Module for a crew of three Kerbals. It is designed to have Mk3-sized parts attached to its back. It has the highest impact tolerance of any crew module in the game.

Usage

The Mk3 cockpit is generally found at the front of the spacecraft. In front, it has a small radial size attachment point, where RCS tanks, SAS modules and/or a nose cone are commonly attached. Its back has a Mk3 shape and size, making it useful for Mk3 Fuselages to be attached. Its IVA view offers no instruments or windows, rendering this cockpit useless for IVA flights.

Product description

A cockpit for those die hard explorers. Especially useful when transporting extra crew to a remote rock to save the day. Note: IVA still in shipping and customs.

Changes

0.90
  • New model and texture
0.25
  • Texture changed
0.18
  • Mass increased from 1 to 3.5
  • Added Electrical power
0.17
  • Added IVA
0.15
  • Initial release