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  • [[File:How Hard Can It Be.PNG|thumbnail|How hard can it be?]] ...tructions on how to get to another planet or moon without all the waiting (it is not necessary to wait for your target planet to reach you) by Gregory Be
    14 KB (2,104 words) - 11:22, 9 October 2023
  • ** This launcher is disliked by most of the community, and it has been criticized for containing ads for KSP2, not being useful, eating R * Kerbals can assist in [[EVA Construction Mode]].
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...h the shortest orbit and the fastest velocity in [[Kerbal Space Program]]. It is the [[w:Mercury (planet)|Mercury]] analogue. Moho lacks an [[atmosphere] ...econnaissance satellites will likely wait a long time between targets, but it also means that there may be several opportunities to perform individual me
    8 KB (1,268 words) - 18:42, 20 March 2024
  • ...s, []'s, or it looks like programming, the config is using Module Manager. It is well documented [https://forum.kerbalspaceprogram.com/index.php?/topic/5 ...ven though Squad themselves are horribly inconsistent when building parts, it is best to have the name of the folder, and the names of each of the meshes
    58 KB (8,218 words) - 06:31, 2 January 2022
  • ...t use it at your own risk. For mods that add new parts/modify stock parts, it is recommended to stay away from those and stay as stock as possible, altho ...KSC members welcome you to the community. Before you'll be allowed to send Kerbals up there, however, you'll need to prove to the staff that you can handle ev
    4 KB (722 words) - 21:15, 18 January 2020
  • ...aller rockets, though larger ones will require additional control systems. It can also be used for shuttles and landers due to its small size. ...le option than its predecessors by rocket scientists throughout the world. It is now commonly seen in active service.|manufacturer=Kerlinton Model Rocket
    3 KB (528 words) - 22:53, 16 July 2021
  • ...moon]]s instead of one. They are named '''[[Mun]]''' and '''[[Minmus]]'''. It is the planet you start your game on, being home to the [[KSC]], where you ...] and [[Eve]]. Jool's moon, [[Tylo]] has the same radius of Kerbin, though it may be classified as larger, as the highest point on [[Tylo]] is about 5&nb
    19 KB (2,728 words) - 18:51, 20 March 2024
  • ...provide no bonus from transmitting data (although the green text may make it look like they do). [[Category:Kerbals]]
    1 KB (204 words) - 09:58, 6 October 2019
  • ...reach Minmus orbit than Mun orbit; however, given its very small gravity, it requires much less to land on the surface and return. This makes Minmus a p |Minmus is the smallest moon orbiting Kerbin. From the surface of Kerbin, it can be seen on clear days as a tiny blue speck in the sky. <br />
    12 KB (1,864 words) - 18:54, 20 March 2024
  • ...en was a famous bug and is namesake of other bugs in Kerbal Space Program. It was removed with version 0.17. The bug could be triggered by moving at high ...he spacecraft will be obliterated. The rate of spinning is so extreme that it is impossible to be replicated manually. This is actually a bug with parts
    40 KB (6,809 words) - 02:38, 8 April 2024
  • ...n''', is a relatively large [[:Category:Moons|moon]] orbiting [[Kerbin]]. It can be thought of as an analogue to Earth's own moon, which frequently is s ..., though such maneuvers do not save very much fuel and are more imprecise. It is, however, useful for plane changes with proper timing.
    14 KB (2,349 words) - 18:52, 20 March 2024
  • ...Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecra '''IT:'''
    4 KB (627 words) - 13:46, 14 January 2024
  • ...imately 25&nbsp;km² plateau. All buildings, except for the runway because it is a concrete line, are placed on hexagonal sections and can be destroyed i ...Craft designed in the VAB can only be launched from the Launch Pad, though it is possible to import vessels between the VAB and SPH.
    10 KB (1,390 words) - 03:23, 17 February 2024
  • ...[[science|scientific experiments]], and perform untethered spacewalks. The Kerbals can navigate outside their spacecraft by climbing [[ladder]]s, walking, or EVAs are useful for exploring the proximity of a craft; Kerbals on EVA can perform several useful actions by standing near certain objects.
    12 KB (1,998 words) - 00:05, 23 August 2023
  • ...ute because it lacks a frontal node and is less useful for rockets because it's heavier than the [[Command Pod Mk1]]. Along with the [[Mk1 Inline Cockpit]], it is one of two Mk1 (1.25m) cockpit-style command pods. They are heavier than
    2 KB (353 words) - 18:44, 14 August 2021
  • ...t''' is a small [[cockpit]] with a frontal node for attaching other parts. It is one of the two cockpits thus far that can be stack-mounted (in one size) ...achment node. These 1.25m [[radial size]] attachment points enable placing it inline with such other small parts as [[RCS]] tanks, [[SAS]] modules, [[doc
    3 KB (511 words) - 19:16, 14 August 2021
  • ...there are few possibilities to actually interact with the interior. So far it is possible to: ...throttle level by moving the throttle lever up and down ''(click and drag it with the mouse cursor)'',
    4 KB (670 words) - 20:35, 9 February 2023
  • ...ell as describe how to complete your first launch and return successfully. It will also attempt to introduce various common science and engineering [[ter The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain
    30 KB (5,132 words) - 00:52, 27 January 2020
  • * It is possible to make a Tourist go on EVA by placing them in an [[EAS-1 Exter [[Category:Kerbals]]
    976 bytes (148 words) - 19:20, 5 January 2023
  • ...[[Kerbal]]s. It is designed to have Mk3-sized parts attached to its back. It has the highest impact tolerance of any crew module in the game. ...Docking Port]] can be attached. Its back has a Mk3 shape and size, making it useful for [[Mk3 Fuselage]]s to be attached.
    3 KB (438 words) - 23:55, 16 July 2021
  • The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain ...re shaped in a manner that makes it easy to part the air in front and lead it around the rocket. A wide, short "pancake rocket" will experience much more
    29 KB (4,720 words) - 16:56, 22 January 2020
  • ...r]] that [[Kerbal]]s can climb on during [[Extra-Vehicular Activity|EVA]]. It is the shortest ladder of all stock parts. ...two deployable ladders. If ladders are placed perpendicular to each other Kerbals can transfer between them with the use of the A and D keys on the keyboard.
    2 KB (277 words) - 04:43, 29 August 2021
  • ...adder]] [[Kerbal]]s can climb on during [[Extra-Vehicular Activity|EVAs]]. It is the longest ladder of all stock parts. ...uipped with advanced telescopic extension technology. Recommended load 1.5 kerbals. After discovering that their name was already in use, Kelus picked their c
    2 KB (264 words) - 04:43, 29 August 2021
  • ...Un Jeb-Ahn, although this name can only be seen when a vessel crashes into it. * The level 3 [[flagpole]] at the [[Kerbal Space Center]] can be climbed by Kerbals.
    18 KB (2,925 words) - 00:24, 23 March 2024
  • |Gilly is a lumpy rock wandering around the orbit of Eve. It’s by far the smallest natural satellite that the Kerbal Astronomical Soci .... In fact, it took years to officially discover because researches mistook it for a crumb on their telescope lenses. Its gentle gravitational pull and la
    7 KB (1,184 words) - 22:18, 10 May 2024
  • ...p at an altitude of -100&nbsp;m, instead it will continue descending until it gets to -250&nbsp;m. At this point, anything that hits this altitude at any ...large, predominantly green planet. Kerbalkind has longed to visit it since it was first spotted in the sky. Philosophers reason that the swirling green p
    15 KB (2,333 words) - 19:05, 20 March 2024
  • ...thed by [[Kerbal]]s. The air, however, does have a strange smell about it. It is therefore possible that there are also high concentrations of salt in th |When Laythe was first discovered, it was not entered in the records because the scientist in charge thought he w
    12 KB (1,717 words) - 19:09, 20 March 2024
  • ...e surface, meaning any orbit below this could possibly impact the surface. It is comparable to [[Minmus]] in that, due to its low gravity, landing is rel ...inous with very few flat surface areas. Due to a very low surface gravity, it is unable to achieve [[w:Hydrostatic equilibrium|hydrostatic equilibrium]].
