Difference between revisions of "Small Inline Reaction Wheel/ja"
Kspjptrans (talk | contribs) (Created page with "{{:Inline Reaction Wheel/Box}} :''For the equivalent part in the Demo, see S.A.S Module'' The '''Inline Reaction Wheel''' (previously named '''S.A.S Module''') is a toggl...") |
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{{Quote|The wheel adds assistive torque to a spacecraft, at the cost of electric charge}} | {{Quote|The wheel adds assistive torque to a spacecraft, at the cost of electric charge}} | ||
− | == | + | == 変更点 == |
;{{Version|0.24|}} | ;{{Version|0.24|}} | ||
− | * | + | * 質量を0.3から0.12へ変更。 |
− | * | + | * トルクを20から8へ変更。 |
;{{Version|0.21.1|}} | ;{{Version|0.21.1|}} | ||
− | * | + | * 質量を0.5から0.3へ変更。 |
− | * | + | * トルクを3から20へ変更。 |
;{{Version|0.21|}} | ;{{Version|0.21|}} | ||
− | * | + | * パーツ名称を“S.A.S Module”から“Inline Reaction Wheel”へ変更。 |
− | * | + | * 質量を0.07から0.5へ変更。 |
− | * | + | * 電力を消費するようになった。 |
;{{Version|0.18|}} | ;{{Version|0.18|}} | ||
− | * | + | * モデルとテクスチャを刷新。 |
− | * ( | + | * 質量を0.8から0.07へ、コストを2300から600へ変更。(リリースノートに記載なし) |
* (Undocumented) Torque increased from 10 to 20, Ki/Kp/Kd changed from 1.0 / 3.0 / 5.0 to 0.0 / 5.0 / 3.5 | * (Undocumented) Torque increased from 10 to 20, Ki/Kp/Kd changed from 1.0 / 3.0 / 5.0 to 0.0 / 5.0 / 3.5 | ||
;{{Version|0.11.0|}} | ;{{Version|0.11.0|}} | ||
Line 34: | Line 34: | ||
* Exposed Kd, Ki and Kp parameters for tuning the SAS module | * Exposed Kd, Ki and Kp parameters for tuning the SAS module | ||
;{{Version|0.8|}} | ;{{Version|0.8|}} | ||
− | * | + | * {{Key press|T}}キーにSAS作動切り替えを割り当て。 |
;{{Version|0.7.3|}} | ;{{Version|0.7.3|}} | ||
− | * | + | * KSP初公開。 |
== Notes == | == Notes == |
Revision as of 08:40, 23 September 2014
- For the equivalent part in the Demo, see S.A.S Module
The Inline Reaction Wheel (previously named S.A.S Module) is a toggleable module that provides torque and SAS functionality, a sort of autopilot to stabilize and help keep a rocket on course. Since virtually every command pod in the game already provides SAS, the torque is what will interest most players. Extra torque means that the player's spaceship will rotate faster when ordered to, resulting in a more nimble feel to the craft. The Inline Reaction Wheel is the entry model reaction wheel. It is cheap, relatively heavy, and provides a small amount of torque compared to the other reaction wheels.
Contents
[hide]Usage
「 | The placement does matter for reaction wheels. Generally speaking they can cause some problems if placed far from the center of mass. Imagine you are grabbing that point and rotating it. That is what the reaction wheels will try to do. You'll get offcenter rotation anywhere other then near the COM. — comment by C7, in his blog entry “Updated Information on SAS in 0.21.1” |
」 |
Each Inline Reaction Wheel adds 0.12 tons to the mass of your ship; if a lot of Inline Reaction Wheels are required to get a large ship off the ground, it should be considered to drop them with earlier stages when they are no longer needed.
Product description
「 | The wheel adds assistive torque to a spacecraft, at the cost of electric charge | 」 |
変更点
- 質量を0.3から0.12へ変更。
- トルクを20から8へ変更。
- 質量を0.5から0.3へ変更。
- トルクを3から20へ変更。
- パーツ名称を“S.A.S Module”から“Inline Reaction Wheel”へ変更。
- 質量を0.07から0.5へ変更。
- 電力を消費するようになった。
- モデルとテクスチャを刷新。
- 質量を0.8から0.07へ、コストを2300から600へ変更。(リリースノートに記載なし)
- (Undocumented) Torque increased from 10 to 20, Ki/Kp/Kd changed from 1.0 / 3.0 / 5.0 to 0.0 / 5.0 / 3.5
- (undocumented) SAS now use angular momentum instead of angular velocity - takes into account inertia momentum of the ship [1]
- (undocumented) Tweaked Kd, Ki and Kp parameters
- Exposed Kd, Ki and Kp parameters for tuning the SAS module
- TキーにSAS作動切り替えを割り当て。
- KSP初公開。
Notes
|