Difference between revisions of "RV-105 RCS Thruster Block"

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{{Partbox
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{{:RV-105 RCS Thruster Block/Box}}
|Name=RV-105 RCS Thruster Block
 
|Role=Reaction Control System
 
|Class=RCSModule
 
|File=RCS Thruster Block.jpg
 
|Costs=450
 
|Mass=0.05
 
|More=
 
{{PB-more|Thrust vectors|4}}
 
{{PB-more|Maximum Thrust|1 N (each direction)}}
 
{{PB-more|Fuel Consumption|0.2}}
 
|since=v0.11.0
 
|cfg=Parts/RCS block/part.cfg
 
}}
 
  
The '''RV-105 RCS Thruster Block''' is used for spaceship rotation and translation movement and is fueled by [[FL-R25 RCS Fuel Tank (Demo)|FL-R25 RCS Fuel Tank]]. Currently it is massless and dragless, despite the CFG file values.
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The '''RV-105 RCS Thruster Block''' is a part with [[RCS]] thrusters used for spaceship rotation and translation movement and is fuelled by [[monopropellant]].
  
 
== Usage ==
 
== Usage ==
RCS thrusters are used to rotate and translate the ship, and can do so outside of the atmosphere unlike canards and control surfaces. They need fuel from an [[FL-R25 RCS Fuel Tank (Demo)| RCS Fuel Tank]] but do not need to be placed on the tank itself, unlike the larger engines. When you don't want to spend fuel you can toggle the RCS thruster system on and off with the R key. RCS thrusters work together with the [[Command Pod Mk1 (Demo)| Command Pod's]] reaction wheels and the [[Advanced S.A.S.]] system.
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This RCS thruster can produce a force in any of the directions its nozzles are pointing. When used in it's default variation (with 4 ports), four of these blocks equally spaced around the center of mass of a vessel is typically enough to allow a small craft to rotate and translate in any direction, but larger ships often require more. It has "<code>PhysicsSignificance = 1</code>", making it a [[physicsless part]] that adds its mass and drag to its parent part.
 
 
The little cold gas thrusters are still powerful enough to be used instead of liquid engines for major orbit changes with smaller ships. This capability will be useful for docking (planned in future versions). For adjusting heading, it is helpful to have the [[S.A.S.]] on to prevent unwanted rotation.
 
 
 
The positioning of your RCS thrusters is very important. They should be placed as far from the centre of mass as possible to give them maximum leverage. You should to mount at least 4 RCS thruster blocks around the nose and tail of large rockets. Beware, they will be fatally damaged if they brush against the ground.
 
 
 
RCS Thrusters seem to prevent RT-10 Solid Fuel Boosters from overheating, even when offline.
 
 
 
== Description ==
 
In real life, RCS stands for '''R'''eaction '''C'''ontrol '''S'''ystem, a name for the system used to control the [[attitude]] of a spacecraft as rather than its orbital velocity.
 
  
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== Product description ==
 
{{Quote
 
{{Quote
 
|The recent discovery of a third law of physics made it possible for STEADLER Corps engineers to produce these small monopropellant thrusters, to help with attitude control and linear motion. Even though many Kerbal physicists still dispute the validity of this new law, studies show that the thrusters seem to work as advertised.
 
|The recent discovery of a third law of physics made it possible for STEADLER Corps engineers to produce these small monopropellant thrusters, to help with attitude control and linear motion. Even though many Kerbal physicists still dispute the validity of this new law, studies show that the thrusters seem to work as advertised.
|STEADLER Engineering Corps}}
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}}
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The third law of physics referenced in the quote is likely a reference to [[w:Newton's laws of motion#Newton's third law Newton's|third law of motion]], which says that every force generates an equal counter-force. That's exactly how monopropellant thrusters or rather any kind of [[reaction engine]]s work: When expelling propellant with a specific force, an equal force pushes the spacecraft in the opposite direction.
  
 
== Changes ==
 
== Changes ==
''see also: [[Version History]]''
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;[[1.11]]
; v0.11.0
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* New variations, specifically versions with anywhere between 2 and 5 ports, with the version fitted with 5 ports useful for craft with only 2 way symmetry.
* Part introduced
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;[[1.7]]
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* New model and texture
 +
* entryCost decreased from 3400 to 1200
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* Cost decreased cost from 620 to 45
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* Mass decreased from 0.05 to 0.04
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;[[0.23.5]]
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* "PhysicsSignificance = 1" added. The part now has 0 mass and drag, despite the listed values. (As of 1.0.1 this flag works differently and these values are meaningful again.)
 +
;[[0.18.2]]
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* Nominal performance increased, bug providing vastly superior linear performance removed.
 +
;[[0.18]]
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* Retextured, given I<sub>sp</sub> values and actual mass.
 +
;[[0.11]]
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* Initial Release
  
 
{{Parts}}
 
{{Parts}}
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[[Category: RCS thrusters]]

Latest revision as of 00:14, 12 July 2021

RV-105 RCS Thruster Block
Part image
Reaction Control System by
STEADLER Engineering Corps

Radial size Radial mounted
Cost (total) 45.00 Funds
Mass (total) 0.040 t [1]
Drag 0.1 [1]
Max. Temp. 1500 K
Impact Tolerance 15 m/s
Research Flight control.png Advanced Flight Control
Unlock cost 1 200 Funds
Since version 0.11
Part configuration rcsBlockRV-105.cfg
Maximum thrust (1 atm) 0.42 kN
(vacuum) 1.00 kN
Isp (1 atm) 100 s
(vacuum) 240 s
Fuel consumption 0.11 Units of fuel/s
Thrust vectoring No
Packed volume 40 l

  1. 1.0 1.1 The mass and drag are from the part config, but the game handles it as physicsless.

The RV-105 RCS Thruster Block is a part with RCS thrusters used for spaceship rotation and translation movement and is fuelled by monopropellant.

Usage

This RCS thruster can produce a force in any of the directions its nozzles are pointing. When used in it's default variation (with 4 ports), four of these blocks equally spaced around the center of mass of a vessel is typically enough to allow a small craft to rotate and translate in any direction, but larger ships often require more. It has "PhysicsSignificance = 1", making it a physicsless part that adds its mass and drag to its parent part.

Product description

The recent discovery of a third law of physics made it possible for STEADLER Corps engineers to produce these small monopropellant thrusters, to help with attitude control and linear motion. Even though many Kerbal physicists still dispute the validity of this new law, studies show that the thrusters seem to work as advertised.

The third law of physics referenced in the quote is likely a reference to third law of motion, which says that every force generates an equal counter-force. That's exactly how monopropellant thrusters or rather any kind of reaction engines work: When expelling propellant with a specific force, an equal force pushes the spacecraft in the opposite direction.

Changes

1.11
  • New variations, specifically versions with anywhere between 2 and 5 ports, with the version fitted with 5 ports useful for craft with only 2 way symmetry.
1.7
  • New model and texture
  • entryCost decreased from 3400 to 1200
  • Cost decreased cost from 620 to 45
  • Mass decreased from 0.05 to 0.04
0.23.5
  • "PhysicsSignificance = 1" added. The part now has 0 mass and drag, despite the listed values. (As of 1.0.1 this flag works differently and these values are meaningful again.)
0.18.2
  • Nominal performance increased, bug providing vastly superior linear performance removed.
0.18
  • Retextured, given Isp values and actual mass.
0.11
  • Initial Release