    4 KB (649 words) - 19:14, 20 March 2024
  • ...managed, from launching rockets to sacrificing kerbals to the [[Kraken]]. It's the only operational base on Kerbin that has destructible buildings that ...gers are some very old parts from pre-0.18 with an over-sized Mk1 capsule. It is possible to launch aircraft from here with, but versions before 1.12 req
    10 KB (1,598 words) - 05:09, 5 January 2024
  • ...uum. It is toggled on and off by pressing the R key (default key binding). Kerbals on [[EVA]] have [[EVA Jetpack]]s that automagically refill when re-boarding ...less you need to keep your ship dead level and/or have RCS fuel to spare. It also important to note that enabling both systems at once may cause multipl
    4 KB (622 words) - 20:44, 8 May 2024
  • ...''probe core''' is any part that allow a player to control a vessel. While it is no longer required to choose a command module before building, there mus ...s a player to control a vessel. Cockpits and command pods can be manned by Kerbals, with cockpits usually placed on [[plane]]s, and command pods normally plac
    4 KB (651 words) - 01:06, 17 January 2023
  • ...to instruct anyone, no matter how experienced, on how to safely move their Kerbals from the surface of Eve to the surface of Kerbin. ...o successfully return home, requiring even more Delta-V. As a result, many Kerbals have been lost in attempts to investigate their distant neighbor.
    10 KB (1,739 words) - 17:34, 5 March 2024
  • ...to version [[0.19]], the pad featured a launch tower; this was removed as it served no function while forming an obstacle to very wide vehicles. The [[T If a vehicle remains on the pad blocking it, like an un-launched rocket from an earlier session, a warning pop-up windo
    7 KB (1,114 words) - 02:35, 14 December 2020
  • {{for|the playable Kerbals |Kerbonaut}} '''Kerbals''' are the native denizens of the planet [[Kerbin]], and cartoonish in-game
    14 KB (2,242 words) - 14:24, 14 March 2023
  • ...tended to help you through your first few hours with Kerbal Space Program. It's far from comprehensive, but provides a decent understanding of the basics ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.)
    27 KB (4,582 words) - 12:23, 8 February 2023
  • A '''Catastrophic Failure''' is an event that makes it impossible to finish the mission, usually either killing the crew, strandin ...ill start pushing the craft uncontrollably forward, or ramming and tearing it apart.
    10 KB (1,679 words) - 11:05, 15 May 2021
  • ...us produce [[intake air]] for [[jet engine]]s to work, as well as allowing Kerbals to take off their helmets. ...also vary in '''temperature'''. Though this has little effect on gameplay, it affects the atmospheric density and the speed of sound both used in drag ca
    8 KB (1,205 words) - 02:09, 4 November 2022
  • ...te into small segments and break off from its base revealing the payload. It is recommended that you deploy the AE-FF1 as soon as a craft exits the atmo ...re allowed to bend to the point where they should collide with the fairing it will simply phase through due to the fact that the game only registers one
    3 KB (522 words) - 20:41, 2 April 2021
  • ...[[orbital rendezvous]]. It is a complicated procedure, but one will find it surprisingly easy given practice and patience. ...your first few attempts, and glitches when docking are not uncommon; thus, it is advised to quicksave often. Press F5 to save and hold F9 to load last qu
    12 KB (2,095 words) - 15:12, 29 February 2024
  • .... The drill must be connected to a craft with an [[ore tank]] in order for it to be able to extract any ore. ...tial body. For asteroid mining, it must penetrate the surface by deploying it, rather than flying the whole craft into position with the drill already ex
    4 KB (615 words) - 16:20, 19 August 2018
  • ...]]. The terrain is proportionally quite rough, with large ridges that make it resemble a pollen grain. ...ocking|tidally locked]] to [[Jool]]. Its high orbit and low gravity makes it a convenient moon for mining ore to supply a refinery/refueling depot in a
    5 KB (824 words) - 17:57, 21 March 2024
  • ...'', is a [[resource]] that is needed to operate various parts in the game. It is critical for unmanned spacecraft, which are generally uncontrollable wit ...h the craft is illuminated while in an eclipse. Due to this unreliability, it is recommended to have some energy storage as a buffer when supplying a cra
    7 KB (977 words) - 18:19, 21 April 2023
  • ...ate into small segments and break off from its base revealing the payload. It is recommended that you deploy the AE-FF3 as soon as a craft exits the atmo ...re allowed to bend to the point where they should collide with the fairing it will simply phase through due to the fact that the game only registers one
    2 KB (391 words) - 01:48, 11 March 2018
  • ...ed it didn’t happen all that long ago, but it’s still fair to say that Kerbals are wiser and more evolved now than they were back then.
    16 KB (421 words) - 17:50, 1 March 2020
  • ...other panels. However, it can be easily broken if stepped on by Kerbals. It has no drag due to being a [[physicsless part]]. ...facing the sun (which can quickly reduce the cost benefit). It also means it doesn't have a extension or retraction animation.
    2 KB (245 words) - 00:22, 10 January 2023
  • ...er Can) is a crew container/habitation module that can hold 4 [[Kerbal]]s. It has a 2.5m [[radial size]], and is likely intended for use in [[space stati Like other [[habitation module]]s, it lacks [[command module]] functionality, and requires a separate command mod
    3 KB (476 words) - 18:32, 14 August 2021
  • ...MET for short. When clicking on the mission clock in the top left of GUI, it switches between MET and Kerbin time (also called UT/Universal Time) elapse ...://en.wikipedia.org/wiki/Day#Apparent_and_mean_solar_day solar day], while Kerbals usually refer to a 6 hours long [https://en.wikipedia.org/wiki/Day#Stellar_
    9 KB (1,046 words) - 12:47, 6 November 2021
  • ...ble pressure and composition, it is naturally a desirable location for the Kerbals to colonize the outer reaches of the system. ...rally has plenty of excess delta-V by the time I reach my destination, but it's nice to know that I don't have to be precise with each maneuver. There ar
    14 KB (2,445 words) - 22:23, 23 July 2022
  • ...rectangular parts as the [[M-1x1 Structural Panel]] lack a radial size or it's a size to the next bigger diameter like the [[Probodobodyne QBE]]. Four r ...vailable at the beginning of the game, and about the same relative size to kerbals as the Redstone's tanks to humans.
    8 KB (1,135 words) - 00:06, 6 September 2021
  • ...ieve how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to spa ...d decouple the lander from the command module, land it on the moon, launch it back into moon orbit and redock the two vessels. This, however, required a
    16 KB (2,773 words) - 19:57, 2 May 2019
  • ...also has the <tt>badS = True</tt> attribute, the two are the only default kerbals with the badS flag. ...s, Jebediah "Jeb" Kerman is the most well-known character from KSP (though it's possible [[Kerbal]]s themselves consider [[Wernher von Kerman]] more famo
    5 KB (736 words) - 17:27, 19 December 2022
  • ...nced many failed attempts, but luckily these were unmanned missions and no Kerbals were harmed in the process. ...n (preferably with scientific instruments). Doesn't matter what as long as it isn't a Kerbal. The Kerbiets don't care.
    5 KB (724 words) - 01:01, 10 July 2019
  • ...here of unknown composition, though because Kerbin has plants and animals, it can be assumed there is O<sub>2</sub>, N<sub>2</sub>, and CO<sub>2</sub>. -
    7 KB (1,028 words) - 18:29, 17 March 2017
  • {{Quote|"It's fantastic. I can't say how much this means to all of us."|Robert Cabana|f ...course, I can't do it perfectly, but I am trying my best. Also, I am doing it without any mod parts, but I suggest using the part welder plugin to reduce
    18 KB (2,833 words) - 21:32, 12 June 2023
  • * Fix to prevent kerbals with existing name being created. ...re the hash in the .loadmeta file with the hash of the savegame, and if so it will use the data in the .loadmeta file for the load dialog details instead
    3 KB (435 words) - 18:49, 17 March 2017
  • ...ost every vessel. The M-2x2 structural panel can be used as a walkway for kerbals in [[space station]]s and on large [[rover]]s.
