Difference between revisions of "LV-T30 "Reliant" Liquid Fuel Engine"

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{{Part
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{{:LV-T30 Liquid Fuel Engine/Box}}
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intro=The '''LV-T30 Liquid Fuel Engine''' is used to provide thrust to a rocket and is fueled by [[FL-T500 Fuel Tanks]].
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The '''LV-T30 Liquid Fuel Engine''' is a basic [[liquid fuel engine]].
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usage=The LV-T30 is currently the only [[Liquid Fuel]] engine and is also the only engine with controllable throttle. This makes it very useful for precise, controlled maneuvers and conserving fuel. They are not placeable on radial decouplers and are typically reserved as a main engine after liftoff. The LV-T30 must be directly below a non-empty FL-T500 Fuel Tank to produce any thrust.
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== Product description ==
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{{Quote
attributes=
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|Although criticized by some due to their not insignificant use of so-called "pieces found lying about", the LV-T series engines have proven themselves as comparatively reliable. The T30 model boasts a failure and rattly bits ratio below the 50% mark, this has been considered a major improvement over previous models by engineers and LV-T enthusiasts.
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|manufacturer=JKJSP}}
config=  
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  // Kerbal Space Program - Part Config
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== Usage ==
  // LV-T30 Liquid Fuel Engine
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As a liquid fuel engine, the Reliant has throttle control, shutdown and restart capabilities, making it easier to control vehicles safely and accurately.  It also has nearly twice the specific impulse of the solid motors that went before it.  It cannot be placed radially; however, since rocket fuel tanks can be placed radially, the Reliant can be the basis of liquid-fueled strap-on boosters in parallel configurations.  Since the engine lacks thrust vector control, other means must be incorporated to make sure the vehicle remains pointed in the right direction, such as parts with reaction wheels, aerodynamic fins and control surfaces, and parallel operating gimbaled engines such as the [[LV-T45 "Swivel" Liquid Fuel Engine]].
  //
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The Reliant has the highest Thrust to Cost ratio of any liquid fueled engine in the game, meaning it produces a kN of thrust most cheaply. This makes it one of the most cost-effective engines in career, although compensating for the lack of gimballing may cause the final rocket to be more expensive.
  // --- general parameters ---
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  name = liquidEngine
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== Trivia ==
  module = LiquidEngine
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* Previously, this engine was unlocked first in the tech tree, before the [[LV-T45 "Swivel" Liquid Fuel Engine]]. Its product number and description support the idea of the Swivel being a more advanced version of the Reliant.
  author = Mrbrownce
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* It is similar in appearance to the [http://www.astronautix.com/r/rs-56-oba.html RS-56-OBA] booster engine used by the late [https://en.wikipedia.org/wiki/Atlas_II Atlas II] rocket.
 
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  // --- asset parameters ---
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== Changes ==
  mesh = liquidEngine.DAE
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;[[1.12.2]]
  scale = 0.1
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* New model
  texture = liqeng_tex.png
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[[File:LVT30.png|thumb|right|Pre-0.18 appearance.]]
  specPower = 0.1
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;[[1.2]]
  rimFalloff = 3
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* Thrust increased from 215 to 240.
  alphaCutoff = 0
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* Isp changed from 300 s vacuum/280 s at 1 atm to 310 s vacuum/265 s at 1 atm.
 
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;[[1.0]]
  // --- node definitions ---
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* Isp decreased from 370 s vacuum/320 s at 1 atm to 300 s vacuum/280 s at 1 atm.
  node_stack_top = 0.0, 7.21461, 0.0, 0.0, 1.0, 0.0
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* Cost increased from 850 to 1100 funds.
  node_stack_bottom = 0.0, -7.27403, 0.0, 0.0, 1.0, 0.0
+
;[[0.22]]
 
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* Electricity production increased to 7.0
 
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;[[0.18]]
  // --- FX definitions ---
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* Retextured and remeshed
 
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* Alternator added, engine now gains 1.0 electricity
  fx_exhaustFlame_blue = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, active
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;[[0.16]]
  fx_exhaustLight_blue = 0.0, -10.3, 0.0, 0.0, 0.0, 1.0, active
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* Major CFG revision (most notably Isp added)
  fx_smokeTrail_medium = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, active
+
;[[0.8]]
 
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* (Bug fix) Liquid Engine particle effects responding to engine cutoff
  // --- Sound FX definition ---
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;[[0.7.3]]
 
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* Initial release
  sound_vent_medium = activate
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  sound_rocket_hard = active
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{{Parts}}
  sound_vent_soft = deactivate
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[[Category:Demo parts]]
 
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[[Category:Liquid fuel engines]]
  // --- editor parameters ---
 
  cost = 850
 
  category = 0
 
  subcategory = 0
 
  title = LV-T30 Liquid Fuel Engine
 
  manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.
 
  description = Although criticized by some due to it's not unsignificant use of so-called "pieces found lying about", the LV-T series has proven itself as a comparatively reliable engine. The T30 model boasts a failure ratio below the 50% mark. This has been considered a major improvement over previous models by engineers and LV-T enthusiasts.
 
