Difference between revisions of "Mk2 Lander Can"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (Changes)
Line 42: Line 42:
  
 
== Changes ==
 
== Changes ==
 +
;[[1.8]]
 +
* Increased crashTolerance from 8 to 20
 
;[[1.6]]
 
;[[1.6]]
 
* New model and texture
 
* New model and texture

Revision as of 21:03, 31 January 2020

Mk2 Lander Can
Part image
Command pod by
Sean's Cannery

Radial size Large
Cost (total) 3 320.00 Funds
(dry) 3 202.00 Funds
Mass (total) 1.515 t
(dry) 1.167 t
Drag 0.15-0.2
Max. Temp. 2000 K
Impact Tolerance 20 m/s
Research Tech tree large control.png Command Modules
Unlock cost 8 200 Funds
Since version 0.18
Part configuration mk2LanderCan_v2.cfg
Crew capacity (maximum) Crew
(required) Crew
SAS level × None
Torque 15 kN·m
Electricity required
0.050
s·kN·m
Experiment Crew Report
Collectable No
Rerunnable Yes
Resettable Yes
Electricity required None
Antenna type Internal
Antenna rating 5 km
Required crew Crew
Multihop No
Packed volume None
Inventory Slots 2 slots
Volume limit 100 l
Monopropellant 40 Units of fuel
Electric capacity 100 ⚡

The Mk2 Lander Can is a Command Module housing two Kerbal crew members during their mission. Inexplicably, the agency description for its manufacturer, Sean's Cannery, calls this the "Lander Can Mk1 Cockpit". As of 1.6, this is also now a manned rover body.

Usage

View of the cockpit from inside

Generally placed at the top of the rocket as part of a lander or rover, the Mk2 Lander Can provides full command module functionality. Unusually, it features a size 1 node on top and a "Rockomax" size 2 on bottom.

Like its smaller counterpart the Mk1 Lander Can, the Mk2 Lander Can is well-suited to perform IVA landings given its superior downward visibility versus other pods. However, the lander cans are also the most fragile class of all command pods with an impact tolerance of merely 8 m/s. Direct contact with the ground should be avoided; a landing strut or at least a more durable part should be used to protect it. The service bays on the side are also very useful in storing and concealing science experiments, batteries, power sources and other small parts, which can save on both the mass and part count of a dedicated Service Bay, although it cannot hold as much.

The new Rover variant is also well suited for creating rovers, with superior forward visibilty, and with the new control point toggle, once can switch between the default, upward facing control point to the forward facing control point in-flight, for better control while driving.

Despite the manufacturer's description, the Mk2 Lander Can has the same thermal tolerance as other manned command modules and is able to survive atmospheric re-entry, but requires more than one parachute to land safely.

If 2 pilots are aboard, the ship containing this lander can will be able to control probes or rovers without a connection to the KSC.

Product description

This cozy capsule seats two, and is very lightweight. However, don't expect it to survive atmospheric entry or even a sneeze.

Sean's Cannery

Variants

As of version 1.6 this command pod has two models that can be switched in the editor.

Lander variant
Rover variant
The different variants of the command pod

Gallery

Changes

1.8
  • Increased crashTolerance from 8 to 20
1.6
  • New model and texture
  • Added 2 variants
  • New IVA
  • Decreased mass from 2.5 to 1.355
0.24
  • Cost increased from 950 to 3250 (48 of which is monoprop cost)
0.23
  • Added 40 units of monopropellant storage
0.18
  • Initial Release