    885 bytes (144 words) - 03:41, 23 September 2021
  • ...f satellite is mentioned. As this tutorial is about satellites launched by Kerbals, the satellites mentioned in this article are all artificial satellites. ...nned [[command module]]s. The [[Probodobodyne Stayputnik]] looks cool, but it has no [[SAS]]. The [[OKTO]] and [[HECS]] have limited SAS capabilities and
    6 KB (979 words) - 00:06, 9 April 2020
  • ...[[Command Module]] housing one [[Kerbal]] crew member during its mission. It is inspired by the [[w:Cupola (ISS module)|Cupola module]] of the Internati ...of one, while still being lighter than parts with higher crew capacities. It is also quite fragile, has higher [[drag]] than most other parts, and has a
    2 KB (292 words) - 10:16, 11 July 2020
  • ...to the world. They figured the Kerbiets were taking too much time playing it safe with the Mun with their robotic missions. They wanted instead to meet ...ign Bureau] - This is a mod we've mentioned twice prior, but this is where it shines, featuring the Apollo CSM, LM, and the Saturn I, Saturn IB, and Satu
    17 KB (2,807 words) - 04:24, 5 September 2022
  • To make a new campaign, reference it in the previous campaign's Final Words with "[[" and closing brackets, save | If an advanced part exists, don't use it if an alternative exists and you can still accomplish your mission.
    10 KB (1,543 words) - 03:47, 1 March 2022
  • ...nauts sacrificing their lives for the scientific good of all Kerbalkind as it began its race to the Mun. ...o have to download CONTARES, but if you do, download every pack for it, as it contains things we'll need in later campaigns).
    6 KB (865 words) - 12:03, 1 December 2020
  • ...t campaign, we used this mod for the Mercury parts. This time, we're using it for the early US launcher parts, such as Thor, Delta, Atlas, Titan, and Van ...ting the satellite to correct the orbit, as the final decoupler may affect it.)
    11 KB (1,675 words) - 03:51, 1 March 2022
  • ...rack down the elusive compound) that made the surface that shade of green. It was also discovered, contrary to popular belief, that there was actually no ...it became apparent to KSP scientists that Jebediah's whole family had what it takes to get into space: a penchant for a good bribe and a lack of educatio
    12 KB (2,028 words) - 08:15, 8 December 2020
  • ...ploy in large panels by enabling clamshell deploy in the right-click menu. It is recommended that you deploy the AE-FF2 as soon as a craft exits the atmo ...re allowed to bend to the point where they should collide with the fairing it will simply phase through due to the fact that the game only registers one
    3 KB (411 words) - 01:17, 23 January 2021
  • * At the exact north pole, there is perfect square pyramid which flips Kerbals randomly. This is not really an easter egg, but is a product of glitches in * The giant [[flagpole]] at KSC can be climbed by Kerbals.
    10 KB (916 words) - 09:46, 15 November 2014
  • ...RCS]] thrusters along with the [[O-10 "Puff" MonoPropellant Fuel Engine]]. It is stored in separate tanks from [[liquid fuel]] or [[oxidizer]] (such as t
    2 KB (209 words) - 04:39, 28 July 2021
  • The next version will most likely be 0.26 or 0.90.0, but it is possible that an intermediate version might be released. ...ve the crew take charge of controlling the craft (provided they can handle it){{cn}}
    12 KB (1,583 words) - 14:11, 7 March 2020
  • ...ls, the first of which required the first semi-permanent establishments of Kerbals in space. The first space stations were designed, built, and launched into ...had for Skylab, so you'll be experiencing the history that could've been. It also includes the Apollo Block III and Saturn IC (from ''Eyes Turned Skywar
    8 KB (1,213 words) - 06:08, 28 March 2022
  • [[File:How Hard Can It Be.PNG|thumbnail|어려우면 얼마나 어렵겠어?]] * [[Tutorial:Modifing Kerbals/ko|커발 개조하기]]
    12 KB (1,056 words) - 13:14, 14 March 2020
  • If TWR is significantly above, say, 2.0, your rocket will ZOOM! But it might ZOOM too hard for your poor Kerbalnauts. Most rockets, straight off t ...s more efficient than kerosene/oxgyen). Fortunately for Jebediah, our dear Kerbals only have one brand of fuel to worry about.
    11 KB (1,720 words) - 08:54, 28 May 2022
  • ...territory. It was a relaxing time. Kerbollo 13 was on its way to the Mun. It was so much routine, that even the news networks weren't carrying the broad ...ou to make the appropriate changes to the missions below, and death of any Kerbals along the way will not be my responsibility.
    4 KB (714 words) - 03:35, 19 July 2018
  • ...w:Politics|stupidity]], a new generation of Kerbals were preparing to dare it all on space, and make a few million dollars along the way. Among them was ...including the Falcon rockets, Dragon spacecraft, and the planned Starship. It also has the New Horizons probe and Iridium NEXT satellite. If the names of
    6 KB (933 words) - 10:39, 15 February 2020
  • Kerbals are given one flag at the start of every EVA. Flags can be planted by right ...flag planting will grant this experience to all landed (or splashed down) Kerbals within physics range, avoiding the need for repetitive flag planting 'parti
    4 KB (633 words) - 20:47, 23 July 2021
  • ...ale]], verso corpi esterni come ad esempio [[Minmus/it|Minmus]] o [[Kerbol/it|Kerbol]]. ...dal suo passaggio anche se sarà in grado di osservare come ruota. Il [[w:it:periodo sinodico| periodo di rotazione sinodico]]di Kerbin con il Mun è di
    6 KB (973 words) - 17:51, 1 March 2020
  • ...once available on the [[Kerbal Space Program]] website and the App Store. It is no longer supported by Squad. This program allows the user to design and ...se sites though. The program you may see may seem to be [[Kerbalizer]] but it could potentially be malware or a computer virus.
    4 KB (727 words) - 05:31, 24 June 2021
  • To assist in spotting the KSC from orbit, please refer to this handy map (it's marked with the red arrow): ...r hiring kerbals, seeing which kerbals are assigned to missions, and which kerbals are dead or lost.
    5 KB (849 words) - 18:31, 17 March 2017
  • ...ee tabs. The first tab lists hired personnel '''Available''' for missions. It is possible to fire Kerbonauts without terminating them by clicking on the *Toilets are visible in the Astronaut Complex when it is destroyed.
    4 KB (595 words) - 21:59, 24 January 2023
  • ..., um die Kosten für jedes Teil anzuzeigen. Funds sind die Geldeinheit der Kerbals. ...tric charge]]. As estimated from the capacity batteries and the consumers, it is about 10&nbsp;kJ (power of 10&nbsp;kW for a second).
    8 KB (1,252 words) - 11:07, 18 October 2020
  • ...both because it is unsuitable for most other mission profiles and because it deliberately resembles an iconic component of the [[w:International Space S ...ccentric orbit, measurements at different altitudes can be taken. However, it can be more efficient to perform these tasks with smaller and more maneuver
    6 KB (942 words) - 14:43, 29 February 2024
  • ...with Control+Alt+F12 or Alt+Shift+F12 on windows, or RShift+F12 on Linux. It can also be opened on the console versions by pausing the game and pressing ...0, it has seven sections: Console, Database, Cheats, Physics, Contracts, [[Kerbals]], and may have additional sections added for game expansions or DLCs. (In
    8 KB (1,248 words) - 06:58, 25 March 2023
  • L''''Abitacolo Mk1''' è un [[command module/it|modulo di comando]] progettato per essere collocato sul muso di un aeroplan ...za di un nodo frontale ed è meno indicato rispetto a un [[Mk1 Command Pod/it|Modulo di Comando Mk1]] per via del suo peso maggiore.
    3 KB (456 words) - 15:37, 14 January 2022
  • ...vnote">[http://forum.kerbalspaceprogram.com/threads/114430-Devnote-Tuesday-It%E2%80%99s-All-In-The-Details| March 31st, 2015 Devnotes].</ref> The commona ...ped on all Kerbonauts by default. Unequipping the jetpack visually removes it from the Kerbonaut's back as well.