 
 
  // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
  attachRules = 1,0,1,0,0
 
 
 
  // --- standard part parameters ---
 
  mass = 2
 
  dragModelType = default
 
  maximum_drag = 0.2
 
  minimum_drag = 0.2
 
  angularDrag = 2
 
  crashTolerance = 7
 
  maxTemp = 3600
 
 
 
  // --- liquid engine parameters ---
 
 
 
  maxThrust = 200
 
  minThrust = 0
 
  heatProduction = 500
 
  fuelConsumption = 8
 
 
 
  // thrustVectoringCapable = True
 
  // gymbalRange = 10
 
|
 
}}
 

Latest revision as of 03:01, 18 September 2021

LV-T30 "Reliant" Liquid Fuel Engine
Part image
Liquid fuel engine by
Jebediah Kerman's Junkyard and Spacecraft Parts Co

Radial size Small
Cost (total) 1 100.00 Funds
Mass (total) 1.250 t
Drag 0.2
Max. Temp. 2000 K
Impact Tolerance 7 m/s
Research General rocketry.png General Rocketry
Unlock cost 3 200 Funds
Since version 0.7.3
Part configuration liquidEngineLV-T30_v2.cfg
Maximum thrust (1 atm) 205.16 kN
(vacuum) 240.00 kN
Isp (1 atm) 265 s
(vacuum) 310 s
Fuel consumption 15.79 Units of fuel/s
Thrust vectoring No
Electricity generated 7 ⚡/s
Packed volume None

The LV-T30 Liquid Fuel Engine is a basic liquid fuel engine.

Product description

Although criticized by some due to their not insignificant use of so-called "pieces found lying about", the LV-T series engines have proven themselves as comparatively reliable. The T30 model boasts a failure and rattly bits ratio below the 50% mark, this has been considered a major improvement over previous models by engineers and LV-T enthusiasts.

Jebediah Kerman's Junkyard and Spacecraft Parts Co

Usage

As a liquid fuel engine, the Reliant has throttle control, shutdown and restart capabilities, making it easier to control vehicles safely and accurately. It also has nearly twice the specific impulse of the solid motors that went before it. It cannot be placed radially; however, since rocket fuel tanks can be placed radially, the Reliant can be the basis of liquid-fueled strap-on boosters in parallel configurations. Since the engine lacks thrust vector control, other means must be incorporated to make sure the vehicle remains pointed in the right direction, such as parts with reaction wheels, aerodynamic fins and control surfaces, and parallel operating gimbaled engines such as the LV-T45 "Swivel" Liquid Fuel Engine.

The Reliant has the highest Thrust to Cost ratio of any liquid fueled engine in the game, meaning it produces a kN of thrust most cheaply. This makes it one of the most cost-effective engines in career, although compensating for the lack of gimballing may cause the final rocket to be more expensive.

Trivia

  • Previously, this engine was unlocked first in the tech tree, before the LV-T45 "Swivel" Liquid Fuel Engine. Its product number and description support the idea of the Swivel being a more advanced version of the Reliant.
  • It is similar in appearance to the RS-56-OBA booster engine used by the late Atlas II rocket.

Changes

1.12.2
  • New model
Pre-0.18 appearance.
1.2
  • Thrust increased from 215 to 240.
  • Isp changed from 300 s vacuum/280 s at 1 atm to 310 s vacuum/265 s at 1 atm.
1.0
  • Isp decreased from 370 s vacuum/320 s at 1 atm to 300 s vacuum/280 s at 1 atm.
  • Cost increased from 850 to 1100 funds.
0.22
  • Electricity production increased to 7.0
0.18
  • Retextured and remeshed
  • Alternator added, engine now gains 1.0 electricity
0.16
  • Major CFG revision (most notably Isp added)
0.8
  • (Bug fix) Liquid Engine particle effects responding to engine cutoff
0.7.3
  • Initial release