Mk1 Command Pod
The Command Pod Mk1 houses the Kerbal crew during their mission. At least one is required to build any kind of rocket.
Usage
Generally placed at the top of the rocket, the aim of the game is to get your crew into space and land them safely again back on the surface of Kerbin.
Command pods provide basic control and SAS-like functionality at this time. This is often sufficient for smaller rockets, though larger ones will require additional control systems. The Mk 1 Command Pod has half the RotPower (And associated SAS/ASAS/RCS multiplier) of other cockpits. For smaller rockets, this is more than sufficient.
You cannot create a launch-able rocket without picking a command module, created after opening the VAB/SPH or creating a new rocket, at this juncture.
The Mk1 Command Pod features a size-0 node on top (typically used for parachutes), and size-1 node below.
Description
“ | Originally built as a placeholder for a demonstration mock-up of a rocket, the Mk1 Command Pod was heralded as a far safer and more reliable option than it's predecessors by rocket scientists throughout the world. It is now commonly seen in active service. — Kerlington Model Rockets and Paper Products Inc. |
” |
Changes
see also: Version History
- v0.16
- Part rebalancing: Mass reduced from 1.0 to 0.8, and crew capacity reduced from 3 to 1.
- (undocumented) new part model.
- v0.8.5
- Exposed Kd, Ki and Kp parameters for tuning the SAS and CommandPod modules
- v0.8.2
- (Bug fix) Pod cannot be dropped if an Escape Tower (PunchOut addon) is attached
- v0.7.3
- Initial Release