    10 KB (1,630 words) - 17:50, 5 June 2022
  • ** Option to remove the Kerbals walking around in the [[VAB]] and the [[SPH]] ** Unless disabled, [[kerbals]] on [[EVA]] will automatically use their jetpack to rotate themselves to m
    15 KB (2,062 words) - 23:42, 2 June 2023
  • ...n if it is modded). Please note that while money will help in your builds, it wont help you generate science which you need to advance deeper into space. ...over till we get a bazillion spesos!" This is just a recommendation since it will take longer at a lower initial investment to make more than a few 10,0
    3 KB (553 words) - 14:54, 24 September 2021
  • {{Episode|Kerbals in Space|Satellite Network|Campaigns|prefix=Campaign:%20}} ...and highly effective at moving fragile cargo down to the surface, such as Kerbals. Spaceplanes negate the need for large amounts of money to launch cargo int
    9 KB (1,312 words) - 23:20, 5 March 2022
  • ...lly, science experiments can be stored in and retrieved from any part that Kerbals can ride in, although only one copy of an experiment for any specific situa ...whether the Activity is possible for a given Situation and, if so, whether it differs by '''Biome''' or gives one '''Global''' result for the entire cele
    25 KB (3,628 words) - 21:17, 16 January 2024
  • Le trovi a [[Planned features/it|questa pagina]]. Li trovi a [[System Specs/it|questa pagina]].
    15 KB (2,507 words) - 11:40, 15 May 2021
  • ...utorial requires you to edit the main configuration file for a saved game. It is recommended that you make a backup copy of the file prior to editing in This tutorial will detail how to modify or create Kerbals. Customization is limited to their names, gender, type, behavior, and statu
    6 KB (894 words) - 10:44, 6 September 2021
  • * Tweaked some parameters on the SAS to make it more responsive. * It is now possible to assign crew manually to missions before launch, both fro
    69 KB (10,522 words) - 15:21, 7 March 2020
  • * It is now possible to assign crew manually to missions before launch, both fro ...n, letting you set the ship's attitude without having to constantly toggle it.
    90 KB (10,733 words) - 21:23, 12 July 2019
  • ...više bioma nego sam Kerbin. Svaki od tri velika kratera je biom za sebe. It has even more biomes than Kerbin. Each of the large craters is an individua File:Kerbals on moon.png | 2 Kerbala stoje na Munovoj površini sa zastavom SAD-a.
    9 KB (1,477 words) - 16:57, 7 May 2020
  • * <span style = "background:#42C0FB">Female Kerbals</span><ref name="beyondbeta" /><ref>[https://www.reddit.com/r/Games/comment ...after it was all said and done, but it’s time for us to start looking at it now”.<ref>http://www.pcgamer.com/2013/12/12/kerbal-space-program-committe
    12 KB (1,741 words) - 14:11, 7 March 2020
  • ...e the moons of Jool, as they offer a sizeable distance from Kerbol in case it exploded for reasons yet unknown, and they've put you in charge, so don't s *Once in orbit, you must conduct experiments with all components & send it to Kerbin command.
    9 KB (1,389 words) - 01:19, 29 April 2021
  • ...tened facial expressions. Calling Bob "the smart one" might be overstating it, but Bob's personality traits cast him closer to the role of nerdy scientis ...fewer search hits than Bill Kerman, who has far less than Jebediah Kerman. It's unclear what, if any, consensus fans have of Bob Kerman's character, role
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  • ...ficient [[experience]], throughout the craft, without returning to Kerbin. It provides access to [[KerbNet]] and a "Clean Experiments" action that can re The lab has a maximum occupancy of two Kerbals. It must contain at least one [[kerbonaut]] in order to process the results of
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  • It isn't really a step-by-step tutorial, it is more of an explanation for how to solve the problem of meeting objects i Second, you need to be on the same orbital plane as the target. It will be very difficult to rendezvous a target on equatorial orbit when you
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  • ...presence of chlorophyll, so kerbals can live indefinitely. Also note that kerbals, rather than average plants, consume nothing but mountain Dew & sandwiches, ...was confirmed a moon of [[Kerbin]], a conspiracy theory was developed that it was actually a large ball of mint ice kream. This theory still exists to th
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  • ...vers a Lander Module to orbit around some body, then waits there and takes it completely or only the crew home again. Not to be confused with [[command m ;EVA: [[Extra-Vehicular Activity]] - Making Kerbals leave the craft for spacewalks, landings, etc.
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  • ...scover just what was beneath the gas planet's green clouds, seeing as many Kerbals wanted to know if they could live there. ...Atlantis, if using the modded approach (it can't be a Centaur upper stage; it was deemed unsafe after the Challenger disaster). Also, if using the modded
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  • ...won't stop at an altitude of 0, instead it will continue descending until it gets to -250&nbsp;m. At this point anything that hits this altitude at any ...ts wholesome coloration. <br><br> If you look at Jool through a telescope, it is fuzzy.
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  • ...i del pianeta [[Kerbin]], e gli analoghi, nel gioco, degli esseri umani. I Kerbals sono bipedi e hanno un' altezza di circa 0.75 metri. I Kerbals hanno una testa di dimensioni considerevoli rispetto al resto del corpo,
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  • This tutorial makes several assumptions to make it easier to read. Whilst these assumptions have been made, the principles des It is also assumed that the player who follows this tutorial has gotten to gri
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  • ...fascinating red object that Kerbals had longed to get to for decades (also it was the closet and least expensive to get to). The Kerbal Space Program sta ...T] - This mod includes parts for making Orion and the Space Launch System. It doesn't include anything in the way of landers, but you can use any mod you
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  • ..... The only name most kerbals knew was The Ark (though Gene wanted to call it the ''KSS Enterprise''). *NOTE: It is highly advised that you install a mod adding more star systems so you'll
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  • His Steam Trading Card says, "Well, in theory it should have worked." ...Wernher von Grün, as [[wiktionary:grün|grün]] is German for green (like Kerbals' skin color).
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  • ...ere looking for a trip to the stars. In preparation for a trip of over 100 kerbals out of the solar system, scientist at Kerbal Space Center ordered some Extr # Must have a capsule for [[kerbal]](s) but do not put kerbals in it for the flight
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  • After the success of the shuttle program, the Kerbals decided to have communications all over the Kerbin system. So, they decided *Design a [[probe]], it must have electric storage, an unmanned probe body, a [[Communotron 88-88]]
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  • After the successful [[Campaign: Joolileo|Joolileo]] landing, the Kerbals decided they wanted to look deeper into the Kerbol System and extrakerbol s *Get into a 300&nbsp;km orbit around Kerbin with it.
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  • ...ed probe core onboard, here an unkerballed probe can only be controlled if it can communicate with KSC via antennae. Specifically, any two crafts can com ..., the only antenna we have is (somewhat) safely hidden in Mission Control, it is omnidirectional and has a range of 75&nbsp;Mm. This is enough to reach t
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  • ...attached to any spacecraft after editing the part's config file, allowing it to be under any part category entered. ...er's glowing cracks. Because any class of asteroid can be a magic boulder, it's possible to collect class A "Tiny" magic boulders and put them around the
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  • ...in mere moments of real time when time acceleration is activated in game. It's also possible for multiple contracts to be completed by the same craft.<r If you don't like a contract from the outset, you can decline it, by pressing the 'Red X' in the mission details. Doing so incurs the 'Decli
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  • ...lets the player ''power'' a vehicle's thrust using suspension-based parts. It is part of a wider group of phantom force-based exploits, including the [[D ...od, and can vary from around 200m at the KSC to c.6km on Minmus depending (it is thought) on the altitude of the local terrain of the relevant biome. At
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  • ...'opzione "Edifici Indistruttibili" è disabilitata nelle [[Game Difficulty/it|impostazioni di difficoltà]] del gioco. ...imiti nella costruzione dei mezzi quali limiti sulla massa, [[action group/it|gruppi di azioni]], o la possibilità di localizzare [[asteroid|asteroidi]]
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  • ...ft]] or other object entering the [[atmosphere]] of a [[celestial body]]. It is most commonly used when referring to the re-entry of [[Kerbin]], althoug ...e atmosphere of the body it started from. As all craft started from Kerbin it is only correct for entering Kerbin's atmosphere. Colloquially the term ''r
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  • *Have landed on the Mün at least once (the more you have landed, the easier it will be for you). ...l want a vehicle that can ferry Kerbonauts to and from the surface. Also, it is wise to design your vehicle with extra fuel in the event of an emergency
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  • For several tasks, like installing [[addon]]s or [[Flag (Image)|flag]]s, it is important to '''locate the installation''' of [[Kerbal Space Program]]. With Steam installed, it is relatively easy to get to the wanted location. Right clicking<sup>[''Mac
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  • ...ile quantificare la produttività delle missioni, considerate le morti dei Kerbals ed i punti scientifici, oltre al fatto che ogni parte ha uno specifico cost [[Category:Documentation/it]]
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  • ...ed on April 1<sup>st</sup> 2014. This made many users speculate on whether it was an April Fool's prank. Officially this version is called '''Asteroid Re ...ace Launch System|Space Launch System]] currently being developed by NASA. It also contains the first safety launch escape system and is one safety featu
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  • The Kerbals had a global network of satellites up and running. Now came the need for a ...s in this mod are specifically designed to interface with the SOCK parts). It also has other parts we'll need later on, as well as parts for the Ares I.
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  • ...ny” does not directly produce any parts or effects seen in-game. Rather, it's heavily implied that [[:Category:Rockomax Conglomerate|Rockomax Conglomer Nothing else is stated in-game about Dawton Kerman. It may be reasonable to assume he's merely a name for a funny anecdote from Ke
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  • ...2013). Given Kirrim's name and personality values (Courage and Stupidity), it's very likely he began as a randomly generated Kerbonaut who Danny happened ...ried to test an agent-worthy car. However, its multiple safety issues made it fatal to practice stunts or keep in control. The propulsion systems were ab
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  • ...w:Politics|stupidity]], a new generation of Kerbals were preparing to dare it all on space, and make a few million dollars along the way. Among them was ...ut it was made for KSP 0.90. There have been multiple issues reported when it was used in 1.0.4. Fortunately, though, the mod author has stated on YouTub
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  • ...h the AGU can be used to grab onto much more than just asteroids. In fact, it can grab just about anything, even [[Kerbal]]s. ...fectly filled this niche, and is quite capable of lifting heavy machinery. It has since found other uses, besides delicate tool extraction operations. AK
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  • <li> If an advanced part exists, don't use it if an alternative exists and you can still accomplish your mission. </li> ...ou are welcome to end any flight except where Kerbals are involved (unless it was called a test flight prior to launch), at which point you will get to l
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  • An in-orbit fuel depot may change the way your kerbals live! Imagine going to Eeloo with only enough fuel to get into orbit! Asteroid based fuel depots have fuel tanks attached via you guessed it, an asteroid!
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  • * Kerbalminded: These agencies will set up conditions against losing Kerbals in their contracts. ...between him and the Kerbin World-Firsts Record-Keeping Society. Be that as it may, Dinklestein's Emporium is still generally well regarded as a tradition
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  • ...nd build a revolutionary new engine type because he was crazy enough to do it. However, he failed miserably at the job and the world ended up with the [[ Nothing else is stated in-game about Eumon Kerman. It may be reasonable to assume he's merely a name for a funny anecdote from Ke
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  • * When you find the folder GameData, open it .... All the other files are for the actual 3D model-what we see when we grab it in the VAB.
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  • ...ort from the Launch Pad" -- just getting you capsule off the pad will move it into a new biome where you can get a new report for fresh Science Points. A ...and Minmus every large crater (or depression, respectively) is a biome to it's own, plus a few more in-between. The latter are nowhere near as obvious a
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  • ...d planning is required to keep probes under control. For an orbiting probe it's worthwhile to verify that the batteries will last through the [[orbit dar ...ore efficient [[ion engine]]s more comfortably. Since they don't carry any Kerbals they can be used on one-way missions as well, further increasing their rang
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  • ...e game, moving it closer to real-world space operations while often making it more difficult to play in some ways. | kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks.
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  • [[Research_and_Development|R&D]]. These upgraded parts will help your Kerbals become an interplanetary species ...t technology tree takes over 16000 Science Points to unlock completely, so it is fairly important to
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  • ...ntially as the level gets nearer to the limit so a player will never reach it. * Reputation is no longer awarded for safely recovering [[Kerbals]].
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  • ...r way than to [[w:Curiosity(rover)|launch rovers everywhere and talk about it on social media!]] ...e flight planners, they didnt actually get pictures of mountains, like the Kerbals wanted. So they have to retake photos for the sake of funds. The rover must
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  • ...at this time. This module is used by fuelLine, presumably to specify that it is fuel Transfer enabled. More research is clearly called for. This modul ...is new in 0.90 and is used by strutConnector, presumably to indicate that it is a structural support part.
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  • ...ction of a manned interplanetary mission is now no longer science fiction. It's a reality. Go expand across the [[Kerbol System]]! *Construct a base with capacity for 8 Kerbals, 2 [[Gigantor XL Solar Array|Solar Arrays]], multiple [[science]] experimen
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  • ...of cheap reusable rockets and Space Vacations TM (starting at $1,499.99), it was obvious what was next. Kerbalkind had dreamed of going to the Mun for c ...I'm not plagiarizing any material. Just borrowing a format (too lazy to do it from scratch)
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  • ...roying it in a crash and terminating it in the [[Tracking Station]]). Also it is the only way to return [[kerbonaut]]s to the [[Astronaut Complex]]. ...ving the mouse over the altimeter will reveal a "Recover" button; clicking it will return to the [[Space Center]] and display what was recovered.
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  • * Command Seat part for Kerbals on EVA. * Kerbals on EVA can now plant Flags on terrain. Planting a Flag allows you to name t
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  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * Command Seat part for Kerbals on EVA.
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  • * Kerbals are now able to clamber onto ledges within reach, because their jobs weren'
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  • *'''Cancel''': Upon pressing, it resets the settings to their last saved values. **Option to remove the Kerbals walking around in the [[VAB]] and the [[SPH]]
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  • ...gram.com/threads/14780-In-the-new-trailer-Kerbals-talk-in-reversed-Spanish Kerbals talk reverse Spanish in the .16 trailer.</ref>しかしゲーム内では[[ ...re than ten minutes can tell you, it's not about firing at where they are, it's about aiming at where they're going to be.|Gene Kerman|Intro to scenario
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  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. * Command Seat part for Kerbals on EVA.
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  • * Fixed a bug in the editors where dragging a part off the ship and deleting it straight away would not generate an undo state. * Fixed a potentially gamebreaking issue when activating a Separator if it was the root part of a vessel.
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  • ...fewer search hits than Bill Kerman, who has far less than Jebediah Kerman. It's unclear what, if any, consensus fans have of Bob Kerman's character, role {{Kerbals|kerbonauts}}
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  • ...カメラ<!--see comparison pictures of discussion page before you change it to Spirit or Opportunity-->(地形の詳細度が高の場合のみ)。 ** Motivating Kerbals...(緑のモチベーションアップ中…)
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  • ...extended ladder allows kerbals to grab onto it and move vertically on it. Kerbals can't collide with the part whether stowed or extended. The only interactio
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  • |Fits not one, but two Kerbals! This spearhead-shaped new Mk2 design from the lovable folks over at the C7 ...it conventionally is placed at the front of a set of Mk2 parts. Otherwise it is alike with the standard [[Mk2 Inline Cockpit]], featuring the same radia
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  • ...e immediately. The exchange over the set up cost has serious "loss", so do it wisely. Converting in a greater ratio also means better efficiency over the ...see right), at first the wished strategy has to be chosen by a clicking on it. The second step is adjusting the conversion ratio on the slider of the '''
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  • ...al size|"size" or "radial size"]] of a part) do you want the module to be. It should be noted that only a part's displayed mass and lift properties (you ...because either there is no node to attach it to (if it requires nodes), or it is currently "clipping" (colliding) with a previously placed part. If symme
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  • ...ver, it appears as if Walt only has a fraction of a tooth in his mouth (as Kerbals only have two teeth). This is most likely the result of a public relations ...am. He wears a hazmat suit. Which isn't strictly required for his job, but it seems appropriate for someone working in such a toxic environment.
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  • ...t the Mercury capsule ("''That'' is a spacecraft, sir. We do not refer to it as a 'capsule'. ''Spacecraft''.") have a window (and full pilot control in {{Kerbals|ksc}}
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  • ...as the person who sent you the file! Otherwise try using the last version it worked on. ...you switch focus to a craft that has that particular part (at which point it may explode or simply fall apart).
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  • ...reduce the number of low altitude low speed collisions with buildings. And Kerbals.
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  • ...likely means he is one of the older Kerbals. Although this is not "canon", it is highly suggested that Mortimer is also the administrator of the Kerbal S {{Kerbals|ksc}}
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  • * ''Career mode'' unlocks all aspects of the game, and in this mode, it's possible to run out of money and be unable to do anything. If you choose It's very easy to press the space bar at the wrong time, and then have to watc
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  • [[File:How Hard Can It Be.PNG|thumbnail|ね、簡単でしょう?]] ...)''ランデブー・ドッキングの詳細なチュートリアル]] by It's Just Rocket Science
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  • ...d information on each subject. This manual is '''NOT''' a walkthrough, but it will provide the fundamentals needed to play [[KSP]] in its entirety. * [[Astronaut Complex]]- this is where you can hire new [[kerbal|kerbals]] into your space program, and see the status of your astronauts.
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  • ...Storage Container]]. It also has numerous [[docking port]]s for connecting it to other parts of a space station. It is externally similar to the [[w:Mir Core Module|DOS-7 Module]] of the form
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  • The '''MK2 Crew Cabin''' is a crew container that can hold 4 [[Kerbal]]s. It is Mk2 sized and is meant to be used in spaceplanes. Like other [[habitation module]]s, it lacks [[command module]] functionality and requires a separate command modu
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  • ...-T400 Fuel Tank]], and is deep enough to hold [[Radial size|1.25m]] parts. It is open on both ends; multiple cargo bays can be stacked to hold longer pay ...part for you! (Disclaimer: C7 Aerospace does not condone the deployment of Kerbals into space via Cargo Bays.)
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  • ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.) Run the game after installing it by browsing to the folder into which the game was unpacked in and running K
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  • ...both because it is unsuitable for most other mission profiles and because it deliberately is an iconic component. The [[kerbonaut]]s do not require any ...also be used for scientific measuring using the various sensors. However, it can be more efficient to perform these tasks with smaller and more maneuver
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  • ...ention that we get out of new successful ventures to remind the well-to-do Kerbals out there that we could use their support, and the contents of their wallet ...ing with such a grand organization as ours surely is its own reward, isn't it?''</ref>
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  • ...odule''' is a plane-styled crew cabin that can hold 16 [[Kerbal]]s, making it the largest of all the habitation modules. Like other [[habitation module]]s, it lacks [[command module]] functionality, and requires a separate command mod
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  • ...cience mode]]s. When disabled, there are no restrictions on abilities, all kerbals are top level. ...d is not cumulative, so orbiting the [[Mun]] (3 XP) and planting a flag on it (5 XP) will only ever grant a total of 5 XP, not 8 or more (even if done on
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  • ...nt a smoke effect to be visible both when the part activates and also when it deactivates itself, you can do this: | CrewCapacity || The number of Kerbals that can be seated in this part. Mk1 Command Pod seats 1. Jebediah is so
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  • ...shorter orbital period than the first satellite, and it will move ahead of it a little each orbit. Once you're happy with its position relative to the fi ...e other two satellites (and them back to it) and mission control and place it in an orbit to make a triangle with the others. Hopefully your satellites n
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  • ...und on the [[navball]]. If the maneuver is among the available directions, it can help to perform the orbital maneuvers planned with [[maneuver node]]s t ....11.1]], players not having the Making History expansion installed had all kerbals or probes capable of using all direction selectors. This was fixed in [[1.1
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  • **Augmente la limite de nombre de [[Kerbal/fr|Kerbals]] ** [[Mk3 Passenger Module]] contenant 16 Kerbals (IVA indisponible)
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  • [[File:How Hard Can It Be.PNG|thumbnail|How hard can it be?]] ...พบวงโคจร และการเทียบท่า]] by It's Just Rocket Science
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  • #Drop must make it to Laythe's surface unharmed ...e rovers, probes, and satellites. Eventually, the Astronomers decided that it wasn’t worth the effort anymore to keep transporting fuel and other neces
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  • will appear. To access a structure, just click on it. ...menu shown in Figure 5. Find and select the [[Kerbal X]] (stock) to load it up. This [[rocket]] is fairly simple and can easily achieve orbit around t
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  • ...'space stations.''' Since a space station doesn't need to hold more than 7 kerbals (most of the time) ...that doesn't store too small amount of kerbals or overshoot the amount of kerbals stored.
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  • ...]] and [[Eve]]. Jool's moon [[Tylo]] has the same radius of Kerbin, though it may be classified as larger, as the highest point on Tylo is about 5&nbsp;k ...ound Kerbin is one of the first things budding space programs strive for. It is said that he who can get his ship into orbit is halfway to anywhere.
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  • [[File:How Hard Can It Be.PNG|thumbnail|Quão difícil isso pode ser?]] ...tructions on how to get to another planet or moon without all the waiting (it is not necessary to wait for your target planet to reach you) by Gregory Be
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  • ==== Kerbals podem pular das escadas para direções diferentes? ==== ==== Por que alguns Kerbals riem a missão inteira, enquanto outros entram em pânico facilmente? ====
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  • * [[Engineer]] Kerbals are able to 'overdrive' drilling equipment for increased yield (and less sa === Kerbals ===
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  • ...hey do have a collision mesh, so vessels can crash into them and [[EVA|EVA Kerbals]] can even climb them. ...d randomly on each game, so [[KerbNet]] is needed to locate them. However, it is highly beneficial to do so.
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  • ...es salles de contrôle de stations orbitales. C'est également là que les Kerbals se perdent dans leur pensée en observant la beauté du cosmos.|[[:Category * Quelques post-it sont également présents:
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  • ...turning) confidently with a default Kerbal-X (or an own self-made rocket), it is the high time to move to the [[tutorials]] page where you may find many
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  • [[Moho]] is the closest planet to [[Kerbol]], making it the first out of the current seven [[planet|planets]]. You should not attem Moho has low gravity, so it is easy to get off the surface. For this stage, make something that can get
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  • #Probe must make a flyby of [[Duna]], using it as a planetary slingshot ...lo - imaging just requires using the screenshot feature - if you can tweak it with Photoshop that would be better)
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  • ...but the engine should be a 2.5m engine. As Moho has very little gravity, it is quite easy to get off the surface. So this stage will be the smallest. This stage should be a 2.5m stage. It's fuel tanks should compose of a [[Rockomax X200-16 Fuel Tank]] and a [[Roc
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  • The '''Gull''' is a seaplane. It can be used to train new players when landing on water. ...who aren't exactly sure when or where they will be landing (or "landing"). It can take off and land at shockingly low speeds (slower than some hotrodded
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  • .... The drill must be connected to a craft with an [[ore tank]] in order for it to be able to extract any ore. ...o additional effect). Since this type is far smaller than the basic model, it is recommended for use on the more abundant deposits.
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  • ...w has a much more specific set of constraints before it generates, to give it much more consistent and realistic altitudes, speeds, and envelopes. ...nger delete science data. The data will attempt to return to the container it came from.
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  • The '''Mk1 Crew Cabin''' is a crew container that can hold 2 [[Kerbal]]s. It has a small/mk1 [[radial size]], and can be used in both spaceplanes and ro Like other [[habitation module]]s, it lacks [[command module]] functionality, and requires a separate command mod
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  • ...reduce the number of low altitude low speed collisions with buildings. And Kerbals. ...r, the LY-05 has no electric light, and cannot brake. As its name implies, it is one of the landing gear that can steer.
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  • [[File:How Hard Can It Be.PNG|thumbnail|Ne kadar zor olabilir?]] * [[Tutorial:Modifing Kerbals|Modifing Kerbals]]
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  • * It can be caused by squashing kerbals with any kind of wheels. * It can also be caused by dropping a kerbal from a fast-moving plane onto a slo
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  • ...rtain range of other parts on a vessel. Where this sphere is and how large it is are configurable in the settings file. * Contract types are now weighted, this means as you accept a contract type, it will become more common over time, and appear more often in mission control
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  • * Fix EVA kerbals blowing up wheels on contact. They now go through them. * Gave KerbNet auto-refresh settings to allow it to refresh without player intervention.
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  • ...ed as an orbital trainer for people that don't know how to get into orbit. It uses four [[RT-10]] "Hammer" SRBs and an [[LV-T45]] "Swivel" to get into a ...has it that the Equus can be ridden by brave Kerbals, all we know is that it takes a brave Kerbal to ride this four booster beast past the Mun, or if re
    1 KB (190 words) - 03:32, 28 December 2018
  • ...n-board. It also has a mini-probe that sits above the cockpit, which means it can be either manned or unmanned; perfect for players who don't now if they {{Quote|While the Crater Crawler can be used on Kerbin if you're gentle, it really shines on a low G moon such as the Mun, where the built in thrusters
    2 KB (397 words) - 00:24, 6 May 2023
  • ...adder]] [[Kerbal]]s can climb on during [[Extra-Vehicular Activity|EVAs]]. It is the second-longest ladder of all stock [[parts]]. ...uipped with advanced telescopic extension technology. Recommended load 0.5 kerbals. After discovering that their name was already in use, Kelus picked their c
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  • {{Kerbals|ksc}} [[Category:Kerbals/it]]
    830 bytes (107 words) - 02:05, 29 February 2024
  • ...they are transmitted or brought back to Kerbin. In [[career|career mode]], it is available with [[Basic Science]], at level 4 of the [[technology tree]]. ...stored, selecting "Transfer Data" and then selecting the Storage Unit when it is highlighted in light blue. Or a [[Kerbonaut]] on [[EVA]], near by, can s
    3 KB (537 words) - 18:58, 18 October 2022
  • ...Jool program was born. its ultimate goal is to land a exploration team of kerbals on all the moons of Jool. # Habitation for 30 Kerbals
    5 KB (739 words) - 14:44, 22 April 2018
  • ...Moho to reduce time lag to probes, and A Close Manned flyby to get rid of it all together. * Ship must return Kerbals safely to Kerbin
    3 KB (439 words) - 01:03, 29 April 2021
  • * Hermes I is an unmanned designed to test the concept of infinite use ships (It must be able to land on Moho) # (recommended it have an efficient nuclear engine for planetary transit, and Liq/Oxy engines
    4 KB (625 words) - 04:06, 1 March 2022
  • '''1.1.3''' is a bugfix update. It entered experimental testing stage on June 10, 2016.<ref>http://forum.kerba * Fixed funds penalties not being applied when Hiring Kerbals.
    8 KB (1,241 words) - 18:49, 17 March 2017
  • Welcome, fellow Kerbals... Behold the <b>TRIVIA STASH</b>, more commonly referred to as the Trivia ...ctory. It is an asteroid part. Add it to a part pack, for example Utility. It will be a medium sized space rock! Cool, right!
    2 KB (277 words) - 04:38, 14 September 2021
  • Welcome, fellow Kerbals! Whether You want an easy way to explore the Mun, cannot think of a cool pa ...Mate or other control point, i.e. Mk1 Command Pod. Please avoid destroying it while completing stunning loops and jumps! More on stunt rovers later, in t
    4 KB (732 words) - 07:58, 30 July 2021
  • ...n altro modulo di comando con equipaggio, un [[EAS-1 External Command Seat/it|Sedile di Comando Esterno EAS-1]], o una [[probe|unità sonda]] sono necess * I Kerbals all'interno ora appaiono nei ritratti in basso a destra come per gli altri
    2 KB (344 words) - 13:11, 8 March 2018
  • ...of [[List_of_story_line_contracts| story line contracts]] in career mode. It allows you to do several tasks to show that all the celestial bodies have b This part will transport the modules and kerbals to the next planet :
    5 KB (961 words) - 20:26, 2 May 2019
  • ...Command Module]] housing two [[Kerbal]] crew members during their mission. It has a rounded shape, similar to a pea or [[Stayputnik]]. ...bottom, it has a 1.25m radial node. As the node is part of the heatshield, it includes a "free" decoupler. This decoupler does not take up any additional
    2 KB (309 words) - 00:06, 30 December 2023
  • ...mmand Module]] housing three [[Kerbal]] crew members during their mission. It has a rounded shape, similar to a pomegranate or [[Stayputnik]]. ...bottom, it has a 1.25m radial node. As the node is part of the heatshield, it includes a "free" decoupler. This decoupler does not take up any additional
    2 KB (344 words) - 22:31, 18 April 2021
  • === Why do parts of my rocket fall when I launch it? === ...to hold its weight, or that it is supported by enough connections to keep it in place.
    15 KB (2,652 words) - 11:06, 25 February 2020
  • ...opposite of the crew hatches; it cannot be opened like a service bay, but it's large enough to house smaller radial parts like batteries (though the gen
    2 KB (267 words) - 18:39, 26 March 2023
  • ...ampaign: Kerbal Space Station|Kerbal Space Station]] exploration campaign, Kerbals look to the skies and wonder what lies under a pale, red dot they've always #It must be able to reach a distance of 100 meters away from the lander (for re
    3 KB (378 words) - 09:15, 14 August 2018
  • * Gave the white fairing a good washing - it is now a brighter white and more consistent with other similar shaded parts * Eliminate possibility of having two tourist/recovery contracts with Kerbals with the same first name.
    3 KB (453 words) - 23:17, 27 April 2018
  • ...he [[Making History]] expansion, and arguably the 5th spaceport on Kerbin. It is situated at a modestly southern (-6 degrees latitude) plain, to provide ...B via the dropdown menu under the '''Launch''' button. When you hover over it, a menu appears with available launch sites. Select the arrow next to '''De
    2 KB (281 words) - 21:23, 22 June 2023
  • ...he [[Making History]] expansion, and arguably the 5th spaceport on Kerbin. It is situated at a modestly southern (-6 degrees latitude) plain, to provide ...H via the dropdown menu under the '''Launch''' button. When you hover over it, a menu appears with available launch sites. Select the arrow next to '''De
    2 KB (338 words) - 01:21, 20 April 2022
  • ...più turisti devono essere scortati in varie località del [[Kerbol System/it|Sistema Kerbol]]. Hanno una tolleranza di forza G di 0,75. [[Category:Career-specific features/it]]
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  • ...the Kerbal Space Station is needed. After some time, Kerbals decided that it is time to rely on private companies.
    730 bytes (108 words) - 13:52, 21 April 2018
  • It was the first place I ever sent a rocket to. ...kerbals. You may put more, but do it as your own risk as I do not know if it can be carried with the lander stage. If you are planning on also taking a
    8 KB (1,347 words) - 20:51, 23 August 2021
  • ...ity of 3 and is capable of landing 2 Kerbals on the [[Mun]] or [[Minmus]]. It is the Heaviest and most expensive stock craft in the game and has the high
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  • ...|Fahnenmast]] des [[Kerbal Space Center/de|Kerbal Space Centers]] kann von Kerbals erklettert werden. ...]]-Rrovers<!--see comparison pictures of discussion page before you change it to Spirit or Opportunity--> ragt aus einem Felsen. Ursprünglich ins Terrai
    20 KB (2,926 words) - 17:27, 25 September 2022
  • ...|modalità Carriera]]; nella [[Sandbox/it|Sandbox]] e nella [[Science mode/it|modalità Scienza]] non ci sono restrizioni sulle abilità, tutti i kerbal ...o]]. Livelli più alti garantiscono abilità aggiuntive, rendendo l'[[crew/it|equipaggio]] veterano progressivamente più capace (fino ad un certo punto)
    4 KB (535 words) - 19:56, 13 January 2022
  • ...t/it|scientifici]] e hanno una limitata capacità di effettuare [[Engineer/it|riparazione]]. [http://forum.kerbalspaceprogram.com/threads/114430-Devnote-Tuesday-It%E2%80%99s-All-In-The-Details| 31 marzo 2015 Devnotes].</ref> La comunanza d
    13 KB (1,910 words) - 01:56, 29 February 2024
  • ...easter egg]] che può essere trovato in diversi luoghi del [[Kerbol System/it|Sistema Kerbol]]. Sono molto probabilmente un riferimento al [[w:Monolith ( ...esh di collisione, quindi i veicoli possono schiantarsi contro di loro e i Kerbals EVA possono anche scalarli.
    2 KB (336 words) - 17:36, 15 January 2022
  • ...mario è quello di lanciare veicoli creati nel [[Vehicle Assembly Building/it|Edificio Assemblaggio Veicoli]]. ...ampio binario collega la base della rampa alla porta principale del [[VAB/it|VAB]].
    8 KB (1,191 words) - 23:04, 18 January 2022
  • * Fix tab key switching for columns in the settings screen, it will focus the first available item. * Fix NREs and oxygen timeliness checks resulting in kerbals dying when they shouldn't when no helmet on.
    7 KB (1,065 words) - 22:01, 12 February 2020
  • * Fix NREs in Portrait Gallery when kerbals die in flight. ...the CB cast shadows game setting to the graphics section of settings where it should have been.
    2 KB (319 words) - 11:40, 25 January 2020
  • ...will play once and stop, if play is pressed once the sequence is complete it will restart and play once. * Fix Root part visibility when hovering over it's PAW in the editor scene.
    11 KB (1,693 words) - 05:34, 29 August 2021
  • ...neck ring can now be removed by right clicking the Kerbal while on EVA if it’s in a breathable atmosphere. * Further tweaked the [[sun]] behavior to stop it from dimming unnecessarily in the [[Jool]] Airbreak scenario.
    10 KB (1,493 words) - 21:14, 26 September 2021
  • * Kerbals can now be placed in [[EAS-1 External Command Seat|external command seat]]s * In editor (VAB/SPH) switch symmetry mode back to what it was set to after hovering over a node.
    7 KB (1,079 words) - 11:54, 28 December 2018
  • ...ide of the road? Well, because there wasn't a Kerbal-shaped crater next to it!|manufacturer=?}} ...g the {{Key press|P}} key. When the parachute is deployed, you can control it using the {{Key press|W}}(Pitch down), {{Key press|A}}(Yaw left), {{Key pre
    2 KB (324 words) - 18:46, 9 July 2021
  • ...en el que el jugador dirige un programa espacial ejecutado por [[Kerbal/es|Kerbals]], una raza de dibujos animados de pequeños humanoides verdes. Su programa '''IT:'''
    6 KB (905 words) - 10:49, 7 March 2020
  • ...|terrain scatter]]. Terrain scatter tends to be more prolific and can make it difficult to identify surface features. The largest difference is surface f ...ch higher resolution than terrain and are also able to be interacted with. Kerbals can pick up samples of the features, and they can be scanned with the 3 dif
    4 KB (626 words) - 19:37, 9 May 2023
  • The '''EVA Jetpack''' is an inventory item that lets Kerbals use the jetpack while on [[EVA]]. As of [[1.11]], the EVA Jetpack must be e ...ring them inside the complex, back home, and even in their showers.<br><br>It gives unparalleled mobility in space and low gravity environments but can b
    2 KB (287 words) - 06:11, 14 June 2023
  • ...ve, while still making it cheaper if the player has lost most/all of their kerbals. * Fix kerbals being able to walk and jump their way to orbit.
    11 KB (1,777 words) - 02:51, 25 November 2021
  • ...ns of liquid water. Laythe's oceans appear to be saltier than Kerbins', as it does not freeze at 'normal' freezing temperatures (about 0* Celsius, 32* Fa Eve, on the other hand, has oceans of a purple liquid called 'Explodium'. It appears to be [[liquid fuel|rocket fuel]].
    2 KB (304 words) - 02:24, 31 October 2021
  • ..., however, if possible, the [[Probodobodyne HECS]] is a good first choice. It is important to verify the probe body includes a reaction wheel as you will ...the equipment on the satellite. While an engine can provide limited power, it is best to outfit solar panels to also aid in replenishing power to the bat
    4 KB (697 words) - 14:14, 30 May 2022
  • * Test Mission: Test your mission progressively as you build it. ...m by reducing their funds when they make mistakes. Modify fonds by setting it, adding, subtracting, multiplying or dividing.''
    27 KB (4,387 words) - 12:14, 29 August 2021
  • Equipment is used by Kerbals who carry it to perform actions: * The [[EVA Experiments Kit]] allows Kerbals to perform EVA Science, earning [[science]] points.
    2 KB (269 words) - 06:16, 15 September 2021
  • ...econnaissance satellites will likely wait a long time between targets, but it also means that there may be several opportunities to perform individual me ...ythology as a fiery place with oceans of flowing lava. In reality however, it’s much less interesting. <br />
    9 KB (752 words) - 01:27, 25 November 2021
  • But one day,someone found the island of stability somewhere near 1000 due to it floating around in LKO and fell to his house due to orbital decay while not Scientists found out that it could generate a time warp field remotely if given an AC signal.<br />
    3 KB (440 words) - 01:49, 16 June 2022
  • ...e of the road? Well, because there wasn't a Kerbal-shaped crater next to it!
    1 KB (134 words) - 16:05, 31 January 2024
  • ..., because it's harder to know if another trajectory would work better (and it's tedious/impossible to check all the different routes). ...ain if it's only 90° ahead. TWR has no impact on δv required (as long as it's high enough that ~nearly all time is spent burning prograde = horizontal)
    12 KB (2,173 words) - 17:20, 23 January 2024
  • ...for a period of time to fully collect all of the scientific data and relay it back to Kerbin. The active seismometer in particular asks players to delibe ...rbals themselves, larger ones provide a greater challenge and will require Kerbals to venture out in rovers or send unmanned rovers. By attaching the new robo
    3 KB (421 words) - 02:56, 12 March 2020
  • * Preview and select suits for Kerbals via the suit selector icon (coat hanger). * Revamped Jool, giving it a new animated shader and high resolution textures.
    14 KB (2,192 words) - 03:12, 24 May 2021
  • ...rgeted at version 1.10.1, which is the latest version as of this writing. It assumes the availability of all expansions, but no mods. Obviously, those ...e, including but not limited to elsewhere on this wiki. For one, a lot of it is outdated by now. While this guide will presumably also be outdated some
    345 KB (62,549 words) - 17:16, 1 October 2020
  • ...et, you might wanna aim for one of the smaller ones. Fortunately, [[Kerbal|Kerbals]] are immortal which means that can survive the ride and as they approach t ...cosmic scale of time) so if you see one, it may be worthwhile to go check it out as soon as possible. They also tend to have lower orbits around the sun
    8 KB (1,372 words) - 18:07, 4 May 2024
  • ...h the AGU can be used to grab onto much more than just asteroids. In fact, it can grab just about anything, even [[Kerbal]]s. ...the first thing any self-respecting Kerbal engineer thinks about is making it bigger and adding more power. Rarely, that's not the ideal solution. Thus w
    2 KB (310 words) - 10:08, 15 June 2021
  • * A notification is displayed on the Fairings PAW when it has a flag attached and the sides and edit Fairing options are blocked. * Robotic Controllers like KAL can now be accessed by EVA Kerbals to Play and Stop the Sequence.
    11 KB (1,705 words) - 18:31, 9 July 2021
  • * Kerbals can now assist an Engineer in construction to move heavier parts. * Playing a science/sandbox game in which Kerbals are restricted to class traits but all probes have access to all SAS modes
    9 KB (1,527 words) - 09:15, 29 January 2021
  • ...ple parts by hand. EVA Construction is only available for Engineers, other Kerbals have an inventory access panel that can move inventory items but cannot bui ...rbin]], even an OKTO is too much weight. As of version 1.11.1, additional kerbals outside during an EVA allow engineers to manipulate heavier items. For exam
    4 KB (642 words) - 04:31, 19 December 2021

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